Dungeon Crawl Stone Soup version 0.34-a0-1283-gfb7a264d33 (webtiles) character file. Game seed: 15450197290475090198 1290 a1ice the Thaumaturge (level 8, -4/41 HPs) Began as a Deep Elf Conjurer on Nov 17, 2025. Was an Initiate of Vehumet. Slain by a sleepcap (13 damage) ... while put to sleep by a sleepcap... on level 6 of the Dungeon. The game lasted 00:03:50 (5142 turns). a1ice the Thaumaturge (Deep Elf Conjurer) Turns: 5142, Time: 00:03:51 Health: -4/41 AC: 3 Str: 4 XL: 8 Next: 30% Magic: 20/27 EV: 2 Int: 26 God: Vehumet [......] Gold: 230 SH: 0 Dex: 13 Spells: 22/33 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.40/turn %: no passive effects @: sleeping A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 230 gold pieces. Inventory: Armour a - a +1 robe (worn) c - a scarf of shadows e - the +0 leather armour of Summer {^Contam rC+ Dex+7} (You found it on level 5 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. Jewellery d - a +6 ring of strength Talismans b - an inkwell talisman Wands c - a wand of warping (8) e - a wand of charming (9) Scrolls t - a scroll of teleportation p - a scroll of poison i - a scroll of identify Potions g - a potion of magic d - 3 potions of lignification {unknown} h - 2 potions of haste r - a potion of resistance m - a potion of might n - a potion of moonshine a - a potion of ambrosia Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 13.3 Spellcasting - Level 4.3 Conjurations You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 13% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 68% 1d6 3% 1 Mercury Arrow Conj/Alch 56% 2d9 1% 2 Momentum Strike Conj/Tloc 56% 3d9 1% 2 Construct Spike Launche Frge 34% 2d4 4% 2 Sublimation of Blood Necr 17% N/A 4% 2 Inner Flame Hex/Fire 17% N/A 10% 3 Launch Clockwork Bee Frge 17% N/A 10% 3 Sigil of Binding Hex 17% N/A 10% 3 Anguish Hex/Necr 8% N/A 32% 4 Animate Dead Necr 17% N/A 32% 4 Forge Blazeheart Golem Fire/Frge 17% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Elyvilon Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:2 [ D:4 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap but does no damage. The sleepcap is lightly damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. The searing ray hits the sleepcap but does no damage. The sleepcap is lightly damaged. The sleepcap releases spores at you. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The sleepcap completely misses you. The searing ray hits the sleepcap. The sleepcap is moderately damaged. You finish channelling your searing ray. The sleepcap closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you! The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! You die... ...# ...# ...## ###.. #...###..... ####...###.. ### # #.........###.. ... .###...###...###...###.. ....###.........###..... .....#.###...###@..###. ....#.....###...f.....# ....#......#.###...###.# ....#.....#.....###...# ##.#......#..... ...# .###.....#.....# ..# .. #.###.#......# #.# ..#.. .###.....# #. .%#.. . .###.#. You could see a sleepcap. Vanquished Creatures A sky beast (D:6) 2 ice beasts 2 ogres (D:5) 2 phantoms (D:5) 4 scorpions 2 bombardier beetles (D:5) 2 jellies (D:5) An orc priest (D:5) A sleepcap (D:5) 3 iguanas 2 orc wizards Robin (D:2) 4 adders A shadow imp (D:5) A white imp (D:6) 2 dart slugs (D:2) 5 ribbon worms 9 hobgoblins 12 jackals 8 orcs 3 quokkas 4 ball pythons 4 bats 10 endoplasms A frilled lizard (D:2) 15 goblins 9 kobolds 6 rats 117 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 523 | D:1 | Reached skill level 4 in Spellcasting 523 | D:1 | Reached XP level 2. HP: 15/15 MP: 9/13 626 | D:1 | Found a faded altar of an unknown god. 957 | D:2 | Found Zaproby's Antique Armour Emporium. 969 | D:2 | Learned a level 2 spell: Searing Ray 978 | D:2 | Found a bloodstained altar of Trog. 1065 | D:2 | Reached XP level 3. HP: 19/19 MP: 11/15 1119 | D:2 | Reached skill level 5 in Spellcasting 1522 | D:2 | Noticed Robin 1533 | D:2 | Killed Robin 1640 | D:2 | Reached XP level 4. HP: 24/24 MP: 14/17 1730 | D:2 | Reached skill level 6 in Spellcasting 2039 | D:3 | Learned a level 4 spell: Fulminant Prism 2044 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2800 | D:4 | Reached skill level 7 in Spellcasting 2852 | D:4 | Found Ythudaegh's Book Emporium. 3047 | D:4 | Reached XP level 5. HP: 20/28 MP: 13/20 3467 | D:4 | Noticed an ice beast 3473 | D:4 | Killed an ice beast 3474 | D:4 | Reached skill level 8 in Spellcasting 3474 | D:4 | Reached XP level 6. HP: 32/32 MP: 16/23 3621 | D:5 | Entered Level 5 of the Dungeon 3807 | D:5 | Reached skill level 9 in Spellcasting 3975 | D:5 | Found a basalt altar of Yredelemnul. 3981 | D:5 | Reached skill level 10 in Spellcasting 4034 | D:5 | Reached XP level 7. HP: 17/36 MP: 19/27 4130 | D:5 | Identified the +0 leather armour of Summer {^Contam rC+ | Dex+7} 4137 | D:5 | Reached skill level 11 in Spellcasting 4259 | D:5 | Found a statue of an orb of winter. 4260 | D:5 | Found a staircase to the Ecumenical Temple. 4260 | D:5 | Found a statue of an orb of winter. 4273 | Temple | Entered the Ecumenical Temple 4285 | Temple | Became a worshipper of Vehumet 4285 | Temple | Offered knowledge of Kinetic Grapnel by Vehumet. 4347 | D:5 | Reached skill level 12 in Spellcasting 4547 | D:5 | Reached XP level 8. HP: 41/41 MP: 19/26 4969 | D:6 | Reached skill level 13 in Spellcasting 5142 | D:6 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring, shapermc_ecumenical_altar_petra D:2: layout_loops_corners, serial_shops, shop, basic_altar, lexackson_kobold_supper, uniq_robin D:3: layout_loops_ring, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3, hangedman_feature_mirror D:4: layout_loops_corners, serial_shops, nicolae_book_shop_shelving, hangedman_decor_points, minmay_misc_feat_encased, moated_statue D:5: layout_gridville, minmay_temple_entry_drinking_statues, minivault_27, kennysheep_small_circle D:6: nicolae_BIG_FREAKIN_CUBE, layout_basic, mainiacjoe_overflow_alcove_1, jmf_multi_god_temple2, serial_bayou_ford_a, uniq_sigmund Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 7 8 10 12 13 | 13.3 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 8 | | || 8 Melee: Unarmed | 8 | | || 8 Cast: Magic Dart | 105 | 100 | 51 || 256 Searing Ray | 2 | 8 | 18 || 28 Iskenderun's Myst | | | 1 || 1 Drink: Haste | 1 | | || 1 Brilliance | 1 | | || 1 Attraction | 1 | | || 1 Read: Amnesia | 1 | | || 1 Identify | | 3 | 2 || 5 Teleportation | | 1 | || 1 Fear | | 1 | || 1 Noise | | 1 | || 1 Enchant weapon | | 1 | || 1 Enchant armour | | 1 | || 1 Immolation | | 1 | || 1 Butterflies | | 1 | || 1 Armour: Robe | 1 | | 32 || 33 None | 8 | 10 | 1 || 19 Dodge: Dodged | 16 | 16 | 15 || 47 Form: Scroll | 1 | | || 1 Default | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5136 | 4906 | 230 | 455 | 3818 | 7 | 733.7 | Dungeon | 5117 | 4893 | 224 | 450 | 3818 | 6 | 852.8 | Temple | 19 | 13 | 6 | 5 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1194 daAuts D:4: 1103 daAuts D:5: 1094 daAuts D:1: 823 daAuts D:3: 628 daAuts D:6: 273 daAuts Temple: 19 daAuts