a1ice Level 1 of the Dungeon (1, 16, D:1) a +0 dagger (7, 1, D:1) a +0 ring mail (25, 14, D:1) a jackal skeleton (26, 10, D:1) a jackal skeleton (30, -17, D:1) a +0 leather armour (34, 22, D:1) a jackal skeleton (36, 6, D:1) a +0 leather armour (39, -6, D:1) a +0 club (40, 4, D:1) a +0 robe (41, -15, D:1) a jackal corpse (skeletalised by now) (44, 13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (4, 24, D:2) a +2 mace of protection a +0 ring mail the human corpse of Terence (skeletalised by now) (12, -11, D:2) a +0 club a goblin corpse (19, -7, D:2) a hobgoblin corpse (22, 21, D:2) a +0 spear (23, 33, D:2) a jackal corpse (skeletalised by now) (25, 22, D:2) a +0 dagger (26, -19, D:2) a rimehorn talisman (29, -17, D:2) a +0 pair of boots (30, -12, D:2) a +0 dagger a stone a kobold corpse (31, -15, D:2) a +0 dagger (36, -12, D:2) a parchment of Searing Ray (36, 25, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 19, D:2) a +0 robe (54, 4, D:2) a +0 sling (54, 6, D:2) a +0 robe (56, 4, D:2) a +0 robe (56, 6, D:2) a +0 flail (57, 7, D:2) a bat corpse (skeletalised by now) (57, 26, D:2) a +0 dagger a goblin skeleton (58, 4, D:2) a ball python corpse (skeletalised by now)