a961213 Level 1 of the Dungeon [Shop] Tyliluda's Antique Weapon Boutique a +4 vampiric rapier (847 gold) a +0 whip (55 gold) a +0 long sword (77 gold) the +3 trident of Daring {heavy, ^Fragile rF++ rC+} (1038 gold) ^Fragile: It will be destroyed if unequipped. rF++: It greatly protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +0 whip (55 gold) a +0 trident of entangling (121 gold) a +4 short sword (550 gold) a +0 dagger (44 gold) a +0 club (11 gold) a +0 flail (77 gold) a +0 whip (55 gold) [Shop] Afahu's Assorted Antiques a +0 plate armour (360 gold) a scroll of amnesia (80 gold) a potion of moonshine (20 gold) the +2 helmet of Tuublew {Light, Rampage rF+ Will++ Stlth-} (922 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 ring mail (80 gold) a sack of spiders (800 gold) a wand of iceblast (13) (624 gold) a +0 leather armour (40 gold) [Shop] Atzommiu's Assorted Antiques a lightning rod (4/4) (920 gold) a scroll of blinking (218 gold) a potion of moonshine (23 gold) a +0 quarterstaff (115 gold) a scroll of identify (46 gold) a scroll of summoning (218 gold) a potion of enlightenment (115 gold) [Shop] Tydi's General Store a potion of enlightenment (70 gold) a phial of floods (560 gold) a parchment of Eringya's Surprising Crocodile (182 gold) a parchment of Searing Ray (81 gold) a parchment of Inner Flame (123 gold) a +0 scale mail (56 gold) a +0 spear (42 gold) a scroll of blinking (133 gold) a parchment of Dimensional Bullseye (182 gold) [Shop] Ycefurch's Distillery a potion of attraction (30 gold) a potion of heal wounds (unknown) (80 gold) a potion of lignification (unknown) (30 gold) a potion of curing (30 gold) 2 potions of brilliance (unknown) (80 gold) a potion of invisibility (80 gold) a potion of curing (30 gold) 2 potions of moonshine (20 gold) a potion of enlightenment (50 gold) (0, 0, D:1) a quill talisman (3, -2, D:1) a +0 club (7, -15, D:1) a +0 dagger (8, 7, D:1) a hobgoblin corpse (skeletalised by now) (9, -12, D:1) a +0 short sword 2 stones (9, 8, D:1) a hobgoblin corpse (skeletalised by now) (10, -12, D:1) 5 poisoned darts (11, -15, D:1) a +0 club (17, 7, D:1) a hobgoblin corpse (skeletalised by now) (23, -2, D:1) a +0 ring mail (26, 15, D:1) a rat skeleton (33, -8, D:1) a +0 dagger a goblin skeleton (41, -14, D:1) a +0 mace (41, -7, D:1) a +0 ring mail (42, -8, D:1) a +0 robe (44, -10, D:1) a staff of fire (48, -12, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 4, D:2) a +0 leather armour (3, 0, D:2) a +0 club a quokka corpse a goblin corpse (3, 1, D:2) a ball python corpse a jackal corpse a jackal corpse (4, 0, D:2) a potion of magic