a961213 Level 1 of the Dungeon (1, -27, D:1) a +0 short sword a kobold skeleton (7, -32, D:1) a +0 scale mail a hobgoblin skeleton (8, -20, D:1) a jackal skeleton (9, -37, D:1) a +0 leather armour (9, -20, D:1) a jackal skeleton a jackal skeleton (10, -33, D:1) a +0 short sword a kobold corpse (skeletalised by now) (11, -34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 0, D:1) a hobgoblin skeleton (13, 18, D:1) a hobgoblin skeleton (24, 4, D:1) a +0 leather armour (35, 18, D:1) a +0 leather armour (36, -27, D:1) 2 stones a +0 whip a kobold skeleton (40, 14, D:1) a +0 dagger (42, -1, D:1) a +0 dagger a kobold skeleton (43, -1, D:1) a +0 dagger a goblin skeleton (44, -5, D:1) a +0 ring mail (47, -22, D:1) a +0 sling (47, -10, D:1) a +0 leather armour (47, 21, D:1) a hobgoblin corpse (skeletalised by now) (51, -26, D:1) a hobgoblin skeleton Level 2 of the Dungeon (22, 23, D:2) a +0 sling (23, 26, D:2) a +0 dagger a goblin skeleton (31, 36, D:2) a quill talisman (41, -3, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 4, D:3) a +0 helmet (1, 7, D:3) a +0 club (6, 0, D:3) a jackal corpse (skeletalised by now) (12, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (18, 4, D:3) a kobold corpse (skeletalised by now) (27, 21, D:3) a +0 dagger (28, 8, D:3) a rimehorn talisman (36, 34, D:3) a parchment of Swiftness (45, 11, D:3) 5 poisoned darts (50, 5, D:3) an adder corpse (skeletalised by now) (55, -6, D:3) a +0 dagger 3 stones (60, 51, D:3) 4 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 club (31, -9, D:4) a ball python corpse (skeletalised by now) (46, 11, D:4) a +0 giant club (50, -8, D:4) a +0 war axe (56, 1, D:4) a kobold skeleton (58, -16, D:4) an orb of energy (60, -10, D:4) the +5 war axe "Sayromif" {freeze, rElec rC+ rN+ Stlth+} rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (67, -8, D:4) the +3 leather armour "Xoakhadaqy" {+Inv rF+ rC+} +Inv: It lets you turn invisible. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. Level 5 of the Dungeon (0, 0, D:5) a parchment of Magic Dart (11, 2, D:5) a +0 helmet (34, 12, D:5) 13 gold pieces the Ecumenical Temple an ossuary (0, 0, Ossuary) a scroll of identify (0, 1, Ossuary) a scroll of vulnerability (1, 1, Ossuary) a potion of brilliance (2, -1, Ossuary) a potion of magic (2, 0, Ossuary) a scroll of poison (2, 1, Ossuary) a scroll of amnesia (7, 4, Ossuary) a scorpion corpse (11, 8, Ossuary) a scorpion corpse (20, -1, Ossuary) a scroll of amnesia (20, 0, Ossuary) a scroll of enchant weapon (22, 0, Ossuary) a potion of moonshine (22, 1, Ossuary) a potion of might