a1ice Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (2, 1, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (2, 9, D:1) a +0 quarterstaff (3, 13, D:1) 2 atropa-tipped darts (9, 19, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (9, 25, D:1) a +0 whip 3 stones (14, 36, D:1) a frilled lizard corpse (skeletalised by now) (19, 22, D:1) a +0 dagger (25, 41, D:1) a +0 mace (26, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 35, D:1) a +0 dagger a +0 dagger (33, 10, D:1) a +0 whip a gnoll corpse (skeletalised by now) (33, 13, D:1) a +0 dagger (34, 13, D:1) a bat corpse (skeletalised by now) (35, 17, D:1) a +0 ring mail (38, 49, D:1) a rat corpse (skeletalised by now) (65, 38, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Aniulax's Antique Armour Emporium quicksilver dragon scales (1250 gold) a +0 robe (22 gold) a +0 helmet (112 gold) an orb of mayhem (275 gold) a +2 pair of gloves of strength (537 gold) a +0 pair of boots (112 gold) an orb of guile (650 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) (0, 0, D:2) a +0 ring mail (1, 14, D:2) a +2 mace of protection (4, -36, D:2) a rat skeleton (5, -19, D:2) a +0 sling (10, -41, D:2) a +0 rapier (11, -27, D:2) a +0 robe (11, -24, D:2) a jackal skeleton a jackal skeleton (12, -25, D:2) a jackal skeleton (13, -42, D:2) a +0 falchion of electrocution (17, -19, D:2) a +0 scale mail (21, -27, D:2) a +0 ring mail (30, -30, D:2) an adder skeleton (33, 6, D:2) a +0 dagger (35, -38, D:2) a +0 dagger (35, 10, D:2) a quill talisman (47, 18, D:2) a +0 robe (49, -31, D:2) 3 poisoned darts (51, -40, D:2) a +0 club 4 stones (52, 16, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (56, -28, D:2) an adder corpse (skeletalised by now) (58, 14, D:2) 3 boomerangs Level 3 of the Dungeon (3, 8, D:3) a +2 flail of protection a +0 sling a +0 short sword an orc corpse (skeletalised by now) (11, 5, D:3) a +0 club (11, 28, D:3) a +0 dagger (17, 28, D:3) a +0 whip (21, 31, D:3) a +0 club a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (22, 31, D:3) a +0 spear a gnoll corpse (skeletalised by now) (32, 35, D:3) a +0 mace (37, 28, D:3) 4 stones a +0 dagger of venom a kobold skeleton (60, -3, D:3) a +0 club Level 4 of the Dungeon [Shop] Roittitt's Jewellery Emporium an amulet of wildshape (unknown) (450 gold) a +6 ring of dexterity (unknown) (540 gold) a ring of protection from cold (unknown) (375 gold) an amulet of faith (unknown) (600 gold) the ring "Xefourye" {rPois Will+} (489 gold) [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. an amulet of guardian spirit (unknown) (450 gold) a medusa talisman (187 gold) an amulet of faith (unknown) (600 gold) (8, -7, D:4) a +0 leather armour (14, -2, D:4) a +0 falchion a +0 short sword a +0 leather armour an orc skeleton an orc skeleton (16, 0, D:4) a +0 flail a +0 chain mail (16, 2, D:4) a +0 dagger a +0 robe an orc skeleton (20, 18, D:4) the +5 hand axe "Niegunov" {freeze, Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (20, 47, D:4) a ball python skeleton (21, 20, D:4) a +0 dagger a +0 ring mail a goblin skeleton (21, 34, D:4) a +0 leather armour a +0 club an orc skeleton (24, 36, D:4) a quokka skeleton (27, -3, D:4) a +0 giant club (33, -1, D:4) a ball python skeleton (39, 40, D:4) a +0 dagger (42, 37, D:4) a ball python skeleton (44, 9, D:4) a +0 club (46, 28, D:4) a +0 robe a +0 dagger an orc skeleton (47, 23, D:4) 5 stones a +0 club a kobold skeleton (47, 26, D:4) a hound skeleton (48, 5, D:4) 5 poisoned darts a +0 robe a +0 dagger an orc skeleton (48, 35, D:4) a ball python skeleton (49, 10, D:4) a hobgoblin skeleton (49, 28, D:4) a +0 leather armour a +0 war axe an orc skeleton (50, 28, D:4) 5 poisoned darts a +0 dagger a kobold skeleton (51, 28, D:4) a +0 hand axe an orc skeleton (52, 28, D:4) a +0 flail an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 club (14, 9, D:5) a spider talisman (23, 13, D:5) a +0 dagger (26, -5, D:5) a +0 spear (28, 5, D:5) an iguana corpse (skeletalised by now) (28, 46, D:5) a +0 mace (33, 29, D:5) a +0 trident (35, 15, D:5) a +0 rapier (40, 34, D:5) a +0 short sword an orc skeleton (42, 34, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Tiythresm's Antique Weapon Shop a +0 great mace (300 gold) a +0 falchion (90 gold) a +0 dagger of draining (168 gold) a +0 war axe (105 gold) the +3 trident of Ebinanwe {drain, rN+ Dex+2} (1101 gold) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 whip (75 gold) the +4 long sword of Annihilation {pain, Str+4 Int+6} (1701 gold) Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +2 morningstar of protection (576 gold) a +0 hand axe (90 gold) a +0 glaive (300 gold) a +0 lajatang (450 gold) [Shop] Qaha's Antique Weapon Boutique a +0 spear (93 gold) a +0 rapier (170 gold) a +0 quarterstaff (155 gold) a +0 battleaxe of electrocution (837 gold) a +0 whip (77 gold) a +0 quarterstaff (155 gold) the +6 demon whip of Xoagibul {drain, rN+ Str+2 Int+3 SInv} (3118 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 short sword (93 gold) the +11 great sword of Vubufeq {freeze, SInv} (2610 gold) SInv: It lets you see invisible. It cannot be enchanted further. a +0 dagger (62 gold) the +0 long sword of the Vine {holy, rF+ Dex+3} (824 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Nuhiot's Antique Weapon Shop a +2 broad axe of sundering (357 gold) a +0 great mace (170 gold) a +2 vampiric spear (357 gold) a +0 dagger of venom (74 gold) a +0 dagger (34 gold) a +0 club (8 gold) a +0 long sword (59 gold) a +0 trident (59 gold) a +0 long sword (59 gold) [Shop] Sinaf's Antique Weapon Boutique a +0 whip (67 gold) a +2 mace of concussion (405 gold) a +0 dagger (54 gold) a +0 quarterstaff (135 gold) the +9 trident "Ilimealim" {vamp, rN+} (1800 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 long sword (94 gold) a +0 falchion (81 gold) a +0 trident (94 gold) a +0 long sword (94 gold) a +0 broad axe of electrocution (661 gold) [Shop] Bin Ziegg's Antique Armour Boutique a +0 robe (23 gold) a +1 plate armour of poison resistance (702 gold) a +0 ring mail (104 gold) a +2 chain mail of willpower (598 gold) a +0 ring mail (104 gold) a +0 cloak (117 gold) a +0 robe (23 gold) a +0 robe (23 gold) (3, -46, D:6) a howler monkey corpse (skeletalised by now) (5, -9, D:6) an adder corpse (skeletalised by now) (7, 7, D:6) a parchment of Fulminant Prism (12, -23, D:6) a hound corpse (skeletalised by now) (13, -22, D:6) a +0 dagger 2 boomerangs a +0 leather armour (15, 4, D:6) a quill talisman (19, -24, D:6) a +6 battleaxe a +0 robe (19, -23, D:6) a +0 mace a +0 robe (23, 0, D:6) a +0 club a +0 robe (24, -2, D:6) a +0 whip a +0 club a gnoll skeleton (24, -1, D:6) a +0 flail a +0 whip a +0 whip a gnoll skeleton a gnoll skeleton (28, -24, D:6) a +2 flail a +0 robe (29, -24, D:6) a +3 falchion a +0 robe (30, -24, D:6) a +2 halberd a +0 robe (31, -32, D:6) a +0 ring mail a +0 hand axe an orc skeleton (32, 4, D:6) a +0 dagger a kobold corpse (skeletalised by now) (33, -30, D:6) a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (33, -29, D:6) a +0 robe a +0 dagger (33, -1, D:6) a +0 dagger 5 poisoned darts a kobold corpse (skeletalised by now) (33, 0, D:6) a +0 short sword (33, 1, D:6) a +0 whip a kobold corpse (skeletalised by now) (33, 2, D:6) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (36, 5, D:6) 4 boomerangs (39, 1, D:6) a +0 leather armour (42, -20, D:6) a +0 mace (55, 3, D:6) a +0 giant club a +0 giant spiked club (56, -43, D:6) a +0 ring mail (58, -7, D:6) the maw talisman of Shielding {rF- rC+ Str-3 Dex+9} [maw talisman] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str-3: It affects your strength (-3). Dex+9: It affects your dexterity (+9). Level 7 of the Dungeon (0, 0, D:7) a +1 heavy hand axe an orc corpse (skeletalised by now) (0, 2, D:7) a +0 hand axe an orc corpse (skeletalised by now) (1, -3, D:7) a +0 dagger a +0 robe (1, -1, D:7) a +0 dagger of venom 2 boomerangs a +0 ring mail a +0 flail an orc corpse (skeletalised by now) (24, 0, D:7) 3 poisoned darts (30, -4, D:7) a +0 orcbow (32, -5, D:7) a water moccasin skeleton (40, 18, D:7) a +0 ring mail (43, 2, D:7) an iguana corpse (skeletalised by now) Level 8 of the Dungeon (3, 2, D:8) a +0 robe (7, 10, D:8) a +0 whip (9, 6, D:8) a +0 flail of draining (19, 9, D:8) a +0 robe a +4 trident (20, 8, D:8) a +0 robe a +1 great sword a +0 robe a +3 hand axe (26, 43, D:8) a +0 short sword (36, 36, D:8) a +0 trident an orc skeleton (39, 10, D:8) a +0 robe a +1 dagger (40, 10, D:8) a +0 robe a +1 scimitar a +0 robe a +0 scimitar (41, 10, D:8) a +0 robe a +4 falchion of freezing a +0 robe a +0 dagger (42, 11, D:8) a +0 club a +0 robe a +0 dagger an orc skeleton an orc skeleton (43, 10, D:8) a +0 robe a +4 short sword (45, 22, D:8) a +0 robe a +3 hand axe (52, 30, D:8) a +0 club a +0 orcbow Level 9 of the Dungeon (11, 2, D:9) a +0 ring mail (17, -16, D:9) 21 gold pieces (18, -16, D:9) the +5 quarterstaff of the Oracle {drain, Will+ Str+2} Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (18, -15, D:9) 19 gold pieces (33, -16, D:9) a +1 flail a +0 robe (40, -4, D:9) a +0 leather armour (44, -20, D:9) a +0 ring mail (51, 14, D:9) a +0 leather armour the Ecumenical Temple