Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 1078569201985440240 7 a1ice the Vexing (level 2, -1/21 HPs) Began as a Barachi Hexslinger on Aug 10, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (185 turns). a1ice the Vexing (Barachi Hexslinger) Turns: 185, Time: 00:00:15 Health: -1/21 AC: 2 Str: 9 XL: 2 Next: 4% Magic: 3/3 EV: 11 Int: 13 God: Gold: 46 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) d - a +0 cloak Jewellery c - a ring of protection from cold (worn) Scrolls p - a scroll of poison c - a scroll of revelation {unknown} Potions d - a potion of might {unknown} Skills: - Level 1.2 Fighting + Level 2.7 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal bites you. You have reached level 2! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (50% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (50% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal completely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal bites you. You die... ## .. .# # #. . # .#. # ... # ..# # #.# # ######### #.# # #.......# ####h# ###.⌠...⌠.# #...@# ..........# #.#### ###.⌠._.⌠## #.# #......# #.# ##⌠....# #.# ###..#####.# #.......##.# ####.#####.##.# .....##.......# You could see a jackal. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 140 | D:1 | Found a faded altar of an unknown god. 182 | D:1 | Reached XP level 2. HP: 7/21 MP: 3/3 183 | D:1 | HP: 1/21 [jackal (3)] 185 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_cross, hellmonk_ecumenical_altar_run_dry, minmay_octomino_e4 Action || total ---------------------------++------- Fire: Sling || 31 Armour: Robe || 25 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 222 | 222 | 0 | 0 | 164 | 1 | 222.0 | Dungeon | 222 | 222 | 0 | 0 | 164 | 1 | 222.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 222 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+