a961213 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -20, D:1) a hobgoblin corpse (skeletalised by now) (16, 3, D:1) a ball python skeleton (17, -10, D:1) a +0 leather armour (17, 4, D:1) a +0 club (20, -21, D:1) a jackal corpse (skeletalised by now) (22, -20, D:1) a jackal corpse (skeletalised by now) (39, 25, D:1) a quokka skeleton (42, 36, D:1) a quokka corpse (skeletalised by now) (42, 37, D:1) a +0 dagger (45, 6, D:1) a +0 short sword a kobold skeleton (46, 25, D:1) a +0 short sword (51, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (53, 2, D:1) a bat skeleton (53, 37, D:1) a +0 dagger a kobold corpse (skeletalised by now) (58, 26, D:1) a ball python corpse (skeletalised by now) (59, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a parchment of Swiftness (5, -13, D:2) a ball python corpse (skeletalised by now) (6, -8, D:2) a +0 dagger (10, 6, D:2) a +0 dagger (15, 4, D:2) a +0 club a goblin skeleton a rat skeleton (15, 5, D:2) a +0 mace the human skeleton of Terence (17, 4, D:2) an adder skeleton (22, 1, D:2) a +0 chain mail (28, -13, D:2) a +0 robe (30, -30, D:2) a frilled lizard corpse (31, -26, D:2) an adder corpse (34, -15, D:2) a bat corpse (skeletalised by now) (36, -24, D:2) a +0 dagger