Seeded DCSS version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 5710375645796562608 (custom seed) 5 a961213 the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Apr 18, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (308 turns). a961213 the Shooter (Coglin Hunter) Turns: 308, Time: 00:00:18 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 80% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . (100%) a - +2 sling {Agam} rCold . . . (100%) c - +0 sling {Publia} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Agam} c - a +0 sling (offhand) {Publia} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of noise {unknown} A - a scroll of acquirement Potions d - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 3.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5689 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is lightly wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is severely wounded. You encounter a rat. The rat leaves your sight. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You shoot a sling bullet. A rat is nearby! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. You encounter a quokka. Found a scroll labelled HEAL YSOG. You see here a rat corpse. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is severely wounded. You shoot a sling bullet. The sling bullet barely misses the quokka. A quokka is nearby! You shoot a sling bullet. The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! c - 2 scrolls labelled HEAL YSOG (gained 1) You encounter a goblin. It is wielding a +0 dagger. This is a scroll of acquirement! e -> A - a scroll of acquirement You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! The goblin is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the goblin. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#. #... #.#. #.#. ##### #.#. ####...########.#. #.............#.#† #.##...####.....#. #@###### #.#..... #.# #.#..... ..# ..#....# .... ..##..### ....: .......# # #...... ....###.# # #...... ..... #.### #....... #.##. #. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 307 | D:1 | Identified a scroll of acquirement 308 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic Action || total ---------------------------++------- Fire: Sling || 18 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 310 | 310 | 0 | 0 | 290 | 1 | 310.0 | Dungeon | 310 | 310 | 0 | 0 | 290 | 1 | 310.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 310 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+