Dungeon Crawl Stone Soup version 0.35-a0-720-gb51359a412 (webtiles) character file. Game seed: 16457090839032605798 1146 a1ice the Skirmisher (level 8, -13/56 HPs) Began as a Coglin Hunter on July 18, 2026. Mangled by a mummy (22 damage) ... in an ossuary on July 19, 2026. The game lasted 00:05:46 (3452 turns). a1ice the Skirmisher (Coglin Hunter) Turns: 3452, Time: 00:05:47 Health: -13/56 AC: 6 Str: 12 XL: 8 Next: 38% Magic: 8/8 EV: 11 Int: 8 God: Gold: 148 SH: 0 Dex: 20 Spells: 7/7 levels left rFire . . . (100%) a - +2 sling {Myungok} rCold . . . (100%) c - +0 sling {Araceli} rNeg . . . (100%) b - +0 leather armour rPois . (100%) d - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.11/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, poor constitution 1, feed off suffering 1, meek 1, spark swarm 1 a: Invent Gizmo (0%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer and Ossuary. You collected 148 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Myungok} c - a +0 sling (offhand) {Araceli} Armour b - a +0 leather armour (worn) d - a +2 helmet (worn) Wands c - a wand of roots (10) e - a wand of charming (2) Scrolls s - a scroll of butterflies w - a scroll of enchant weapon g - a scroll of fog t - a scroll of teleportation i - 2 scrolls of identify N - a scroll of noise b - a scroll of blinking Potions k - a potion of magic {unknown} M - a potion of mutation d - a potion of berserk rage {unknown} c - a potion of curing Skills: - Level 2.0 Fighting + Level 9.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 50% 1 Mephitic Cloud Conj/Alch/Air 0% N/A 86% 3 Awaken Armour Erth/Frge 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Ossuary (1/1) Temple: D:4-7 Altars: Cheibriados Makhleb Nemelex Xobeh Qazlal Xom The Shining One Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Your body sometimes grows weak upon taking damage. You can sometimes gain power from killing poisoned or drained foes. Your attacks are a little less effective. (Slay -3) Foes burned or shocked in your presence may be outlined in light. Message History The mummy hits you but does no damage. The mummy barely misses you. The burial acolyte hits you but does no damage. Fire: a) +2 sling {Myungok} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. The sling bullet hits the mummy. The mummy is severely damaged. You shoot a sling bullet. The sling bullet hits the mummy! You destroy the mummy! The burial acolyte hits you with a +0 dagger. Fire: a) +2 sling {Myungok} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a mummy (77% to hit) You shoot a sling bullet. The sling bullet hits the mummy but does no damage. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is moderately damaged. The mummy hits you! * * * LOW HITPOINT WARNING * * * The burial acolyte recites a funeral chant. The mummy is empowered. The human zombie is empowered. Fire: a) +2 sling {Myungok} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a mummy (moderately damaged, strong, covering ground quickly, 77% to hit) You shoot a sling bullet. The sling bullet hits the mummy. The mummy is moderately damaged. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is heavily damaged. The human zombie hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Myungok} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a mummy (heavily damaged, strong, covering ground quickly, 77% to hit) You shoot a sling bullet. The sling bullet barely misses the mummy. You shoot a sling bullet. The sling bullet hits the mummy! The mummy is almost destroyed. The burial acolyte hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The mummy hits you!! You die... #####...##### #...'''''...# ##..'...'..## #...'...'...# ##..'...'..## #...'...'...# #####.#.##### #...'...'...# ##..'''Z@..## #...'..ψM...# #####$..##### #ψ..'.?.'...# ##..'...'M.## #...'...'...# ##..'.∩.'..## #...'''''...# #####...##### You could see a mummy (strong, swift), a burial acolyte and a human zombie (strong, swift). Vanquished Creatures Blorkula the orcula (D:5) A water moccasin (D:5) An ice beast (D:5) A black bear (D:5) 2 bullfrogs (Sewer) 2 vampire bats (D:5) A human zombie (Ossuary) 2 bombardier beetles A sleepcap (D:5) An iguana (D:5) 2 clockroaches (D:3) 4 orc wizards A centaur zombie (Ossuary) A mummy (Ossuary) 12 adders A hound zombie (Ossuary) 12 dart slugs (Sewer) A ribbon worm (D:2) A gnoll zombie (Ossuary) 20 endoplasms 9 hobgoblins 16 orcs A quokka (D:1) 14 ball pythons 6 bats 6 frilled lizards 4 goblins 9 kobolds 12 rats 145 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:5) 1 creature vanquished. Grand Total: 146 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 139 | D:1 | Reached skill level 4 in Ranged Weapons 139 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 599 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1178 | D:2 | Reached skill level 5 in Ranged Weapons 1263 | D:2 | Reached XP level 4. HP: 30/33 MP: 4/4 1822 | D:3 | Reached XP level 5. HP: 21/38 MP: 5/5 1866 | D:3 | Found a glowing drain. 1873 | Sewer | Entered a sewer 1887 | Sewer | Reached skill level 6 in Ranged Weapons 1975 | Sewer | Reached XP level 6. HP: 38/44 MP: 6/6 2101 | Sewer | Reached skill level 7 in Ranged Weapons 2337 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2361 | D:3 | Found a glowing golden altar of the Shining One. 2462 | D:3 | Found a shimmering altar of Xom. 2504 | D:3 | Reached XP level 7. HP: 50/50 MP: 7/7 2784 | D:4 | Found a snail-covered altar of Cheibriados. 2836 | D:5 | Entered Level 5 of the Dungeon 2850 | D:5 | Reached skill level 8 in Ranged Weapons 2856 | D:5 | Found a stormy altar of Qazlal. 2989 | D:5 | Upgraded the game from 0.35-a0-719-g0b11e0dbc8 to | 0.35-a0-720-gb51359a412 3045 | D:5 | Reached XP level 8. HP: 41/56 MP: 8/8 3123 | D:5 | Reached skill level 9 in Ranged Weapons 3141 | D:5 | Found a burning altar of Makhleb. 3161 | D:5 | Found a sand-covered staircase. 3162 | D:5 | Encountered Blorkula the orcula 3181 | D:5 | Gained mutation: Your attacks are a little less effective. | (Slay -3) [potion of mutation] 3181 | D:5 | Gained mutation: Foes burned or shocked in your presence | may be outlined in light. [potion of mutation] 3181 | D:5 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 3181 | D:5 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 3195 | D:5 | Killed Blorkula the orcula 3252 | Ossuary | Entered an ossuary 3452 | Ossuary | Mangled by a mummy Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_corners D:2: minmay_skewed_foursquare, layout_basic, hangedman_abyss_or_decor_stabs D:3: layout_rooms, nicolae_tso_carved_into_rock, overflow_temple_1_default, overflow_temple_1_default, gup_sewer_entry_bubbles, minmay_misc_feat_columns D:4: layout_rooms, kennysheep_little_box, kennysheep_generic_room_5 D:5: layout_rooms, old_standard_altar, nicolae_overflow_four_foyers_diagonal, enter_ossuary_1, uniq_blorkula_the_orcula Ossuary: minmay_ossuary_gauntlet Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 4 5 6 7 8 9 | 9.6 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 132 | 274 | 300 || 706 Evoke: Wand of charming | | | 5 || 5 Drink: Curing | | | 2 || 2 Mutation | | | 1 || 1 Read: Fog | | 1 | || 1 Identify | | | 3 || 3 Teleportation | | | 1 || 1 Revelation | | | 1 || 1 Armour: Leather armour | 10 | 27 | 113 || 150 Dodge: Dodged | 6 | 16 | 38 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3551 | 3472 | 79 | 173 | 2343 | 7 | 507.3 | Dungeon | 2927 | 2848 | 79 | 159 | 1902 | 5 | 585.4 | Sewer | 425 | 425 | 0 | 0 | 304 | 1 | 425.0 | Ossuary | 199 | 199 | 0 | 14 | 137 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 844 daAuts D:2: 821 daAuts D:3: 765 daAuts Sewer: 425 daAuts D:5: 407 daAuts Ossuary: 199 daAuts D:4: 88 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+