a1ice Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -27, D:1) a +0 robe (4, -33, D:1) a +0 hand axe (4, -22, D:1) a quokka skeleton (5, -32, D:1) a rat skeleton (7, -31, D:1) a +0 chain mail (12, -18, D:1) a rat skeleton (20, -15, D:1) a +0 rapier (21, -30, D:1) a +0 club (24, -36, D:1) a bat skeleton (36, -37, D:1) a rimehorn talisman (36, -11, D:1) a +0 hand axe (43, -36, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a ring of willpower (4, 17, D:2) a +0 heavy mace (5, 23, D:2) an adder corpse (skeletalised by now) (5, 44, D:2) a hobgoblin corpse (skeletalised by now) (6, 35, D:2) a frilled lizard corpse (skeletalised by now) (17, 34, D:2) a +0 robe (19, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 45, D:2) a +0 short sword (32, 29, D:2) a +0 club a goblin skeleton (35, 24, D:2) a +0 short sword (38, 2, D:2) a +0 dagger (38, 47, D:2) a ball python corpse (skeletalised by now) (39, -3, D:2) a hobgoblin skeleton (42, 5, D:2) a hobgoblin skeleton (42, 19, D:2) a +0 hammer (46, -3, D:2) an inkwell talisman (51, 32, D:2) the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. (52, 22, D:2) a staff of cold Level 3 of the Dungeon (0, 0, D:3) a +2 devious dagger a goblin corpse (skeletalised by now) (8, -42, D:3) a +0 quarterstaff (9, -26, D:3) a ring of willpower (10, -34, D:3) a +0 dagger an orc corpse (skeletalised by now) (18, -5, D:3) a rat corpse (skeletalised by now) (20, -25, D:3) a ball python corpse (skeletalised by now) (25, -43, D:3) a +0 whip (25, -34, D:3) a +0 robe (32, -15, D:3) a +0 sling (37, -7, D:3) a +0 short sword (43, -29, D:3) a +0 short sword a kobold corpse (skeletalised by now) (45, -28, D:3) a +0 dagger a +0 robe (46, -28, D:3) a +0 dagger a +0 dagger an orc corpse (skeletalised by now) (47, -28, D:3) a +0 dagger a +0 ring mail a +0 morningstar a +0 ring mail an orc corpse (skeletalised by now) (50, -18, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 2 poisoned darts (1, -11, D:4) a +0 whip a +0 leather armour a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, -9, D:4) a +0 club (1, -7, D:4) a +0 club a goblin corpse (skeletalised by now) (12, -8, D:4) a +0 club a goblin corpse (skeletalised by now) (18, -1, D:4) a parchment of Passwall (21, 11, D:4) a hound corpse (skeletalised by now) (42, -10, D:4) a +0 club an orc skeleton (42, -6, D:4) a +0 falchion an orc skeleton (43, -16, D:4) a hobgoblin skeleton (43, -15, D:4) a +0 plate armour (59, -22, D:4) a quokka corpse (skeletalised by now) (61, -21, D:4) a +0 club an orc corpse (skeletalised by now) Level 5 of the Dungeon (5, 2, D:5) a scroll of teleportation (18, 6, D:5) a +0 bardiche (20, 25, D:5) a +0 quarterstaff (24, 29, D:5) a dart slug corpse (25, 25, D:5) a ribbon worm corpse (30, -9, D:5) a +0 whip (31, -10, D:5) a +0 short sword (31, -8, D:5) a +0 whip a +0 whip a +0 leather armour (32, 1, D:5) a quokka corpse (skeletalised by now) (32, 25, D:5) a potion of curing (37, 18, D:5) a howler monkey corpse Level 6 of the Dungeon (5, -17, D:6) 6 javelins (8, -28, D:6) a +0 club (9, -30, D:6) a +0 spear a gnoll corpse (12, -33, D:6) a +0 giant club an ogre skeleton (15, -20, D:6) a +0 spear a +0 robe a +6 halberd of freezing (16, -20, D:6) a +0 club (17, -28, D:6) a +0 robe a +3 flail (17, -27, D:6) a +0 helmet (17, -26, D:6) a +2 short sword a +0 robe (17, -25, D:6) a +0 hand axe of freezing a +0 robe (17, -21, D:6) a +0 spear a +0 robe (21, -18, D:6) a +4 ring of slaying (25, -36, D:6) 21 gold pieces (26, -37, D:6) a +0 dagger (26, -6, D:6) an adder corpse (skeletalised by now) (27, -38, D:6) 8 gold pieces (27, -31, D:6) a +0 plate armour (28, -31, D:6) a +0 club (37, -15, D:6) a +0 ring mail the Ecumenical Temple