a1ice Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -5, D:1) a +0 club (1, -3, D:1) a +0 short sword a kobold skeleton (2, -5, D:1) a ball python skeleton (6, -17, D:1) a +0 robe (6, 1, D:1) a +0 short sword (7, -30, D:1) a rat skeleton (8, -17, D:1) a +0 short sword a kobold skeleton (8, -14, D:1) a bat skeleton (8, 5, D:1) a bat corpse (skeletalised by now) (10, -29, D:1) a +0 dagger a goblin skeleton (10, 4, D:1) a +0 club (10, 9, D:1) a +0 spear (12, -11, D:1) a +0 dagger (14, -5, D:1) a +0 whip a kobold corpse (skeletalised by now) (17, -23, D:1) 2 boomerangs (17, -17, D:1) a +0 dagger (18, -24, D:1) a bat skeleton (24, -1, D:1) a +0 dagger (30, -4, D:1) a quokka corpse (skeletalised by now) (31, 1, D:1) a +0 dagger (33, -23, D:1) a stone (35, -25, D:1) a stone (35, -24, D:1) a stone (35, -23, D:1) 3 stones (35, -22, D:1) 3 stones (36, -27, D:1) a stone (36, -25, D:1) a stone (36, -24, D:1) 4 stones (36, -23, D:1) 4 stones (36, -22, D:1) 4 stones (36, -20, D:1) a stone (37, -26, D:1) a stone (37, -22, D:1) 4 stones (38, -26, D:1) a stone (38, -25, D:1) a stone (38, -23, D:1) 4 stones (38, -21, D:1) a stone (38, -20, D:1) a stone (38, -19, D:1) a stone (39, -25, D:1) a stone (39, -24, D:1) 3 stones (39, -23, D:1) a stone (39, -22, D:1) a stone (39, -21, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) 5 poisoned darts (4, 0, D:2) a +0 short sword a kobold skeleton (7, -3, D:2) the felid corpse of Natasha (skeletalised by now) (9, -7, D:2) a +3 dagger (15, 26, D:2) the felid corpse of Natasha (skeletalised by now) (16, 3, D:2) a +0 short sword a kobold skeleton (16, 4, D:2) a bat skeleton (17, 21, D:2) a +2 short sword of protection (20, 7, D:2) a +0 ring mail (24, 9, D:2) a rat skeleton (34, 20, D:2) a +0 club a goblin skeleton (35, 8, D:2) a +0 club (36, -12, D:2) 3 flux baubles (36, 2, D:2) a +0 dagger a goblin skeleton (36, 10, D:2) a +0 hand axe (38, 8, D:2) a +0 dagger (40, -6, D:2) a hobgoblin corpse (skeletalised by now) (49, -9, D:2) a +0 dagger (49, 5, D:2) a frilled lizard corpse (skeletalised by now) (50, 8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 5 poisoned darts (10, 18, D:3) a +0 dagger an orc skeleton (10, 21, D:3) a +0 club a +0 leather armour a +0 falchion an orc corpse (skeletalised by now) (11, 18, D:3) a +0 whip (12, 17, D:3) a +0 dagger a +0 robe an orc skeleton (15, 39, D:3) a rat corpse (skeletalised by now) (21, 39, D:3) a +0 dagger (49, 0, D:3) the +1 robe of Cytryphes {rN+ Str+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. (49, 8, D:3) a +0 falchion Level 4 of the Dungeon (2, -16, D:4) a +0 plate armour (2, -15, D:4) a +0 club an orc skeleton (3, -4, D:4) an adder corpse (skeletalised by now) (8, -10, D:4) a jackal skeleton (8, 15, D:4) a +0 whip 2 stones a kobold corpse (skeletalised by now) (28, 7, D:4) an adder skeleton (30, 1, D:4) 2 boomerangs a +0 short sword an orc skeleton (33, -12, D:4) a +0 short sword a +0 dagger an orc skeleton (33, -10, D:4) a +0 pair of gloves (35, 9, D:4) a rat skeleton (37, -12, D:4) 3 boomerangs a +0 dagger (39, -12, D:4) a +0 short sword of draining (42, 4, D:4) a +0 hand axe (50, 2, D:4) a +0 club 5 atropa-tipped darts (52, 7, D:4) an adder corpse (skeletalised by now) (53, -8, D:4) a scroll of poison (54, -6, D:4) a scroll of blinking (55, -8, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (56, -7, D:4) a scroll of identify (56, -6, D:4) a potion of haste (57, -8, D:4) a potion of curing Level 5 of the Dungeon (24, 3, D:5) a +0 robe (25, 2, D:5) a +0 robe (30, 39, D:5) an iguana skeleton (42, 8, D:5) a quill talisman (44, 21, D:5) a +0 whip of flaming a +0 robe (44, 38, D:5) an adder corpse (skeletalised by now) (45, 3, D:5) the ring "Ajevugur" {Fly rCorr Str+5} [ring of resist corrosion] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). (48, 12, D:5) a +0 falchion an iguana skeleton (49, 48, D:5) a parchment of Summon Ice Beast Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (0, 14, D:6) a ring of poison resistance (4, -27, D:6) a +0 falchion (14, -13, D:6) a +0 ring mail (16, 17, D:6) a +1 short sword of flaming 3 boomerangs an orc corpse (skeletalised by now) (18, 12, D:6) a +0 dagger an orc corpse (skeletalised by now) (19, 12, D:6) a +0 dagger a +0 war axe a +0 dagger 4 darts of disjunction a +0 robe an inkwell talisman an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 12, D:6) a hound corpse (skeletalised by now) (21, 12, D:6) a bullfrog corpse (skeletalised by now) (23, -16, D:6) a +0 whip (24, -5, D:6) a +0 orcbow (25, -12, D:6) a +0 whip a +0 scale mail an orc skeleton (27, 5, D:6) a +0 plate armour (31, -16, D:6) a +0 mace a +0 robe an orc skeleton (31, -13, D:6) a +0 whip (31, -12, D:6) +0 acid dragon scales an acid dragon skeleton (31, 1, D:6) an adder skeleton (32, -17, D:6) a +0 whip an orc skeleton (32, -15, D:6) a +0 short sword (32, -1, D:6) a +0 dagger a +0 ring mail an orc skeleton (33, -17, D:6) a +0 hand axe 3 boomerangs (33, -16, D:6) a +0 flail a +0 leather armour an orc skeleton (35, -22, D:6) a +0 morningstar an orc corpse (skeletalised by now) (45, 15, D:6) a +0 robe (47, -20, D:6) a +0 war axe a gnoll corpse (skeletalised by now) (47, -17, D:6) a +0 flail a gnoll corpse (skeletalised by now) (56, -31, D:6) 3 poisoned darts (56, 18, D:6) a black bear corpse (skeletalised by now) (62, 0, D:6) a +2 scale mail of fire resistance Level 7 of the Dungeon (0, 0, D:7) a +0 club an orc skeleton (3, -28, D:7) a parchment of Spellspark Servitor (4, -28, D:7) a steam dragon skeleton (7, -29, D:7) a +0 flail (13, 6, D:7) an iguana skeleton (21, 3, D:7) a +0 chain mail (28, -27, D:7) a +0 robe (30, 1, D:7) a +0 spear (31, 1, D:7) a +0 whip a +0 leather armour a gnoll skeleton (32, 0, D:7) a +0 whip a +0 spear a gnoll skeleton a gnoll skeleton (33, 6, D:7) a +0 dagger (35, -25, D:7) a +0 spear (35, -8, D:7) a +0 shortbow (37, -25, D:7) a +0 spear a +0 spear a +0 spear a goblin skeleton (40, 13, D:7) a +0 whip a kobold skeleton (40, 23, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (41, 3, D:7) a +0 spear a gnoll corpse (skeletalised by now) (42, 1, D:7) a +0 dagger (42, 11, D:7) a +0 club 3 poisoned darts (42, 12, D:7) a +0 dagger a curare-tipped dart a kobold corpse (skeletalised by now) (43, 13, D:7) a +0 short sword (53, -6, D:7) a +0 ring mail (53, -4, D:7) a parchment of Summon Mana Viper (53, -3, D:7) a +0 giant club an ogre corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (26, -19, D:8) a wyvern skeleton (32, -7, D:8) a scroll of noise (38, -33, D:8) a water moccasin skeleton (47, -33, D:8) a +0 dagger a kobold skeleton (48, -43, D:8) a +0 orcbow (49, -7, D:8) the medusa talisman of Rompamem {rC- Dex+6} [medusa talisman] rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). (50, -33, D:8) a +0 short sword a kobold skeleton (51, -32, D:8) a +0 whip 4 poisoned darts a +0 club (57, -9, D:8) a +0 kite shield (58, -37, D:8) a +0 shortbow a centaur skeleton (62, -36, D:8) 2 atropa-tipped darts (63, -41, D:8) a +0 ring mail (71, -36, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a scroll of identify (0, 1, D:9) 9 gold pieces (0, 2, D:9) a +0 buckler (1, 0, D:9) the amulet of Democracy {Reflect rC++ Int+2 Dex+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). (1, 1, D:9) a scroll of identify (1, 2, D:9) 21 gold pieces (2, 0, D:9) a scroll of torment (2, 1, D:9) a wand of mindburst (4) (2, 2, D:9) 12 gold pieces (21, -13, D:9) a yak skeleton (23, -11, D:9) a yak skeleton (24, -8, D:9) a +0 leather armour (25, -1, D:9) a +0 scale mail (31, -5, D:9) the rimehorn talisman of Leed {rN+} [rimehorn talisman] rN+: It protects you from negative energy. (34, 14, D:9) a +0 leather armour (36, 4, D:9) a +0 quarterstaff (36, 12, D:9) a +0 whip (37, 13, D:9) a yak skeleton a yak skeleton a yak skeleton (39, 11, D:9) a yak skeleton (52, -22, D:9) a ring of positive energy Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (5, -18, D:10) a +0 giant club a +0 giant club a two-headed ogre skeleton (7, -8, D:10) a howler monkey corpse (skeletalised by now) (11, -21, D:10) a +0 club a +0 spear a gnoll skeleton a gnoll skeleton (11, -20, D:10) a +0 spear (12, -20, D:10) a +6 trident of freezing a +0 scale mail (12, -19, D:10) a +0 club a gnoll skeleton (18, -21, D:10) a +0 scale mail (25, -40, D:10) a +0 sling (34, 1, D:10) a parchment of Kiss of Death (40, -41, D:10) a wyvern corpse (skeletalised by now) (41, 7, D:10) a +0 plate armour (44, -7, D:10) a parchment of Sticky Flame (45, -24, D:10) a +0 falchion (45, -23, D:10) a +0 barding of stealth (46, -28, D:10) the +0 scale mail "Calaaz" {Fly Str+2} Fly: It grants you flight. Str+2: It affects your strength (+2). It cannot be enchanted further. Level 11 of the Dungeon (7, 2, D:11) a +0 broad axe a +0 leather armour a +0 kite shield (7, 5, D:11) a +3 vampiric long sword a +0 leather armour a +0 kite shield a tengu corpse (skeletalised by now) (16, 9, D:11) the +5 plate armour "Joevul" {Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (18, 12, D:11) a javelin (20, 8, D:11) a +3 long sword 7 silver javelins a +0 chain mail (20, 9, D:11) a +1 troll leather armour {Snorg} the troll corpse of Snorg (skeletalised by now) (21, 3, D:11) a +0 short sword (23, 30, D:11) a +0 battleaxe (24, 26, D:11) a +0 chain mail (24, 30, D:11) a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (25, 5, D:11) a +0 scale mail (29, -6, D:11) a +0 scale mail (30, 35, D:11) a +0 short sword a +0 mace (33, -5, D:11) a scroll of identify (34, -4, D:11) a +0 leather armour (34, 34, D:11) a +0 partisan (35, -5, D:11) 19 gold pieces (35, 34, D:11) a +0 battleaxe (39, -6, D:11) a +0 partisan (41, -11, D:11) a +0 long sword (42, -11, D:11) a +0 dire flail a +0 dire flail a +0 mace (43, -10, D:11) a +0 long sword (48, -6, D:11) a staff of earth (unseen)