a1ice Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 20, D:1) a bat corpse (skeletalised by now) (3, -26, D:1) a hobgoblin corpse (skeletalised by now) (5, -6, D:1) a bat skeleton (8, -18, D:1) a +0 club (8, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (8, -6, D:1) a rat skeleton (13, 17, D:1) a hobgoblin corpse (skeletalised by now) (13, 25, D:1) a ball python corpse (skeletalised by now) (29, -12, D:1) a quokka corpse (skeletalised by now) (31, -5, D:1) a +0 ring mail (33, 22, D:1) a +0 helmet (42, -2, D:1) a ball python skeleton (43, -31, D:1) 3 boomerangs (43, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 25, D:1) 2 flux baubles (48, 5, D:1) a +0 club a goblin skeleton (66, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 11, D:2) a hobgoblin corpse (skeletalised by now) (0, 15, D:2) a parchment of Sigil of Binding (2, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (8, 22, D:2) 3 poisoned darts (8, 35, D:2) a +0 dagger a kobold corpse (11, 12, D:2) a ball python corpse a rat corpse a ball python corpse (skeletalised by now) (11, 27, D:2) a bat corpse (25, 28, D:2) a ribbon worm corpse (40, 26, D:2) the +1 robe "Holearil" {Archmagi} Archmagi: It increases the power of your magical spells. It cannot be enchanted further.