Dungeon Crawl Stone Soup version 0.35-a0-707-g399383361d (webtiles) character file. Game seed: 1815698877174682219 6 a1ice the Shooter (level 1, -3/16 HPs) Began as a Coglin Hunter on July 16, 2026. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (122 turns). a1ice the Shooter (Coglin Hunter) Turns: 122, Time: 00:00:05 Health: -3/16 AC: 3 Str: 11 XL: 1 Next: 90% Magic: 1/1 EV: 11 Int: 8 God: Gold: 14 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . (100%) a - +2 sling {Ximena} rCold . . . (100%) c - +0 sling {Isabel} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ximena} c - a +0 sling (offhand) {Isabel} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of teleportation {unknown} e - a scroll of enchant armour {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.0 Fighting + Level 3.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll is lightly wounded. A gnoll is nearby! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. You encounter a kobold. It is wielding a +0 dagger of flaming and quivering stones. The gnoll hits you with a +0 club. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet misses the kobold. The gnoll hits you with a +0 club. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Fire: a) +2 sling {Ximena} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger of flaming and quivering stones (55% to hit) You shoot a sling bullet. The sling bullet completely misses the gnoll. The sling bullet hits the kobold. The kobold is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Ximena} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger of flaming and quivering stones (severely wounded, 55% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the kobold. The gnoll hits you with a +0 club. You die... .# .#.# # .#.# .. ### .#.###.# ##.## .#.#.... ##.◊.## .#.#...# #.◊◊◊.##........ #####...◊...##...#.# #..@....#........... #...ğ##.#.###.#....... ##... #...†.....♣.♣.♣. .K...####.###.#....... ...#........###.#.♣#♣.♣# .. #............#.###..# . ##................... #########.########.# #..#.........#..# You could see a gnoll and a kobold. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 122 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, serial_shops, shop, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_clump_tiny, infiniplex_forest_fountain, infiniplex_forest_clump_long, infiniplex_forest_lined_1, infiniplex_forest_pool, infiniplex_forest_clump_curved Action || total ---------------------------++------- Fire: Sling || 30 Armour: Leather armour || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 125 | 0 | 0 | 96 | 1 | 125.0 | Dungeon | 125 | 125 | 0 | 0 | 96 | 1 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 125 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+