Dungeon Crawl Stone Soup version 0.34-a0-1283-gfb7a264d33 (webtiles) character file. Game seed: 3285056578299150937 60 a1ice the Magician (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 17, 2025. Slain by Sigmund ... wielding a +5 scythe of venom (15 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (1122 turns). a1ice the Magician (Deep Elf Conjurer) Turns: 1122, Time: 00:00:53 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 82% Magic: 6/12 EV: 11 Int: 24 God: Gold: 54 SH: 0 Dex: 13 Spells: 10/13 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ b - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Missiles c - 5 darts of disjunction Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Jewellery b - a ring of protection from fire (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of noise {unknown} Potions g - 2 potions of magic d - a potion of curing {unknown} f - a potion of haste {unknown} j - a potion of berserk rage {unknown} k - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.8 Spellcasting - Level 4.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 24% 1d1 9% 1 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Diamond Sawblades Frge 3% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A rat comes into view. The rat squeaks loudly. The magic dart hits the rat. You kill the rat! Things that are here: a +1 dagger of venom; 5 stones; a kobold corpse You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - a bubbling yellow potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) l - a scroll labelled HOOMEQ QIALY You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund the Dreaded comes into view. He is wielding a +5 scythe of venom. Found a parchment of Fulminant Prism. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund casts a spell at you. The puff of flame hits you. You resist. Sigmund is nearby! The magic dart hits Sigmund! Sigmund is moderately wounded. Sigmund is nearby! The magic dart hits Sigmund. Sigmund is heavily wounded. The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund says, "I'm your fate." Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +5 scythe of venom and wearing a +0 robe (heavily wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +5 scythe of venom! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ..... #...# ##.........#.. ......####...#### #..<.....###. ......#.........#####..#......... #..†....).......+................ ....##.........######.#########. . #.........# #..########. #.........# #....)...... #.........#######...)...... ##########@.......).......# #.#######.#.##.... @.. .).#....#.. ..... ###...#..... ....... #.#>...##. ........# #.#.#..# . .........# #.#.#.## . .:........# #.#. . ..# You could see Sigmund. Vanquished Creatures Jessica (D:2) A ribbon worm (D:2) 4 endoplasms 3 hobgoblins (D:1) 3 jackals (D:1) 4 quokkas (D:1) 8 ball pythons (D:1) 2 bats 2 frilled lizards 3 goblins A kobold (D:2) 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 131 | D:1 | Reached skill level 4 in Spellcasting 131 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/9 186 | D:1 | Learned a level 2 spell: Searing Ray 732 | D:2 | Noticed Jessica 737 | D:2 | Killed Jessica 738 | D:2 | Reached skill level 5 in Spellcasting 738 | D:2 | Reached XP level 3. HP: 13/19 MP: 6/12 1116 | D:2 | Noticed Sigmund 1122 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms, corexii_corridor_pit, chequers_serial_rivers_marsh D:2: layout_basic, basic_altar, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 62 Searing Ray || 2 Armour: Robe || 14 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1124 | 1038 | 86 | 39 | 856 | 2 | 562.0 | Dungeon | 1124 | 1038 | 86 | 39 | 856 | 2 | 562.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 723 daAuts D:2: 400 daAuts