Seeded DCSS version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 9596095692209769559 (custom seed) 57 a961213 the Shooter (level 4, 32/32 HPs) Began as a Barachi Hexslinger on Apr 17, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:41 (1560 turns). a961213 the Shooter (Barachi Hexslinger) Turns: 1560, Time: 00:01:41 Health: 32/32 AC: 2 Str: 9 XL: 4 Next: 0% Magic: 5/5 EV: 11 Int: 13 God: Gold: 75 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of wizardry Scrolls p - a scroll of poison c - a scroll of brand weapon {unknown} e - a scroll of revelation {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} l - 3 scrolls of identify {unknown} A - a scroll of acquirement o - a scroll of vulnerability {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of curing {unknown} j - a potion of lignification {unknown} n - a potion of invisibility {unknown} Skills: - Level 1.2 Fighting + Level 4.1 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Freeze Ice 0% 1d3 28% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Blink Tloc 0% N/A 38% 2 Sublimation of Blood Necr 0% N/A 38% 2 Cause Fear Hex 4% N/A 58% 4 Frozen Ramparts Ice 0% 1d1 63% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Forge Lightning Spire Air/Frge 0% 3d4 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10178 Altars: Xom Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! There is an open door here. o - a scroll labelled ODOTEL LOCWE No target in view! There is a shaft here. You encounter an endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm is severely wounded. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You encounter a hobgoblin. The hobgoblin shouts! You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you but does no damage. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You encounter a goblin. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You have reached level 4! You feel agile. HP Full. (32); MP Full (5) You recovered 6 HP! You recovered 1 MP! This is a scroll of acquirement! m -> A - a scroll of acquirement Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.## #... # #.# #.## #)##### #.# #.## .#... ##+## #... .... ##...###### ... ##.....##### ##.## ##.......##.. ##...####.........#.# #...@...+.........'.. ##...####.........#.# ##.## ##.....[.##.# #..# ##.....###.# #.## ##...## #.# #.# ##'## #.# #.# #.# #.. #.# #.####### #.# #####.#...... There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 3 dart slugs A ribbon worm (D:2) 3 hobgoblins 3 quokkas (D:1) A ball python (D:1) 2 bats 4 endoplasms 2 frilled lizards 4 goblins 4 kobolds 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 494 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/3 503 | D:1 | Reached skill level 3 in Ranged Weapons 956 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1108 | D:2 | Found a shimmering altar of Xom. 1232 | D:2 | Reached skill level 4 in Ranged Weapons 1560 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 1560 | D:2 | Identified a scroll of acquirement 1560 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, st_stairs_5, minmay_tetromino_o2 D:2: layout_loops_corners, basic_altar, grunt_ministairs_6 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.1 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 95 | || 95 Ability: Hop | 3 | || 3 Armour: Robe | 39 | || 39 Dodge: Dodged | 30 | || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1821 | 1801 | 20 | 58 | 1545 | 2 | 910.5 | Dungeon | 1821 | 1801 | 20 | 58 | 1545 | 2 | 910.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1122 daAuts D:2: 698 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+