a961213 Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, 0, D:1) a jackal skeleton (3, 1, D:1) a bat skeleton a frilled lizard skeleton (3, 2, D:1) a jackal skeleton (5, 19, D:1) a +0 short sword a stone (12, 24, D:1) a +0 club (15, -2, D:1) a +0 hand axe (15, 43, D:1) a +0 robe (16, 42, D:1) a +0 club (18, 0, D:1) a ball python corpse (skeletalised by now) (19, 1, D:1) a bat corpse (skeletalised by now) (27, 10, D:1) a rat corpse (skeletalised by now) (28, 26, D:1) a +0 whip (29, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 25, D:1) a bat corpse (skeletalised by now) (35, 2, D:1) a hobgoblin corpse (skeletalised by now) (36, 2, D:1) a +0 club (36, 48, D:1) a +0 ring mail (41, 28, D:1) a ball python corpse (skeletalised by now) (51, 34, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -15, D:2) a maw talisman (14, -15, D:2) a +0 spear (21, -47, D:2) a bat skeleton (22, -26, D:2) a +0 dagger (24, -36, D:2) an adder skeleton (28, -11, D:2) a rat corpse (skeletalised by now) (29, -24, D:2) a +0 spear (29, -21, D:2) a +0 whip a stone (31, 7, D:2) the quill talisman of Bedevilment {+Inv Str-2 Slay+4 Stlth+} [quill talisman] +Inv: It lets you turn invisible. Str-2: It affects your strength (-2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. (35, -52, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (44, -32, D:2) a +0 leather armour (48, -46, D:2) the +4 dagger "Purosh" {antimagic, rC- Str+4 Int+3} rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (49, -23, D:2) a +0 club a goblin corpse (skeletalised by now) (58, -6, D:2) a +0 short sword Level 3 of the Dungeon (9, 1, D:3) a +0 dagger (11, -5, D:3) a +0 dagger (20, 26, D:3) a +0 helmet (22, 13, D:3) a +0 leather armour (29, -2, D:3) a +0 dagger 3 boomerangs (30, -5, D:3) a +0 mace a +0 ring mail (33, -6, D:3) a +0 short sword of venom (34, -7, D:3) a +0 flail an orc skeleton (35, 34, D:3) 2 poisoned darts (37, 25, D:3) a +0 spear (40, -13, D:3) a +0 club a goblin skeleton (41, -6, D:3) a +0 dagger (46, 15, D:3) a +0 club a goblin skeleton (53, 9, D:3) a rat corpse (skeletalised by now) (54, 2, D:3) a rat corpse (skeletalised by now) (55, 5, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (6, 5, D:4) an orc corpse (skeletalised by now) (10, 3, D:4) a +0 rapier (12, 5, D:4) an iguana corpse (14, -2, D:4) a +0 robe (21, -2, D:4) a +0 chain mail (26, -5, D:4) a +0 club a goblin corpse (28, -5, D:4) a ball python corpse (29, -5, D:4) a +0 leather armour (38, 2, D:4) an adder corpse (39, 7, D:4) a potion of heal wounds