a961213 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, 0, D:1) a hobgoblin corpse (skeletalised by now) (11, -27, D:1) a hobgoblin skeleton (12, 13, D:1) a +0 dagger (13, 13, D:1) a +0 club a stone a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, -24, D:1) a hobgoblin skeleton (31, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -24, D:1) a rat skeleton (37, -23, D:1) a rat skeleton (44, -22, D:1) a hobgoblin skeleton (46, -11, D:1) a hobgoblin corpse (skeletalised by now) (46, -9, D:1) a +0 ring mail (46, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (49, 4, D:1) a bat corpse (skeletalised by now) (49, 12, D:1) a +0 scale mail (61, -10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, -1, D:2) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) (5, -30, D:2) a +0 leather armour (9, -2, D:2) a +0 ring mail (11, -36, D:2) a bat corpse (skeletalised by now) (13, -43, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (13, -1, D:2) a hobgoblin corpse (skeletalised by now) (17, -1, D:2) a bat corpse (skeletalised by now) (18, -14, D:2) 5 boomerangs (22, -40, D:2) a +0 spear a gnoll corpse (skeletalised by now) (22, -39, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (22, -38, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (22, -37, D:2) a +0 spear a gnoll corpse (skeletalised by now) (25, -2, D:2) a bat corpse (skeletalised by now) (28, -20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, -23, D:2) a bat corpse (skeletalised by now) (30, -22, D:2) a +0 short sword a +0 club a +0 sling (39, -21, D:2) an adder corpse (skeletalised by now) (39, -20, D:2) a +0 dagger a stone (43, -28, D:2) a +0 quarterstaff (47, -38, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Tilisym's Weapon Shop a +4 rapier of draining (319 gold) the +1 war axe of Circularity {flame, ^Drain Str+3 Int+3 Dex+3} (316 gold) ^Drain: It drains your maximum health when unequipped. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 war axe (35 gold) a +0 great mace (100 gold) the +6 shortbow "Qimoon" {antimagic, rElec Int+6 Dex-4 SInv} (614 gold) rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. 6 boomerangs (120 gold) a +0 long sword (35 gold) a +0 long sword (35 gold) (0, 0, D:3) a +0 ring mail (1, 4, D:3) a +0 leather armour (3, -1, D:3) a +0 ring mail (6, 17, D:3) a +0 club (8, -2, D:3) a hobgoblin skeleton (11, -11, D:3) a ball python corpse (skeletalised by now) (11, -6, D:3) a +0 hand axe (12, 10, D:3) a +0 club a gnoll corpse (skeletalised by now) (12, 11, D:3) a +0 whip a +0 whip a gnoll skeleton a gnoll skeleton (13, 28, D:3) a +0 dagger (15, 28, D:3) a +0 short sword 5 stones (15, 29, D:3) a +0 short sword a kobold skeleton (19, 8, D:3) a quill talisman (24, 5, D:3) a +0 scale mail (35, 9, D:3) a +0 scale mail (42, 1, D:3) a +0 club (46, 4, D:3) 2 flux baubles (61, 9, D:3) a ball python skeleton Level 4 of the Dungeon (18, 10, D:4) a +0 whip (20, 26, D:4) a ball python skeleton (21, 31, D:4) a +0 falchion (26, 12, D:4) the +1 helmet "Dototoh" {rN+ MP-4 Ice} rN+: It protects you from negative energy. MP-4: It affects your magic capacity (-4). Ice: It increases the power of your Ice spells. It cannot be enchanted further. (31, 29, D:4) a +0 dagger (34, 3, D:4) a hound skeleton (39, 15, D:4) a jackal skeleton (40, 7, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (skeletalised by now) (2, -4, D:5) a +0 club a +0 club an orc skeleton (3, -8, D:5) a +0 spear (3, -4, D:5) a +0 dagger a +0 robe a +0 hand axe an orc skeleton (4, -4, D:5) a +0 dagger a +0 robe an orc skeleton (9, -2, D:5) a +0 club a +0 leather armour (12, -2, D:5) a +0 trident a +0 leather armour an orc skeleton (16, -3, D:5) a +0 short sword (16, -2, D:5) a +0 club (17, -3, D:5) a +0 dagger an orc skeleton (26, 21, D:5) a maw talisman (33, 28, D:5) a +0 scale mail a +0 hand axe (35, 14, D:5) a parchment of Jinxbite a +0 dagger (35, 29, D:5) a +0 scimitar (37, 28, D:5) a +0 club a +0 robe an orc corpse (skeletalised by now) (37, 29, D:5) a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) (42, 36, D:5) a +0 flail a gnoll corpse (skeletalised by now) (45, 38, D:5) a +0 club (45, 39, D:5) a +0 whip (46, 38, D:5) a gnoll corpse (skeletalised by now) (51, 3, D:5) a +0 chain mail a +0 hand axe a +0 leather armour a +0 flail an orc skeleton (52, 2, D:5) a parchment of Metabolic Englaciation a +0 short sword a +0 ring mail an orc skeleton (55, 14, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (2, 1, D:6) a +0 giant club an ogre corpse (5, -17, D:6) a +0 ring mail the human corpse of Edmund (skeletalised by now) (5, 15, D:6) the +1 scale mail of the Maze {Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (6, -23, D:6) a +0 whip (6, -1, D:6) a +0 leather armour (7, -12, D:6) a +0 leather armour (10, 11, D:6) a scorpion corpse (13, 17, D:6) a +0 whip (19, -3, D:6) a +0 sling (31, 31, D:6) an iguana corpse (skeletalised by now) (37, 16, D:6) a +0 dagger a +0 robe (46, -5, D:6) an ogre corpse (skeletalised by now) the Ecumenical Temple