a1ice Level 1 of the Dungeon [Shop] Etzielluyrph's Magic Scroll Shoppe a scroll of identify (24 gold) a parchment of Fulsome Fusillade (501 gold) a scroll of fog (unknown) (48 gold) a parchment of Ignite Poison (156 gold) 2 scrolls of identify (48 gold) a scroll of noise (12 gold) a scroll of noise (12 gold) a parchment of Soul Splinter (48 gold) a scroll of revelation (unknown) (90 gold) a scroll of identify (24 gold) a scroll of silence (unknown) (114 gold) [Shop] Tanenain's Jewellery Shoppe a ring of magical power (unknown) (200 gold) a +6 ring of strength (unknown) (360 gold) a ring of willpower (unknown) (250 gold) a +6 ring of intelligence (unknown) (360 gold) a ring of wizardry (unknown) (300 gold) a ring of wizardry (unknown) (300 gold) an amulet of dissipation (unknown) (300 gold) a +6 ring of strength (unknown) (360 gold) (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 19, D:1) a bat skeleton (8, -1, D:1) a rat corpse (skeletalised by now) (9, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 11, D:1) a +0 club (14, 33, D:1) a quill talisman (16, 37, D:1) a +0 whip 4 stones a frilled lizard skeleton a kobold skeleton (21, 11, D:1) a frilled lizard skeleton (35, 24, D:1) a +0 mace (41, 12, D:1) a bat corpse (skeletalised by now) (43, 12, D:1) a quokka corpse (skeletalised by now) (48, 34, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ewnu's Weapon Shop the +5 glaive "Terreurgh" {vamp, rF++ Stlth+} (905 gold) rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 hand axe (33 gold) 5 boomerangs (110 gold) a +0 dagger (22 gold) a +0 long sword (38 gold) a +0 short sword (33 gold) a +0 war axe (38 gold) a +6 sling of flaming (381 gold) 6 silver javelins (594 gold) (0, 0, D:2) a +0 dagger (4, -10, D:2) a +0 chain mail (12, -25, D:2) a +0 sling (36, 32, D:2) a +0 pair of gloves (39, 30, D:2) a ball python corpse (skeletalised by now) (41, 6, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (46, 3, D:2) a +1 dagger of draining 2 stones a +0 robe a kobold corpse (skeletalised by now) (54, 31, D:2) a +0 robe (55, 35, D:2) a +0 ring mail (57, 11, D:2) a +0 pair of boots (58, 16, D:2) a quill talisman Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 sling a goblin corpse (17, 1, D:3) a ball python corpse (19, -2, D:3) a bat corpse (19, -1, D:3) the +4 leather armour of the Bells {Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. (26, 5, D:3) a +0 dagger (26, 15, D:3) an adder corpse (32, 18, D:3) a potion of enlightenment Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces (1, 11, D:4) a scroll of amnesia (3, 2, D:4) 11 gold pieces (7, 13, D:4) a +0 hand axe (9, 11, D:4) a scroll of immolation (9, 12, D:4) 6 gold pieces (18, -11, D:4) 14 gold pieces (19, 5, D:4) 17 gold pieces (21, -5, D:4) 13 gold pieces (22, 14, D:4) 2 potions of cancellation (28, 6, D:4) a +0 short sword an orc corpse (skeletalised by now) (28, 12, D:4) a +0 scale mail (29, 13, D:4) a scroll of butterflies