Dungeon Crawl Stone Soup version 0.34-a0-1283-gfb7a264d33 (webtiles) character file. Game seed: 8356873636008313217 609 a1ice the Thaumaturge (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Nov 17, 2025. Slain by a gnoll sergeant ... wielding a +2 trident of protection (13 damage) ... on level 5 of the Dungeon. The game lasted 00:03:22 (3981 turns). a1ice the Thaumaturge (Deep Elf Conjurer) Turns: 3981, Time: 00:03:22 Health: -1/36 AC: 4 Str: 7 XL: 7 Next: 19% Magic: 5/23 EV: 10 Int: 28 God: Gold: 205 SH: 0 Dex: 13 Spells: 16/27 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Stardust} rNeg . . . (100%) d - +1 leather armour of Snakes and Ladders {Str+3 Int+3} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.36/turn %: no passive effects @: on stardust cooldown A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 205 gold pieces. Inventory: Armour a - a +1 robe b - an orb of stardust (worn) d - the +1 leather armour of Snakes and Ladders (worn) {Str+3 Int+3} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. Jewellery c - a ring of resist corrosion (worn) Talismans e - an inkwell talisman Wands e - a wand of paralysis (11) Scrolls p - a scroll of poison w - 3 scrolls of enchant weapon i - a scroll of identify t - 3 scrolls of teleportation Potions g - a potion of magic i - 2 potions of invisibility w - 4 potions of heal wounds B - 2 potions of berserk rage d - 2 potions of brilliance {unknown} j - 3 potions of curing {unknown} l - 2 potions of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 10.6 Spellcasting - Level 4.3 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 56% 1d7 6% 1 Frozen Ramparts Ice 28% 1d5 17% 3 Cause Fear Hex 7% N/A 50% 4 Forge Lightning Spire Air/Frge 14% 3d4 50% 4 Ozocubu's Refrigeration Ice 7% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: 3 doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll sergeant is heavily wounded. The gnoll sergeant is knocked back by the mystic blast. A gnoll comes into view. It is wielding a +0 spear. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 trident of protection and wearing a +0 scale mail (heavily wounded, 86% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 club. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll sergeant hits you from afar with a +2 trident of protection! The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll sergeant barely misses you. The searing ray misses the gnoll sergeant. You finish channelling your searing ray. The gnoll shouts! The gnoll sergeant hits you from afar with a +2 trident of protection. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 trident of protection and wearing a +0 scale mail (heavily wounded, 86% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant! The gnoll sergeant is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +2 trident of protection! You die... ...#.....# #.##.##.# #).#.....# #.##.##.# #...###### #.......# ###<# ####.#### #...# #.# #..## #.# ... ###########.# ... ..........#.# ##.# #...j)j.@# ##.# #..†##.### <..# #....) #.# #### ###.j# #.# # #.. #.# # j.. ..# # ### ### # # You could see a gnoll sergeant and a gnoll. Vanquished Creatures Eustachio (D:5) A water moccasin (D:5) A black bear (D:4) 2 bombardier beetles 2 orc wizards (D:5) Robin (D:2) 3 gnolls (D:5) 3 adders A shadow imp (D:4) A dart slug (D:2) 3 ribbon worms 7 endoplasms 10 hobgoblins 4 jackals (D:3) 12 orcs 6 quokkas 6 ball pythons 3 bats (D:1) 3 frilled lizards 10 goblins 2 kobolds 8 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 260 | D:1 | Reached skill level 4 in Spellcasting 260 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 484 | D:1 | Found a faded altar of an unknown god. 1485 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/11 1535 | D:2 | Reached skill level 5 in Spellcasting 1558 | D:2 | Noticed Robin 1586 | D:3 | Learned a level 2 spell: Searing Ray 1642 | D:2 | Killed Robin 2353 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/13 2409 | D:3 | Identified the +1 leather armour of Snakes and Ladders | {Str+3 Int+3} 2477 | D:3 | Reached skill level 6 in Spellcasting 2780 | D:3 | Learned a level 4 spell: Fulminant Prism 2785 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3131 | D:4 | Reached skill level 7 in Spellcasting 3139 | D:4 | Reached XP level 5. HP: 28/28 MP: 12/16 3333 | D:4 | Noticed a black bear 3340 | D:4 | Killed a black bear 3341 | D:4 | Reached skill level 8 in Spellcasting 3577 | D:5 | Entered Level 5 of the Dungeon 3599 | D:5 | Reached XP level 6. HP: 32/32 MP: 11/19 3812 | D:5 | Noticed Eustachio 3836 | D:5 | Killed Eustachio 3837 | D:5 | Reached skill level 9 in Spellcasting 3962 | D:5 | Noticed a water moccasin 3965 | D:5 | Killed a water moccasin 3966 | D:5 | Reached skill level 10 in Spellcasting 3966 | D:5 | Reached XP level 7. HP: 36/36 MP: 17/22 3981 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, shapermc_ecumenical_altar_totnotflames D:2: layout_loops_ring, uniq_robin D:3: layout_basic D:4: cheibrodos_barr_body, layout_cave_pools D:5: layout_loops_cross, minmay_lizard_king, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 7 8 10 | 10.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | | || 1 Melee: Unarmed | 1 | | || 1 Cast: Magic Dart | 88 | 87 | || 175 Searing Ray | 3 | 6 | 3 || 12 Iskenderun's Myst | | | 1 || 1 Drink: Heal wounds | 1 | | || 1 Might | | 1 | || 1 Resistance | | 1 | || 1 Enlightenment | | 1 | || 1 Read: Identify | 3 | | || 3 Teleportation | 1 | | || 1 Fear | 1 | | || 1 Enchant weapon | 1 | | || 1 Revelation | 1 | | || 1 Vulnerability | 1 | | || 1 Poison | 1 | | || 1 Noise | | 1 | || 1 Enchant armour | | 1 | || 1 Amnesia | | 1 | || 1 Blinking | | 1 | || 1 Armour: Robe | 21 | | || 21 Leather armour | | 3 | 4 || 7 Dodge: Dodged | 10 | 2 | 3 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3982 | 3762 | 220 | 116 | 3176 | 5 | 796.4 | Dungeon | 3982 | 3762 | 220 | 116 | 3176 | 5 | 796.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1261 daAuts D:3: 944 daAuts D:2: 833 daAuts D:4: 538 daAuts D:5: 404 daAuts