Dungeon Crawl Stone Soup version 0.35-a0-711-g68aa40b427 (webtiles) character file. Game seed: 2686772791002518082 16 a1ice the Vexing (level 2, -3/21 HPs) Began as a Coglin Hexslinger on July 17, 2026. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (639 turns). a1ice the Vexing (Coglin Hexslinger) Turns: 639, Time: 00:01:52 Health: -3/21 AC: 2 Str: 8 XL: 2 Next: 58% Magic: 3/3 EV: 11 Int: 12 God: Gold: 16 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling {Agam} rCold . . . (100%) c - -2 sling {Harkiran} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Agam} c - a -2 sling (offhand) {Harkiran} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of revelation {unknown} e - a scroll of brand weapon {unknown} h - a scroll of amnesia {unknown} j - 2 scrolls of enchant weapon {unknown} l - a scroll of identify {unknown} Potions d - a potion of curing {unknown} f - a potion of heal wounds {unknown} k - a potion of enlightenment {unknown} Skills: + Level 1.3 Fighting + Level 2.0 Ranged Weapons + Level 1.9 Dodging + Level 1.1 Spellcasting + Level 2.8 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 14% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Fire: a) +1 sling {Agam} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +2 chain mail of poison resistance (heavily wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +0 mace! Terence hits you with a +0 mace. Fire: a) +1 sling {Agam} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +2 chain mail of poison resistance (severely wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet closely misses Terence. Terence barely misses you. Fire: a) +1 sling {Agam} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +2 chain mail of poison resistance (severely wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet completely misses Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling {Agam} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +2 chain mail of poison resistance (severely wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 mace! You die... Terence says, "Finally, peace and quiet." #.# #.# #.# #.# #.# #.# #.# #.#####.# #@......# ......@).....<# .#########.#### .# # You could see Terence. Vanquished Creatures A dart slug (D:1) 4 hobgoblins 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) A frilled lizard (D:1) 5 goblins (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 145 | D:1 | Reached skill level 1 in Fire Magic 220 | D:1 | Found a faded altar of an unknown god. 223 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 335 | D:1 | Identified the inkwell talisman of Hieczos {Dex+4} 627 | D:2 | Encountered Terence 639 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, hellmonk_ecumenical_altar_crossroads, minivault_11, st_stairs_1, minmay_misc_feat_pillars, minmay_3d_cube D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 1 | 1.1 Ranged Weapons | 2 | 2.0 Fighting | | 1.3 Dodging | | 1.9 Spellcasting | | 1.1 Hexes | | 2.8 Action || total ---------------------------++------- Fire: Sling || 114 Armour: Robe || 10 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 656 | 616 | 40 | 0 | 517 | 2 | 328.0 | Dungeon | 656 | 616 | 40 | 0 | 517 | 2 | 328.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 600 daAuts D:2: 56 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+