Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.35-a0-356-gf9a08967ab Platform: unix Bits: 64 Game mode: seeded Tiles: online Seed: 8442457411927873379, deterministic pregen: 1 Command line: /usr/games/crawl-git-f9a08967ab -name a961213 -rc /dgldir/rcfiles/crawl-git/a961213.rc -macro /dgldir/rcfiles/crawl-git/a961213.macro -morgue /dgldir/morgue/a961213/ -seed -webtiles-socket /crawl-master/webserver/sockets/a961213:2026-05-10.08:29:28.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-f9a08967ab(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x6537f24ccc7e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-f9a08967ab(_Z13do_crash_dumpv+0x43a) [0x6537f24daeda]: do_crash_dump() /usr/games/crawl-git-f9a08967ab(_Z20crash_signal_handleri+0x1fa) [0x6537f24cd15a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x745ab1b41330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x745ab1b376a2]: /usr/games/crawl-git-f9a08967ab(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x6537f26e7bd0]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-git-f9a08967ab(_Z19fire_item_no_quiverP4dist+0x185) [0x6537f2b96ac5]: fire_item_no_quiver(dist*) /usr/games/crawl-git-f9a08967ab(+0xccf942) [0x6537f2c9e942]: /usr/games/crawl-git-f9a08967ab(+0xcd03b5) [0x6537f2c9f3b5]: /usr/games/crawl-git-f9a08967ab(main+0x1f7) [0x6537f23fe847]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x745ab1b261ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x745ab1b2628b]: /usr/games/crawl-git-f9a08967ab(_start+0x25) [0x6537f23ff335]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000745ab1c0c7d7 in __GI___wait4 (pid=1093802, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000745ab1c0c7d7 in __GI___wait4 (pid=1093802, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00006537f24cd32c in call_gdb (file=0x745ab1d004e0 <_IO_2_1_stderr_>) at crash.cc:434 gdb = attach_cmd = "attach 943615\000\000\000\000\000\000" #2 0x00006537f24daef8 in do_crash_dump () at dbg-asrt.cc:682 t = 1778403039 dir = "/dgldir/morgue/a961213/" name = "/dgldir/morgue/a961213/crash-a961213-20260510-085039.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x745ab1d004e0 <_IO_2_1_stderr_> #3 0x00006537f24cd15a in crash_signal_handler (sig_num=11) at crash.cc:195 No locals. #4 No locals. #5 0x0000745ab1b376a2 in isspace (c=-9992) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f9a08967ab/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f9a08967ab/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f9a08967ab/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 7 Level id: D:7 Level build method = , level layout type = rooms, absdepth0 = 6 Level vaults: layout_basic st_stairs_12 minmay_manual_mess Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The flame wave engulfs the scorpion! The scorpion is almost dead. The scorpion misses you. The orc completely misses you. You lose 1MP, and have [8/13] MP A wave of flame ripples out! The flame wave engulfs the orc! You kill the orc! The flame wave engulfs the scorpion. The scorpion is almost dead. Your wave of flame reaches its maximum intensity and dissipates. The scorpion completely misses you. The scorpion barely misses you. You lose 1MP, and have [7/13] MP You hit the scorpion. You kill the scorpion! You have reached level 8! You feel clever. HP Full. (41) You recovered 5 HP! You recovered 1 MP! No target in view! Magic restored. Things that are here: a +0 whip; a +0 scale mail; an orc corpse You encounter a jelly. MP Full (14) You recovered 6 MP! A jelly is nearby! The jelly quivers. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the jelly. The jelly is moderately wounded. The jelly's fire resistance burns away. The jelly hits you but does no damage. You lose 2MP, and have [12/14] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the jelly. The jelly is burned terribly! The jelly is severely wounded. The jelly closely misses you. You lose 2MP, and have [10/14] MP You hit the jelly. Your hands burn! The jelly is almost dead. The jelly barely misses you. You take 1 HP, and have [40/41] HP You took 1 damage! A jelly is nearby! You puncture the jelly! You kill the jelly! HP Full. (41) You recovered 1 HP! You recovered 1 MP! p - a +6 ring of dexterity MP Full (14) You recovered 3 MP! No target in view! Things that are here: a +0 hand axe; a +0 ring mail Found an opulent altar of Gozag. No target in view! Found a sling. No target in view! Found a stone staircase leading down. No target in view! Found a stone staircase leading up. No target in view! You encounter a hound. The hound barks! A hound is nearby! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the hound. The hound is heavily wounded. The hound's fire resistance burns away. The hound bites you but does no damage. You lose 2MP, and have [12/14] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the hound. The hound is burned terribly! You kill the hound! You lose 2MP, and have [10/14] MP No target in view! You encounter a centaur. It is carrying a +0 shortbow. You recovered 1 MP! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow misses you. A centaur is nearby! The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow barely misses you. You recovered 1 MP! The centaur unwields a +0 shortbow. The centaur hits you but does no damage. The centaur misses you. The centaur closely misses you. The centaur barely misses you. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the centaur. The centaur is heavily wounded. The centaur's fire resistance burns away. The centaur hits you. The centaur misses you. You take 4 HP, and have [37/41] HP; You lose 2MP, and have [10/14] MP You took 4 damage! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the centaur. The centaur is burned terribly! You kill the centaur! Your Fire Magic skill increases to level 11! You lose 1MP, and have [9/14] MP No target in view! HP restored. You encounter an orc. It is wielding a +0 hand axe. HP Full. (41); MP Full (14) You recovered 4 HP! You recovered 5 MP! An orc is nearby! An orc is nearby! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the orc. You kill the orc! You lose 2MP, and have [12/14] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Nothing appears to happen. You lose 2MP, and have [10/14] MP Unknown command. Found a stone staircase leading up. MP Full (14) You recovered 4 MP! You encounter a centaur. It is carrying a +0 shortbow. You see here 15 gold pieces. A centaur is nearby! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the centaur. The centaur shouts! The centaur is heavily wounded. The centaur's fire resistance burns away. The centaur hits you but does no damage. The centaur barely misses you. x2 The centaur kicks you but does no damage. You lose 2MP, and have [12/14] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the centaur. The centaur is burned terribly! You kill the centaur! You lose 2MP, and have [10/14] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Nothing appears to happen. You lose 1MP, and have [9/14] MP Unknown command. You now have 339 gold pieces (gained 15). You see here a +0 shortbow. You encounter an iguana. MP Full (14) You recovered 5 MP! You encounter a water moccasin. There are monsters nearby! The water moccasin hisses angrily. The iguana hisses angrily. There are monsters nearby! You encounter a scorpion. There are monsters nearby! The iguana bites you. You take 3 HP, and have [38/41] HP You took 3 damage! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the scorpion. The scorpion is moderately wounded. The scorpion's fire resistance burns away. The water moccasin completely misses you. The iguana bites you but does no damage. The water moccasin misses you. You lose 2MP, and have [12/14] MP Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. Nothing appears to happen. The iguana misses you. The water moccasin closely misses you. You lose 4MP, and have [8/14] MP The water moccasin completely misses you. The iguana closely misses you. The water moccasin misses you. You recovered 1 HP! Casting: Flame Wave (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the iguana. The iguana is moderately wounded. The flame wave engulfs the water moccasin! The water moccasin is heavily wounded. (Press . to intensify the flame waves.) The scorpion is no longer more vulnerable to fire. The iguana bites you. The water moccasin bites you but does no damage. You take 1 HP, and have [38/41] HP; You lose 3MP, and have [5/14] MP You took 1 damage! A wave of flame ripples out! The flame wave engulfs the iguana! The iguana is almost dead. The flame wave engulfs the water moccasin! The water moccasin is almost dead. The flame wave engulfs the scorpion! The scorpion is almost dead. The water moccasin barely misses you. The iguana bites you! You take 11 HP, and have [27/41] HP !!!!! HP Warning !!!!! You lose 1MP, and have [4/14] MP You took 11 damage! A wave of flame ripples out! The flame wave engulfs the iguana! You kill the iguana! The flame wave engulfs the water moccasin. You kill the water moccasin! The flame wave engulfs the scorpion! You kill the scorpion! Your wave of flame reaches its maximum intensity and dissipates. You lose 1MP, and have [3/14] MP You start resting. Your magical contamination has completely faded away. You gain 3 HP, and have [30/41] HP; You gain 3 MP, and have [6/14] MP You recovered 3 HP! You recovered 3 MP! You start resting. Magic restored. You gain 7 HP, and have [37/41] HP; MP Full (14) You recovered 7 HP! You recovered 8 MP! You start resting. HP restored. HP Full. (41) You recovered 4 HP! You start waiting. Done waiting. You see here a scorpion corpse. Found 4 large rocks. Done exploring. Done exploring. Done exploring. Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. Search for what [Enter for "."]? . As you read the scroll labelled DOPNUROMNO, it crumbles to dust. It is a scroll of identify. h -> g - a scroll of fog; e -> i - 3 scrolls of identify As you read the scroll of identify, it crumbles to dust. d -> r - a scroll of revelation As you read the scroll of identify, it crumbles to dust. o -> f - a scroll of fear As you read the scroll of identify, it crumbles to dust. q -> t - a scroll of teleportation No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. Done exploring. No target in view! Done exploring. No target in view! As you read the scroll labelled VODWOF ROQEIW, it crumbles to dust. It is a scroll of amnesia. Your memory of Foxfire unravels. c -> x - 3 scrolls of amnesia Unknown command. Search for what [Enter for "."]? . There is a stone staircase leading down here. You climb downwards. You encounter a jelly. There is a stone staircase leading up here. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the jelly. The jelly quivers. The jelly is severely wounded. The jelly's fire resistance burns away. You lose 2MP, and have [12/14] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the jelly. The jelly is burned terribly! The jelly is almost dead. The jelly misses you. You lose 2MP, and have [10/14] MP You hit the jelly. You kill the jelly! You encounter a water moccasin. Your Fire Magic skill increases to level 12! A water moccasin is nearby! You recovered 1 MP! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the water moccasin. The water moccasin hisses angrily. The water moccasin is lightly wounded. The water moccasin's fire resistance burns away. The water moccasin barely misses you. You lose 2MP, and have [9/14] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is moderately wounded. The water moccasin misses you. The water moccasin closely misses you. You lose 1MP, and have [8/14] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is severely wounded. The water moccasin bites you but does no damage. You lose 2MP, and have [6/14] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the water moccasin. The water moccasin is burned terribly! You kill the water moccasin! You lose 2MP, and have [4/15] MP No target in view! Magic restored. Found a stone staircase leading down. MP Full (15) You recovered 11 MP! No target in view! n - 2 metallic pink potions (gained 1) Found a stone staircase leading up. No target in view! You encounter a howler monkey. Found a parchment of Animate Dead. You encounter a bullfrog. The howler monkey howls! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the howler monkey. The howler monkey is heavily wounded. The howler monkey's fire resistance burns away. You lose 2MP, and have [13/15] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the howler monkey. The howler monkey is burned terribly! You kill the howler monkey! The bullfrog gives a loud, deep croak! You encounter a jelly. You lose 2MP, and have [11/15] MP Found 15 gold pieces. You recovered 1 MP! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the bullfrog. The bullfrog is moderately wounded. The bullfrog's fire resistance burns away. The bullfrog hits you but does no damage. The bullfrog hits you. You take 2 HP, and have [39/41] HP; You lose 2MP, and have [10/15] MP You took 2 damage! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the bullfrog. The bullfrog is burned terribly! The bullfrog is severely wounded. The bullfrog hits you but does no damage. You lose 2MP, and have [8/15] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the bullfrog. The bullfrog is burned terribly! You kill the bullfrog! Your Spellcasting skill increases to level 4! You lose 2MP, and have [6/16] MP You recovered 1 MP! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the jelly. The jelly is heavily wounded. The jelly's fire resistance burns away. You lose 2MP, and have [5/16] MP You recovered 1 HP! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the jelly. The jelly is burned terribly! You kill the jelly! You lose 2MP, and have [3/16] MP No target in view! HP restored. You now have 343 gold pieces (gained 4). You see here a bullfrog corpse. You pick up a parchment of Animate Dead and begin reading... You add the spell Animate Dead to your library. HP Full. (41); MP Full (16) You recovered 1 HP! You recovered 13 MP! No target in view! You now have 358 gold pieces (gained 15). You now have 377 gold pieces (gained 19). Found a stone staircase leading down. You now have 385 gold pieces (gained 8). Found a stone staircase leading up. No target in view! No target in view! You encounter an ice beast. You see here a black potion. An ice beast is nearby! Found a scroll of teleportation. You encounter an orc and a sky beast. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the ice beast. The ice beast melts! The ice beast is heavily wounded. The ice beast's fire resistance burns away. The orc shouts! You hear a shout! x2 You encounter a phantom. The ice beast hits you but does no damage. You lose 2MP, and have [14/16] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the ice beast. The ice beast melts! The ice beast is severely wounded. You encounter an orc. It is wielding a +2 whip of venom. The ice beast hits you but does no damage. You encounter an orc. It is wielding a +0 club. You lose 2MP, and have [12/16] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the ice beast. The ice beast melts! You kill the ice beast! You hear a shout! x2 You encounter an orc wizard. It is wielding a +0 dagger. You lose 1MP, and have [11/16] MP You encounter an orc. It is wielding a +0 hand axe. The orc misses you. The orc closely misses you. You encounter a sleepcap. The orc attacks as it pursues you! The orc completely misses you. The orc hits you but does no damage. You are poisoned. The orc wizard barely misses you. You feel sick. The orc misses you. The orc wizard completely misses you. You take 2 HP, and have [39/41] HP You took 2 damage! You recovered 1 MP! You feel sick. The orc attacks as it pursues you! The orc hits you but does no damage. The orc wizard misses you. The orc attacks as it pursues you! The orc completely misses you. There is a stone staircase leading up here. You take 1 HP, and have [38/41] HP You took 1 damage! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate Look: an orc, wielding a +0 club and wearing a +0 chain mail A wave of flame ripples out! The flame wave engulfs the orc wizard! The orc wizard is severely wounded. The flame wave engulfs the orc! You kill the orc! The flame wave engulfs the orc! You kill the orc! (Press . to intensify the flame waves.) You feel sick. The orc wizard closely misses you. You lose 4MP, and have [8/16] MP A wave of flame ripples out! The flame wave engulfs the orc wizard! You kill the orc wizard! The flame wave engulfs the orc! You kill the orc! The flame wave engulfs the orc. The orc is heavily wounded. You feel sick. You take 1 HP, and have [37/41] HP You took 1 damage! A wave of flame ripples out! The flame wave engulfs the orc! You kill the orc! The flame wave engulfs the sky beast! The sky beast is moderately wounded. The flame wave engulfs the phantom. The phantom is lightly damaged. The flame wave engulfs the sleepcap! The sleepcap is moderately damaged. Your wave of flame reaches its maximum intensity and dissipates. You feel sick. You take 1 HP, and have [36/41] HP; You lose 1MP, and have [7/16] MP You took 1 damage! You feel sick. The sky beast hits you. You climb upwards. You feel sick. You are no longer poisoned. There is a stone staircase leading down here. You take 1 HP, and have [35/41] HP You took 1 damage! You recovered 1 MP! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A stone staircase leading down. Flames lash the sky beast. The sky beast is almost dead. The sky beast's fire resistance burns away. The sky beast hits you. The confined air twists around weakly and strikes you! You take 7 HP, and have [28/41] HP; You lose 2MP, and have [6/16] MP You took 7 damage! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A stone staircase leading down. Flames lash the sky beast. The sky beast is burned terribly! You kill the sky beast! You lose 2MP, and have [4/17] MP You start resting. Magic restored. You gain 11 HP, and have [39/41] HP; MP Full (17) You recovered 11 HP! You recovered 13 MP! You start resting. HP restored. HP Full. (41) You recovered 2 HP! You start waiting. Done waiting. You climb downwards. The sleepcap closely misses you. The phantom barely misses you. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The phantom hits you but does no damage. The sleepcap releases spores at you! You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. The phantom hits you. There is a stone staircase leading up, spattered with blood here. You take 14 HP, and have [27/41] HP !!!!! HP Warning !!!!! You took 14 damage! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the sleepcap! The sleepcap is heavily damaged. The flame wave engulfs the phantom! The phantom is heavily damaged. (Press . to intensify the flame waves.) The sleepcap barely misses you. The phantom hits you but does no damage. You lose 4MP, and have [13/17] MP You recovered 1 HP! A wave of flame ripples out! The flame wave engulfs the sleepcap. The sleepcap is severely damaged. The flame wave engulfs the phantom! You destroy the phantom! The sleepcap completely misses you. You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 5, Int 23, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You gain 3 HP, and have [31/45] HP; You lose 1MP, and have [12/18] MP You recovered 3 HP! Okay, then. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A stone staircase leading up, spattered with blood. Flames lash the sleepcap but do no damage. You stop channelling waves of flame. The sleepcap completely misses you. You lose 2MP, and have [10/18] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A stone staircase leading up, spattered with blood. Flames lash the sleepcap. The sleepcap is almost destroyed. The sleepcap's fire resistance burns away. The sleepcap closely misses you. You lose 1MP, and have [9/18] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A stone staircase leading up, spattered with blood. Flames lash the sleepcap. The sleepcap is burned terribly! You destroy the sleepcap! Your Spellcasting skill increases to level 5! You lose 2MP, and have [7/18] MP You recovered 1 HP! No target in view! Magic restored. HP restored. Found a scroll labelled DOQUTH IT OLAU. Things that are here: a +2 whip of venom; a +0 hand axe; HP Full. (45); MP Full (18) You recovered 13 HP! You recovered 11 MP! No target in view! t - 2 scrolls of teleportation (gained 1) c - a scroll labelled DOQUTH IT OLAU No target in view! d - a black potion No target in view! Found a ring mail. No target in view! No target in view! Found a stone staircase leading down. No target in view! Found a whip. No target in view! No target in view! There is a stone staircase leading down here. You encounter an ogre. It is wielding a +0 giant club. An ogre is nearby! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the ogre. The ogre shouts! The ogre is heavily wounded. The ogre's fire resistance burns away. You lose 2MP, and have [16/18] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the ogre. The ogre is burned terribly! You kill the ogre! You lose 2MP, and have [14/18] MP No target in view! Things that are here: a +0 giant club; an ogre corpse Things that are here: a +0 robe; a +0 dagger; an orc skeleton There is a stone staircase leading up, spattered with blood here. You now have 404 gold pieces (gained 19). Key pressed, stopping explore. No target in view! MP Full (18) You recovered 4 MP! Things that are here: a +2 whip of venom; a +0 hand axe Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Search for what [Enter for "."]? . No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. Search for what [Enter for "."]? . Search for what [Enter for "."]? armour Items here: )) [ ÷÷. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. Level annotation: 2 runed translucent doors There is a stone staircase leading down here. You see here a +0 club. You see here a +0 club. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down, spattered with blood here. You see here a +0 dagger. Items here: )) [[ ÷. q - a +0 helmet You start putting on your armour. You continue putting on your +0 helmet. x5 You finish putting on your +0 helmet. Search for what [Enter for "armour", or ? for help]? . Items here: ( )))) ÷÷. Items here: ))))) ÷. There is a stone staircase leading up here. Things that are here: 6 poisoned darts; a +0 dagger; a kobold skeleton r - 6 poisoned darts Okay, then. Okay, then. No target in view! There's nothing to open nearby. There's nothing to open nearby. No target in view! There's nothing to open nearby. No target in view! There's nothing to open nearby. No target in view! There's nothing to open nearby. No target in view! Press: ? - help, v - describe, . - travel A stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Level annotation: 2 runed translucent doors There is a stone staircase leading up here. Items here: ))) [[ ÷÷. Things that are here: a +0 leather armour; a +0 flail There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Search for what [Enter for "."]? armour There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You now have 412 gold pieces (gained 8). You open the door. You encounter a bullfrog. There is an open door here. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Nothing appears to happen. You lose 2MP, and have [16/18] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the bullfrog. The bullfrog croaks. The bullfrog is severely wounded. The bullfrog's fire resistance burns away. You lose 2MP, and have [14/18] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the bullfrog. The bullfrog is burned terribly! You kill the bullfrog! You lose 1MP, and have [13/19] MP You start resting. Magic restored. MP Full (19) You recovered 6 MP! You start waiting. Done waiting. You see here a bullfrog corpse. Found a stone staircase leading down. There is a stone staircase leading down here. Found a glowing ivory wand. You encounter an orc warrior and a howler monkey. You see here a wand of warping (11). You see here a wand of warping (11). c - a wand of warping (11) You encounter a scorpion. The orc warrior shouts! The howler monkey howls! Found a ring of wizardry. The howler monkey barely misses you. The orc warrior closely misses you. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour Flames lash the scorpion. The scorpion is moderately wounded. The scorpion's fire resistance burns away. You hear an angry buzzing noise. The howler monkey barely misses you. x2 You lose 2MP, and have [17/19] MP Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the orc warrior. The orc warrior is moderately wounded. The flame wave engulfs the howler monkey! The howler monkey is severely wounded. (Press . to intensify the flame waves.) The howler monkey hits you but does no damage. The orc warrior hits you but does no damage. You lose 4MP, and have [13/19] MP A wave of flame ripples out! The flame wave engulfs the orc warrior! The orc warrior is heavily wounded. The flame wave engulfs the scorpion! The scorpion is burned terribly! You kill the scorpion! The flame wave engulfs the howler monkey! You kill the howler monkey! The orc warrior hits you with a +0 glaive. Your Fire Magic skill increases to level 13! You take 5 HP, and have [40/45] HP You took 5 damage! A wave of flame ripples out! The flame wave engulfs the orc warrior! The orc warrior is almost dead. Your wave of flame reaches its maximum intensity and dissipates. You encounter a hornet. The orc warrior closely misses you. You lose 1MP, and have [12/19] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the hornet. The hornet is moderately wounded. The hornet's fire resistance burns away. The orc warrior hits you with a +0 glaive. You take 4 HP, and have [36/45] HP; You lose 2MP, and have [10/19] MP You took 4 damage! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the orc warrior but does no damage. The orc warrior is almost dead. (Press . to intensify the flame waves.) The hornet closely misses you. The orc warrior hits you with a +0 glaive! You take 8 HP, and have [28/45] HP; You lose 4MP, and have [6/19] MP You took 8 damage! A wave of flame ripples out! The flame wave engulfs the orc warrior but does no damage. The orc warrior is almost dead. The flame wave engulfs the hornet! The hornet is burned terribly! The hornet is almost dead. The hornet completely misses you. The orc warrior barely misses you. A wave of flame ripples out! The flame wave engulfs the orc warrior! You kill the orc warrior! The flame wave engulfs the hornet!! The hornet is burned terribly! You kill the hornet! Your wave of flame reaches its maximum intensity and dissipates. Your Spellcasting skill increases to level 6! You lose 1MP, and have [5/20] MP You start resting. Magic restored. You gain 12 HP, and have [40/45] HP; MP Full (20) You recovered 12 HP! You recovered 15 MP! You start resting. HP restored. HP Full. (45) You recovered 5 HP! You start waiting. Done waiting. Things that are here: a +0 glaive; a +0 plate armour s - a ring of wizardry Found a stone staircase leading down. You open the door. There is an open door here. You pick up a parchment of Passwall and begin reading... You add the spell Passwall to your library. You open the door. There is an open door here. Found a stone staircase leading up. You encounter a water moccasin. Found a glaive. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the water moccasin. The water moccasin hisses angrily. The water moccasin is heavily wounded. The water moccasin's fire resistance burns away. You lose 2MP, and have [18/20] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is severely wounded. The water moccasin bites you but does no damage. You lose 2MP, and have [16/20] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the water moccasin. The water moccasin is burned terribly! You kill the water moccasin! You lose 1MP, and have [15/20] MP You recovered 1 MP! You recovered 1 MP! You gain 2 MP, and have [19/20] MP You recovered 2 MP! Magic restored. Found 14 gold pieces. MP Full (20) You recovered 1 MP! You see here a +0 glaive. You now have 426 gold pieces (gained 14). Found a parchment of Kinetic Grapnel. You encounter a bullfrog. Found a falchion. You encounter a sky beast. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the bullfrog. The bullfrog croaks. The bullfrog is heavily wounded. The bullfrog's fire resistance burns away. You lose 2MP, and have [18/20] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the bullfrog. The bullfrog is burned terribly! You kill the bullfrog! You lose 2MP, and have [16/20] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the sky beast. The sky beast is heavily wounded. The sky beast's fire resistance burns away. You lose 1MP, and have [15/20] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the sky beast. The sky beast is burned terribly! The sky beast is severely wounded. You lose 2MP, and have [13/20] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the sky beast but do no damage. The sky beast hits you. The open air twists around violently and strikes you! You take 8 HP, and have [37/45] HP; You lose 2MP, and have [11/20] MP You took 8 damage! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the sky beast. The sky beast is burned terribly! You kill the sky beast! You lose 1MP, and have [10/20] MP You pick up a parchment of Kinetic Grapnel and begin reading... You add the spell Kinetic Grapnel to your library. You recovered 1 HP! You recovered 1 MP! Okay, then. You see here a +0 falchion. You recovered 1 HP! You recovered 1 MP! You recovered 1 HP! You recovered 1 MP! You recovered 1 HP! You recovered 1 MP! You recovered 1 MP! You encounter a jelly. You recovered 1 HP! You recovered 1 MP! You recovered 1 HP! You recovered 1 MP! The jelly quivers. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the jelly. The jelly is severely wounded. The jelly's fire resistance burns away. You lose 2MP, and have [15/20] MP You recovered 1 HP! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A rock wall. Flames lash the jelly. The jelly is burned terribly! You kill the jelly! You lose 1MP, and have [14/20] MP HP restored. HP Full. (45) You recovered 1 HP! You recovered 1 MP! You open the door. There is an open door here. You recovered 1 MP! You open the door. There is an open door here. You recovered 1 MP! You recovered 1 MP! MP Full (20) You recovered 2 MP! You open the door. You encounter a sky beast. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A rock wall. Okay, then. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the sky beast. The sky beast is lightly wounded. The sky beast's fire resistance burns away. You lose 2MP, and have [18/20] MP Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the sky beast. The sky beast is burned terribly! The sky beast is moderately wounded. The sky beast hits you. The open air twists around violently and strikes you! You take 8 HP, and have [37/45] HP; You lose 2MP, and have [16/20] MP You took 8 damage! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A rock wall. Flames lash the sky beast. The sky beast is burned terribly! You kill the sky beast! You recovered 1 HP! You gain 3 HP, and have [41/45] HP; You gain 4 MP, and have [20/21] MP You recovered 3 HP! You recovered 4 MP! MP Full (21) You recovered 1 HP! You recovered 1 MP! Found a parchment of Fireball. You gain 2 HP, and have [44/45] HP You recovered 2 HP! You start resting. HP restored. HP Full. (45) You recovered 1 HP! You start waiting. Done waiting. You pick up a parchment of Fireball and begin reading... You add the spell Fireball to your library. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'a'. There is an open door here. Things that are here: a +0 glaive; a +0 plate armour There is an open door here. You open the door. There is an open door here. You encounter a scorpion. You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) That's the wrong kind of item! Fire/throw/use which item? (? for menu, Esc to quit) That's the wrong kind of item! Fire/throw/use which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.35-a0-356-gf9a08967ab Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 2, map_stat_gen: 0, type: 9, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [a961213] Species: Deep Elf Job: Fire Elementalist HP: 45/45; mods: 0/0 MP: 21/21; mod: 0 Stats: 5 25 20 Position: (19, 49), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 34 | 6 | 792 | 168/208 Conjurations | X | 0 | 0 | 1 | 51 | 9/84 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 2 | 66 | 13 | 4580 | 544/694 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #144: 1 Attributes: #12: 426 #23: 2274 #24: -1223557706 #49: 461 #73: 55294 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #8, inv slot #9: +0 cloak eq slot #9, inv slot #1: ring of wizardry eq slot #3, inv slot #11: +0 steam dragon scales eq slot #9, inv slot #6: +4 ring of protection eq slot #6, inv slot #8: +0 pair of boots eq slot #1, inv slot #12: +4 short sword of speed eq slot #10, inv slot #14: amulet "Uzaxzel" {Acrobat Dex+5} eq slot #4, inv slot #16: +0 helmet }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##########.#..... #.##### #.#... ######'#.# #........# #........# #........### ######.#...# #.###@# #.#...# #.#s### #... ### dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>