a1ice Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 32, D:1) a +0 spear (21, 10, D:1) a +0 chain mail (32, -16, D:1) a frilled lizard skeleton (37, -10, D:1) 6 javelins (38, 6, D:1) a +0 hand axe (39, 5, D:1) a +0 plate armour (43, -13, D:1) a +0 club (45, 32, D:1) a +0 sling Level 2 of the Dungeon [Shop] Ynureok's Antique Weapon Shop a +0 flail (80 gold) a +0 lajatang (345 gold) a +0 halberd of venom (156 gold) a +0 mace (69 gold) a +0 dagger (46 gold) a +0 whip (57 gold) a +0 sling (34 gold) (0, 0, D:2) a +0 sling (7, -34, D:2) a +0 ring mail (7, -29, D:2) a ball python skeleton (9, -41, D:2) a rat skeleton (17, -38, D:2) a rat corpse (skeletalised by now) (20, -6, D:2) a +0 short sword a kobold skeleton (23, -12, D:2) a +0 robe (26, -39, D:2) a ball python skeleton (35, -18, D:2) 4 poisoned darts (36, -40, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (42, -15, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Haqaytaes's One-of-a-Kind Rings a +2 ring of slaying (unknown) (110 gold) a +4 ring of intelligence (unknown) (165 gold) a +9 ring of intelligence (unknown) (858 gold) a +9 ring of slaying (unknown) (1581 gold) the ring "Qowesowk" {rF+ rN+ Wiz Int+3} (599 gold) [ring of wizardry] rF+: It protects you from fire. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). a +9 ring of dexterity (unknown) (858 gold) a +7 ring of evasion (unknown) (726 gold) the ring "Jisugeun" {HP+7 Dex+4 SInv} (550 gold) [ring of see invisible] HP+7: It affects your health (+7). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (0, 0, D:3) a bat corpse (skeletalised by now) (8, -2, D:3) a +0 leather armour (9, -35, D:3) a +0 ring mail (12, -36, D:3) a +0 chain mail (18, -31, D:3) 2 poisoned darts (19, -28, D:3) a jackal corpse (skeletalised by now) (26, -38, D:3) 4 large rocks (44, -22, D:3) an adder skeleton (45, 2, D:3) a +0 short sword (51, -32, D:3) an adder skeleton (52, -11, D:3) a +0 scale mail (56, -5, D:3) an adder corpse (skeletalised by now) (60, 0, D:3) a +0 club (65, -25, D:3) 4 boomerangs Level 4 of the Dungeon (1, 29, D:4) a +0 giant club an ogre corpse (skeletalised by now) (9, 1, D:4) a +0 dagger (9, 2, D:4) a ball python skeleton (15, -8, D:4) a +0 robe (16, -5, D:4) a +0 flail a +0 scale mail a +0 flail an orc skeleton (17, 33, D:4) a +0 dagger 2 boomerangs a +0 robe (18, -4, D:4) a +0 club (18, 23, D:4) a +0 spear (19, 30, D:4) a +0 club (21, 26, D:4) a +0 flail (31, -2, D:4) a ball python skeleton (36, 2, D:4) a +0 trident an orc skeleton (36, 18, D:4) a +0 leather armour (37, 18, D:4) a hound skeleton (38, 3, D:4) a +0 mace a +0 scale mail an orc skeleton (41, 2, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) 2 poisoned darts (11, 13, D:5) a quokka corpse (skeletalised by now) (19, 23, D:5) a +0 rapier (20, 22, D:5) 4 javelins (28, 29, D:5) a +0 club (50, 2, D:5) the +9 chain mail "Dypluits" {rC- Dex+3 Stlth+} rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (51, 24, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (52, 23, D:5) a +0 club (53, 27, D:5) a +0 club a +0 leather armour (53, 33, D:5) a +2 devious dagger a +0 robe Level 6 of the Dungeon (1, 0, D:6) a hound skeleton (3, -4, D:6) an iguana skeleton (7, 8, D:6) a +0 short sword a +0 dagger a kobold skeleton (7, 18, D:6) a +0 scale mail (9, 9, D:6) 8 poisoned darts a +0 whip a kobold skeleton (11, 9, D:6) an adder skeleton (12, 16, D:6) an iguana skeleton (12, 18, D:6) an adder skeleton (12, 22, D:6) a +0 cloak (13, 13, D:6) a +0 orcbow (32, -14, D:6) a +0 dagger of protection (33, -13, D:6) an adder corpse (skeletalised by now) (35, 12, D:6) a granite talisman Level 7 of the Dungeon [Shop] Suestam's Weapon Shoppe the +3 falchion "Piatent" {flame, rF+ Int+7 Dex-4 SInv} (718 gold) rF+: It protects you from fire. Int+7: It affects your intelligence (+7). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 trident (56 gold) a +0 hand axe (48 gold) a +0 war axe (56 gold) a +0 war axe (56 gold) a +0 club (8 gold) a +0 long sword (56 gold) a +0 falchion of venom (89 gold) (0, 0, D:7) a bullfrog corpse (skeletalised by now) (2, -4, D:7) a +0 robe a +0 dagger a kobold corpse (skeletalised by now) (3, -1, D:7) a +0 flail an orc corpse (skeletalised by now) (3, 0, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (5, -7, D:7) 5 poisoned darts a +0 dagger (7, -21, D:7) a hound corpse (skeletalised by now) (7, -4, D:7) a +0 club (11, -3, D:7) a stone a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (12, -21, D:7) a +0 dagger an orc corpse (skeletalised by now) (18, -4, D:7) a +1 heavy falchion (25, 7, D:7) a +0 cloak (34, 1, D:7) a +0 short sword 4 stones (36, 1, D:7) a +2 dagger of flaming a curare-tipped dart (37, 1, D:7) a +1 whip of holy wrath 5 stones a kobold corpse (37, 2, D:7) a +0 dagger a +0 dagger a +0 leather armour a kobold corpse (38, 4, D:7) a +0 club a kobold corpse (39, 2, D:7) a +0 short sword a +0 club 6 stones the Ecumenical Temple