Dungeon Crawl Stone Soup version 0.35-a0-744-g2f99b55773 (webtiles) character file. Game seed: 14816946996370196125 177 a1ice the Shooter (level 5, -2/37 HPs) Began as a Barachi Hexslinger on July 22, 2026. Incinerated by a bombardier beetle (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:40 (1995 turns). a1ice the Shooter (Barachi Hexslinger) Turns: 1995, Time: 00:01:41 Health: -2/37 AC: 5 Str: 9 XL: 5 Next: 57% Magic: 3/6 EV: 11 Int: 13 God: Gold: 131 SH: 0 Dex: 17 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) d - +1 pair of gloves {Hurl} SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: on fire, weak-willed, glowing, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) d - a +1 pair of gloves of hurling (worn) e - a +0 helmet (worn) Jewellery c - a ring of protection from cold Wands a - a wand of flame (12) Scrolls p - a scroll of poison c - a scroll of teleportation {unknown} e - 2 scrolls of blinking {unknown} h - 2 scrolls of noise {unknown} j - a scroll of fear {unknown} k - 2 scrolls of identify {unknown} Potions d - 3 potions of curing {unknown} f - 2 potions of resistance {unknown} l - 2 potions of might {unknown} n - a potion of lignification {unknown} o - a potion of haste {unknown} Skills: - Level 1.2 Fighting + Level 5.6 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Shock Conj/Air 0% 1d3 28% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Summon Ice Beast Ice/Summ 0% N/A 63% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Sticky Flame Fire/Alch 2% 2d4 92% 4 Petrify Alch/Erth 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The liquid fire burns you! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, chance to call a sprite on attack: 42%, 71% to hit) You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is severely wounded. A giggling sprite leaps out and makes the bombardier beetle trip over its own legs. The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, heavily drained, chance to call a sprite on attack: 51%, 71% to hit) You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, heavily drained, chance to call a sprite on attack: 51%, 71% to hit) You shoot a sling bullet. The sling bullet hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The sprites lose interest in your situation. You shake off some of the fire as you move. The liquid fire burns you! You die... #######.####...###### #.# ###....... #.## ###..... #..# #..... ##.## #..... #..# #..... ##.######..... ##### #.†.......... #..@# #######...##. #...# ##....# #...####### #.##.. #.........#####.##.. #..†#####.>.....)... #.... #######..... ####.# #......... .# ##..###### .. ##..# There were no monsters in sight! Vanquished Creatures 3 bombardier beetles A clockroach (D:3) An adder (D:3) A ribbon worm (D:3) A dart slug (D:2) An orc (D:3) An endoplasm (D:1) 5 hobgoblins 6 jackals (D:3) A quokka (D:2) 5 ball pythons 9 bats 2 frilled lizards (D:3) 5 goblins 5 kobolds 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 199 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 370 | D:1 | Learned a level 2 spell: Jinxbite 501 | D:1 | Reached skill level 3 in Ranged Weapons 1195 | D:2 | Reached skill level 4 in Ranged Weapons 1195 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/4 1448 | D:3 | Reached XP level 4. HP: 32/32 MP: 5/5 1694 | D:3 | Reached skill level 5 in Ranged Weapons 1694 | D:3 | Reached XP level 5. HP: 37/37 MP: 3/6 1785 | D:3 | Found a white marble altar of Elyvilon. 1995 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring, st_stairs_1, minmay_misc_feat_hallway, minmay_misc_feat_alley D:2: layout_loops_ring D:3: layout_rooms, kennysheep_ying_yang Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.6 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 82 | 79 || 161 Cast: Jinxbite | 1 | 4 || 5 Armour: Robe | 32 | 17 || 49 Dodge: Dodged | 24 | 14 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2332 | 2177 | 155 | 0 | 1854 | 3 | 777.3 | Dungeon | 2332 | 2177 | 155 | 0 | 1854 | 3 | 777.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 860 daAuts D:1: 850 daAuts D:3: 621 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+