Seeded DCSS version 0.35-a0-286-gf03e214ed5 (webtiles) character file. Game seed: 3022627046380974030 (custom seed) 6 a961213 the Sneak (level 1, -2/11 HPs) Began as a Poltergeist Enchanter on Apr 15, 2026. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (242 turns). a961213 the Sneak (Poltergeist Enchanter) Turns: 242, Time: 00:00:40 Health: -2/11 AC: 2 Str: 4 XL: 1 Next: 90% Magic: 3/3 EV: 11 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls c - a scroll of immolation {unknown} Potions i - 2 potions of invisibility d - a potion of mutation {unknown} Skills: + Level 1.6 Short Blades - Level 2.1 Dodging + Level 4.8 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5758 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History A jackal is nearby! You encounter 2 jackals. You see here a brown potion. The jackal barks! x3; You hear an angry hiss. You hear a shout! x2 You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. You encounter a hobgoblin. You barely miss the jackal. The jackal is moderately wounded. You encounter a hobgoblin. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. x2 You take 4 HP, and have [7/11] HP !!!!! HP Warning !!!!! You took 4 damage! You hit the jackal. The jackal is moderately wounded. The jackal completely misses you. The jackal misses you. x2 The jackal bites you. The jackal leaves your sight. You take 3 HP, and have [4/11] HP !!!!! HP Warning !!!!! You took 3 damage! You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You hit the jackal. You kill the jackal! You encounter a kobold. It is wielding a +0 dagger and quivering stones. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 2 HP, and have [2/11] HP You took 2 damage! You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The hobgoblin hits you. You die... ....................>. #...........#....#... ...#.......#....##.. #.#.......#....##.. .. #.......###........ ...###.......##......... .............##......... #.....gg!............... .....#@....###......... ......hh................ #.....#........#.#.###.. .......######.#......... ..K.... ........###... ....... ....#...###... ....... ... #.....#... ....... . .##.....#... #........#... You could see 2 jackals, 2 hobgoblins and a kobold. Vanquished Creatures A jackal (D:1) A bat (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) 3 goblins (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 242 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, minmay_vboxes Action || total ---------------------------++------- Attack: Normal || 31 Melee: Dagger || 31 Stab: Sleeping || 2 Armour: None || 24 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 240 | 240 | 0 | 0 | 171 | 1 | 240.0 | Dungeon | 240 | 240 | 0 | 0 | 171 | 1 | 240.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 240 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+