a961213 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (12, -14, D:1) a frilled lizard corpse (skeletalised by now) (14, -15, D:1) a bat corpse (skeletalised by now) (15, -10, D:1) a +0 pair of gloves (15, 4, D:1) a +0 mace (21, 24, D:1) a +0 club a stone a +0 short sword a quokka corpse (skeletalised by now) (26, 8, D:1) a +0 sling (36, 9, D:1) 5 stones (42, 4, D:1) a hobgoblin skeleton (48, 4, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, 14, D:2) a hobgoblin corpse (skeletalised by now) (9, -17, D:2) a quokka skeleton (15, 10, D:2) a +0 helmet (18, -4, D:2) a +0 short sword (34, -41, D:2) a +0 chain mail (34, -26, D:2) a +0 robe (37, -23, D:2) a +0 sling a +0 dagger (38, 7, D:2) a +0 dagger (50, 8, D:2) an adder skeleton (54, -2, D:2) a +0 club (54, 14, D:2) a +0 mace Level 3 of the Dungeon (4, -11, D:3) a +0 dagger (13, -16, D:3) a +0 club (16, -12, D:3) a +0 club 3 stones a kobold corpse (21, 11, D:3) the granite talisman of Submission {-Tele MP-8 Int+9 Dex+7} [granite talisman] -Tele: It prevents most forms of teleportation. MP-8: It affects your magic capacity (-8). Int+9: It affects your intelligence (+9). Dex+7: It affects your dexterity (+7). (21, 13, D:3) a rat corpse (21, 16, D:3) a +0 dagger (24, 16, D:3) a staff of air (25, 22, D:3) a medusa talisman (26, 16, D:3) a +0 dagger (26, 20, D:3) 15 gold pieces a +0 dagger a +0 leather armour (30, 26, D:3) a quill talisman (41, -14, D:3) a +0 robe (43, -6, D:3) a +0 club (45, -2, D:3) a +0 trident a +0 chain mail (47, 1, D:3) a +0 war axe a +0 flail a +0 ring mail an orc corpse an orc corpse