Seeded DCSS version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 5710375645796562608 (custom seed) 8 a961213 the Vexing (level 2, 21/21 HPs) Began as a Barachi Hexslinger on Apr 18, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:20 (330 turns). a961213 the Vexing (Barachi Hexslinger) Turns: 330, Time: 00:01:21 Health: 21/21 AC: 2 Str: 9 XL: 2 Next: 8% Magic: 3/3 EV: 11 Int: 13 God: Gold: 8 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of see invisible Scrolls p - a scroll of poison c - 2 scrolls of noise {unknown} A - a scroll of acquirement h - a scroll of revelation {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of brilliance {unknown} Skills: - Level 1.2 Fighting + Level 2.7 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5605 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History f - a fizzy pink potion No target in view! No target in view! No target in view! h - a scroll labelled IXZENG WISCH No target in view! No target in view! Found a parchment of Jinxbite. No target in view! You now have 8 gold pieces. You encounter a ball python. You shoot a sling bullet. The sling bullet hits the ball python but does no damage. The ball python hisses angrily. You shoot a sling bullet. The sling bullet barely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! c - a ring of see invisible No target in view! You see here a parchment of Jinxbite. You open the door. Found a stone staircase leading down. No target in view! This is a scroll of acquirement! e -> A - a scroll of acquirement Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. What are your orders? t - Croak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .##.......# #......#.... .........# #......#.... #.......# #......#.... #.......# #......#.... #.......# #......#.... #.......# #......#.... # #.#####...#####......#.... # ....................##.... ########.#####..@################ #......#..#......'....... ..####.#.##.##...#....>.. ..# #.#.## #...#....... ..# #.#.# #....# ...... ..# #.#.##.#....# ...... ..# #......#....# ..... ..# ###.######### ..... ..# #.##### .... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 292 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 330 | D:1 | Identified a scroll of acquirement 330 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic Action || total ---------------------------++------- Fire: Sling || 14 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 394 | 394 | 0 | 0 | 360 | 1 | 394.0 | Dungeon | 394 | 394 | 0 | 0 | 360 | 1 | 394.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 394 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+