Dungeon Crawl Stone Soup version 0.35-a0-291-g0a58930ff6 (webtiles) character file. Game seed: 2312537546793500394 17 a1ice the Vexing (level 2, 0/22 HPs) Began as a Coglin Enchanter on Apr 21, 2026. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:00:38 (738 turns). a1ice the Vexing (Coglin Enchanter) Turns: 738, Time: 00:00:39 Health: 0/22 AC: 3 Str: 8 XL: 2 Next: 62% Magic: 4/4 EV: 11 Int: 14 God: Gold: 69 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger {Mariya} rCold . . . (100%) c - +0 dagger {Jingyi} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) {Mariya} c - a +0 dagger (offhand) {Jingyi} Armour b - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of poison {unknown} Potions i - 2 potions of invisibility d - a potion of heal wounds {unknown} f - a potion of ambrosia {unknown} j - a potion of brilliance {unknown} k - 2 potions of curing {unknown} l - a potion of resistance {unknown} Skills: + Level 2.2 Fighting - Level 0.8 Short Blades - Level 1.7 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting - Level 2.6 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Confusing Touch Hex 8% N/A 24% 3 Tukima's Dance Hex 8% N/A 24% 3 Gloom Hex/Necr 8% N/A 38% 3 Awaken Armour Erth/Frge 2% N/A 94% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Magnavolt Erth/Air 0% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the rat with your +1 dagger. The rat is heavily wounded. You hit the rat with your +0 dagger. You kill the rat! The goblin shouts! You hit the frilled lizard with your +0 dagger. You kill the frilled lizard! You barely miss the goblin with your +1 dagger. You hit the goblin with your +0 dagger. The goblin hits you with a +0 dagger. You hit the goblin with your +0 dagger. The goblin is severely wounded. You barely miss the goblin with your +1 dagger. The goblin hits you with a +0 dagger. You hit the goblin with your +1 dagger. You kill the goblin! No target in view! No target in view! HP restored. You now have 69 gold pieces (gained 8). An orc priest comes into view. An orc priest is nearby! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You hit the orc priest with your +1 dagger. The orc priest is moderately wounded. You hit the orc priest but do no damage. The orc priest hits you with a +0 club. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You hit the orc priest with your +0 dagger. The orc priest is heavily wounded. You hit the orc priest with your +1 dagger. The orc priest begins to cast a cantrip, but forgets the words! You hit the orc priest but do no damage. The orc priest is severely wounded. You hit the orc priest with your +1 dagger. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.#####..... ...# #...# . #.# #...~. o≈..##...####. ..# #..........$#...#.... #### #..........⌠#.†.#..<. ... #........ # #........ #. ##.<...... #..#########......... ##..o@................ .....................).. #######...)......)...... ##..............%. #...........#.... #.........####### #.........# #.........# ########### You could see an orc priest. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:2) A goblin (D:2) 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Coglin Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 168 | D:1 | Reached skill level 1 in Fighting 308 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 437 | D:1 | You fall into a shaft and drop 1 floor! 738 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic D:2: cheibrodos_pilgrimage, layout_rooms, shapermc_ecumenical_altar_ellora, lexackson_kobold_supper Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.2 Short Blades | | 0.8 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 1.7 Hexes | | 2.6 Action || total ---------------------------++------- Attack: Normal || 33 Melee: Dagger || 56 Stab: Sleeping || 4 Armour: Robe || 16 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 737 | 737 | 0 | 0 | 595 | 2 | 368.5 | Dungeon | 737 | 737 | 0 | 0 | 595 | 2 | 368.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 662 daAuts D:2: 74 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+