a1ice Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 11, D:1) a +0 robe (8, -1, D:1) a quokka corpse (skeletalised by now) (8, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 0, D:1) a +0 robe (10, -1, D:1) a bat corpse (skeletalised by now) (14, 1, D:1) a rat skeleton (15, 17, D:1) a +0 dagger (20, -3, D:1) a hobgoblin skeleton (24, -1, D:1) a +0 club a goblin skeleton (32, 25, D:1) a bat corpse (skeletalised by now) (36, 26, D:1) a +0 dagger (37, -9, D:1) a rat skeleton (50, 29, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Alin Xuyr's Armour Shoppe a +0 scale mail (56 gold) a +0 plate armour (252 gold) a +0 ring mail (56 gold) a +3 leather armour of willpower (336 gold) an orb of stardust (168 gold) a +0 ring mail (56 gold) a +0 chain mail (84 gold) the +2 helmet of Yesterday {Snipe, Rampage} (371 gold) Rampage: It bestows one free step when moving towards enemies. It cannot be enchanted further. a +0 cloak of stealth (161 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) a +0 chain mail (84 gold) (0, 0, D:2) a +0 hand axe (1, -31, D:2) a +0 club (2, -51, D:2) 3 poisoned darts (2, -33, D:2) a quokka corpse (skeletalised by now) (3, -24, D:2) a frilled lizard corpse (skeletalised by now) (24, 5, D:2) a +0 club (25, -42, D:2) a +0 club a +0 sling (25, -28, D:2) a jackal corpse (skeletalised by now) (35, -6, D:2) a +0 short sword (39, -20, D:2) a +0 short sword a +0 chain mail (46, -4, D:2) a +0 dagger (49, -17, D:2) a +0 whip Level 3 of the Dungeon (5, -7, D:3) an adder skeleton (8, 7, D:3) an adder skeleton (17, -20, D:3) 4 poisoned darts (25, 20, D:3) a hobgoblin skeleton (26, -13, D:3) a hobgoblin corpse (skeletalised by now) (27, -21, D:3) a +0 long sword (29, -3, D:3) a +0 dagger (33, 6, D:3) a ring of wizardry (38, 8, D:3) 2 flux baubles (39, -16, D:3) a +0 leather armour (40, 5, D:3) a +0 leather armour (51, -12, D:3) a +0 robe Level 4 of the Dungeon [Shop] Nuihelai's Antique Armour Shop a +0 ring mail (112 gold) a +0 leather armour (56 gold) a +0 robe (25 gold) a +0 robe (25 gold) a +0 scale mail (112 gold) a +1 plate armour of cold resistance (840 gold) an orb of mesmerism (336 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) (1, 0, D:4) a jackal corpse (skeletalised by now) (1, 1, D:4) a +0 short sword a kobold corpse (skeletalised by now) (6, -8, D:4) a +0 whip (7, -8, D:4) a +0 spear a +0 giant spiked club (8, -8, D:4) a +0 club a +0 whip (17, -20, D:4) a +0 orcbow (21, -6, D:4) a jackal skeleton (22, -5, D:4) a jackal skeleton (24, 24, D:4) a +0 short sword (31, -13, D:4) a +0 dagger (32, -1, D:4) a black bear corpse (skeletalised by now) (35, 25, D:4) a hound skeleton (39, -12, D:4) a parchment of Ensorcelled Hibernation (41, -11, D:4) a hobgoblin corpse (skeletalised by now) (42, -21, D:4) a +0 scale mail (43, -10, D:4) a +0 dagger a goblin corpse (skeletalised by now) (44, -14, D:4) the felid corpse of Natasha (skeletalised by now) (46, -11, D:4) a +0 ring mail (52, 8, D:4) the felid corpse of Natasha (skeletalised by now) Level 5 of the Dungeon [Shop] Batt's Weapon Shop a +0 rapier (71 gold) a +0 dagger (26 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1040 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +5 shortbow "Hejolarch" {speed, rF+ rN++} (760 gold) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +2 longbow of the Lamprey {drain, rC+ rN++ Int+3} (787 gold) rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 mace (39 gold) 4 atropa-tipped darts (46 gold) a +0 shortbow (39 gold) (1, 7, D:5) a +6 ring of intelligence (7, 5, D:5) a +0 spear (16, 17, D:5) a +0 giant club (21, 18, D:5) 5 poisoned darts (25, 12, D:5) a +0 robe (35, 5, D:5) a +0 flail a gnoll corpse (skeletalised by now) (36, 5, D:5) a +0 club a gnoll corpse (skeletalised by now) (37, 5, D:5) a +0 whip (40, 26, D:5) an adder skeleton (42, 4, D:5) an adder corpse (skeletalised by now) (43, 4, D:5) a +0 club (52, 33, D:5) 4 poisoned darts Level 6 of the Dungeon [Shop] Kixzoc's Magical Supplies the Codex of Ill-omened Minerals (930 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Dimensional Bullseye Hexes/Translocation 4 c - Silence Hexes/Air 5 d - Bombard Conjuration/Earth 6 e - Magnavolt Earth/Air 7 a manual of Earth Magic (1200 gold) the Secrets of Excavation and Momentum (420 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Passwall Earth 3 c - Bombard Conjuration/Earth 6 the Encyclopedia of the Synthetic Mantle (570 gold) Spells Type Level a - Awaken Armour Earth/Forgecraft 4 b - Nazja's Percussive Tempering Forgecraft 5 c - Spellspark Servitor Conjuration/Forgecraft 7 a ring of magical power (unknown) (300 gold) a scroll of identify (30 gold) (0, 0, D:6) a +2 dagger of distortion a +0 robe an orc skeleton (2, -2, D:6) a +0 arbalest a +0 battleaxe a +0 plate armour (11, 1, D:6) a +0 dagger a +0 leather armour an orc skeleton (11, 5, D:6) a +0 hand axe 4 poisoned darts a +0 ring mail (14, -16, D:6) a +0 chain mail (16, -6, D:6) a hound corpse (skeletalised by now) (16, 6, D:6) an adder skeleton (17, 0, D:6) a +0 rapier (25, 13, D:6) a +0 giant club an ogre skeleton (26, 13, D:6) a bullfrog skeleton (29, -16, D:6) the +6 great sword of Mosmy {heavy, Str+8} Str+8: It affects your strength (+8). It cannot be enchanted further. (31, -1, D:6) a +0 broad axe (38, 11, D:6) an electric eel skeleton (44, 4, D:6) a +0 hand axe (47, -17, D:6) an adder corpse (skeletalised by now) (48, -17, D:6) a +0 rapier a +0 leather armour (52, 10, D:6) a bullfrog skeleton (55, -5, D:6) 5 poisoned darts (56, -9, D:6) a +5 mace Level 7 of the Dungeon (0, 0, D:7) a +0 great sword (11, 2, D:7) 6 poisoned darts (20, -32, D:7) the inkwell talisman of Indomitability {rElec Int-5 Stlth+} [inkwell talisman] rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. (26, -39, D:7) a +0 chain mail (29, -38, D:7) a +0 dagger a +0 robe a +0 rapier a +0 leather armour (31, -34, D:7) a +0 short sword (35, -10, D:7) a +0 flail (37, 1, D:7) a steam dragon skeleton (40, 1, D:7) a +0 dagger of holy wrath (45, -43, D:7) a ring of poison resistance (51, -29, D:7) a +0 shortbow a centaur skeleton Level 8 of the Dungeon (6, 7, D:8) a +0 halberd a +0 halberd a +0 spear a +0 ring mail (7, 6, D:8) a +0 club (9, 4, D:8) a +0 flail a gnoll corpse (9, 11, D:8) a +0 whip a gnoll corpse (13, 7, D:8) a +0 club an orc corpse (14, 6, D:8) a +0 dagger an orc corpse (14, 7, D:8) a +0 hand axe (15, 7, D:8) a +0 dagger a +0 robe (16, -2, D:8) an amulet of wildshape (18, -5, D:8) a parchment of Maxwell's Portable Piledriver