Dungeon Crawl Stone Soup version 0.35-a0-345-gb3cffbe06b (webtiles) character file. Game seed: 4141853157234315924 1 a1ice the Vexing (level 1, -1/14 HPs) Began as a Coglin Enchanter on May 7, 2026. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (21 turns). a1ice the Vexing (Coglin Enchanter) Turns: 21, Time: 00:00:04 Health: -1/14 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +1 dagger {Consuela} rCold . . . (100%) c - +0 dagger {Citlalmina} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) {Consuela} c - a +0 dagger (offhand) {Citlalmina} Armour b - a +0 robe (worn) Potions i - 2 potions of invisibility Skills: + Level 0.4 Fighting - Level 0.8 Short Blades - Level 1.7 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Confusing Touch Hex 8% N/A 24% 3 Tukima's Dance Hex 8% N/A 24% 3 Construct Spike Launche Frge 2% 2d3 36% 2 Gloom Hex/Necr 8% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. You hit the jackal with your +1 dagger. You kill the jackal! The jackal barely misses you. You closely miss the jackal with your +1 dagger. The jackal is lightly wounded. You barely miss the jackal with your +0 dagger. The jackal misses you. The jackal bites you. x2; The jackal barely misses you. You completely miss the jackal with your +0 dagger. The jackal is lightly wounded. You closely miss the jackal with your +1 dagger. The jackal barely misses you. The jackal closely misses you. You hit the jackal with your +1 dagger. The jackal is heavily wounded. You closely miss the jackal with your +0 dagger. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. You are too injured to fight recklessly! You closely miss the jackal with your +0 dagger. The jackal is heavily wounded. You hit the jackal with your +1 dagger. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal with your +0 dagger. The jackal is severely wounded. You barely miss the jackal with your +1 dagger. The goblin hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal with your +0 dagger. The jackal is almost dead. You hit the jackal with your +1 dagger. You kill the jackal! The jackal bites you but does no damage. The goblin hits you with a +0 club. You die... ## ... ##.. ...# #... #..# #..h############ #...@...§......## #..g..≈§§§≈§....# ........≈≈§§§§≈....# ........≈≈§>§§§...<# ...#....≈≈§§§§≈§...# .. #.....≈≈§≈≈.....# # #..............## #...############ You could see a jackal and a goblin. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Coglin Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 21 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 20 Armour: Robe || 12 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 8 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 8 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+