Seeded DCSS version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 7227788500050940205 (custom seed) 12 a961213 the Grave Robber (level 2, 9/19 HPs) Began as a Demonspawn Necromancer on Apr 18, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:15 (411 turns). a961213 the Grave Robber (Demonspawn Necromancer) Turns: 411, Time: 00:01:15 Health: 9/19 AC: 2 Str: 8 XL: 2 Next: 20% Magic: 2/5 EV: 11 Int: 15 God: Gold: 39 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: weakness stinger 1, regeneration 1, wild magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of noise {unknown} Potions g - 2 potions of magic d - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 7% 2 Vampiric Draining Necr 21% 2d7 13% 3 Slow Hex 4% N/A 30% 1 Animate Dead Necr 21% N/A 36% 4 Curse of Agony Necr 21% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5589 Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Your natural rate of healing is unusually fast. Your spells are a little harder to cast, but a little more powerful. Message History The jackal closely misses your soul wisp. The jackal completely misses you. The jackal bites you but does no damage. The jackal barely misses your soul wisp. The jackal bites you. The jackal bites you but does no damage. Your soul wisp touches the jackal. You take 1 HP, and have [10/19] HP You took 1 damage! You recovered 1 MP! You hit the jackal. You kill the jackal! The jackal bites you. Your soul wisp touches the jackal. You take 1 HP, and have [9/19] HP You took 1 damage! You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. Your Necromancy skill increases to level 5! You take 2 HP, and have [7/19] HP You took 2 damage! You barely miss the jackal. The jackal bites you but does no damage. Your soul wisp touches the jackal. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. Your soul wisp touches the jackal. You recovered 1 HP! You hit the jackal but do no damage. You sting the jackal, but do no damage. The jackal is almost dead. The jackal barely misses you. The jackal misses you. Your soul wisp barely misses the jackal. You hit the jackal. You kill the jackal! You aren't wearing any rings, amulets, or talismans. Unknown command. You are too injured to fight recklessly! It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You begin to heal more quickly. You recovered 1 HP! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ♣P♣##.....# ###.#.### #.#.#.# #...#.# #..##.# #.....# ##.#### ####.#### #..†*@..# #.##.##.# # #... .. #.....## ##.#..# .#..# !. ... .# ## You could see a friendly soul wisp (summoned). Vanquished Creatures 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) 1 creature vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 401 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 401 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 406 | D:1 | Reached skill level 5 in Necromancy 410 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 410 | D:1 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 411 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_cross, shapermc_ecumenical_altar_flowoftime, dreamdust_princess_corridor, minmay_misc_feat_pillars, roderic_malta_cross Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 33 Melee: Dagger || 33 Tailslap || 1 Cast: Soul Splinter || 3 Drink: Mutation || 1 Stab: Sleeping || 2 Armour: Robe || 23 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 411 | 411 | 0 | 0 | 323 | 1 | 411.0 | Dungeon | 411 | 411 | 0 | 0 | 323 | 1 | 411.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 411 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+