Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 2024424622287666651 1 a1ice the Vexing (level 1, 0/15 HPs) Began as a Barachi Hexslinger on Aug 10, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:03 (36 turns). a1ice the Vexing (Barachi Hexslinger) Turns: 36, Time: 00:00:04 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of poison resistance Scrolls p - a scroll of poison Skills: + Level 1.2 Fighting + Level 2.0 Ranged Weapons + Level 2.2 Dodging + Level 1.1 Spellcasting + Level 3.3 Hexes + Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Airstrike Air 0% 2d(0-16) 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet closely misses the jackal. The bat hits you but does no damage. The bat hits you. The jackal barely misses you. The jackal closely misses you. The bat misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The bat closely misses you. The jackal bites you. x2 The jackal bites you but does no damage. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal stops to sniff the ground. The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Hop to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 50% to hit) You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! The jackal barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 50% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... # . # .## # #. #...# ...##.##.#.###### ........†........ #h## #@h# ##.### ..# #...# .##..###.#.# ...........# ###.#####..# #.#...#..# +.#...#..# # #.#...#.## You could see 2 jackals. Vanquished Creatures 2 bats (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 36 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, hellmonk_ecumenical_altar_blasted, grunt_decor_clamped, st_stairs_7 Action || total ---------------------------++------- Fire: Sling || 9 Armour: Robe || 12 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 0 | 27 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 0 | 27 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+