Dungeon Crawl Stone Soup version 0.34-a0-1169-gab067d3732 (webtiles) character file. Game seed: 2127619301202964976 164 a1ice the Shooter (level 5, -3/38 HPs) Began as a Coglin Hunter on Nov 13, 2025. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (1547 turns). a1ice the Shooter (Coglin Hunter) Turns: 1547, Time: 00:00:49 Health: -3/38 AC: 3 Str: 12 XL: 5 Next: 45% Magic: 5/5 EV: 11 Int: 8 God: Gold: 139 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Akal} rCold . . . (100%) c - +0 sling {Navbir} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Akal} c - a +0 sling (offhand) {Navbir} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of enchant armour {unknown} e - 3 scrolls of identify {unknown} h - a scroll of teleportation {unknown} m - a scroll of poison {unknown} Potions d - a potion of brilliance {unknown} f - a potion of ambrosia {unknown} j - a potion of lignification {unknown} k - a potion of enlightenment {unknown} l - a potion of curing {unknown} n - a potion of berserk rage {unknown} Skills: - Level 2.0 Fighting + Level 6.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Passage of Golubria Tloc 0% N/A 99% 4 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence D:3 Grinder Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. Terence hits you with a +0 flail! You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence! Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Fire: a) +2 sling {Akal} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +3 scale mail of cold resistance (almost dead, 69% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Akal} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +3 scale mail of cold resistance (almost dead, 69% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.......# #.......# #.......######## #......[.......#### #........##..#..... #........##....#### ####.#.#......##### #@..#.####.### #.. #@###......### #.# #.# ##.......# #.. #.# #.......# #.. ##.# #.......# #.. #..# #.......# #.. #.## #.......###.. #.# #............ #.# ############# #.# #......# You could see Terence. Vanquished Creatures A bombardier beetle (D:2) Ijyb (D:3) Natasha (D:2) An adder (D:2) 4 gnolls (D:2) 2 dart slugs A ribbon worm (D:2) 4 endoplasms 5 hobgoblins 5 ball pythons 4 bats 3 frilled lizards 2 goblins (D:1) 4 kobolds 7 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 249 | D:1 | Reached skill level 4 in Ranged Weapons 249 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 890 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 899 | D:2 | Noticed Natasha 904 | D:2 | Killed Natasha 1026 | D:2 | Reached skill level 5 in Ranged Weapons 1028 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1226 | D:2 | Found a faded altar of an unknown god. 1242 | D:2 | Reached XP level 5. HP: 11/38 MP: 5/5 1494 | D:3 | Noticed Ijyb 1499 | D:3 | Killed Ijyb 1499 | D:3 | Noticed Grinder 1500 | D:3 | Reached skill level 6 in Ranged Weapons 1501 | D:3 | Paralysed by Grinder for 2 turns 1537 | D:3 | Noticed Terence 1547 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic D:2: layout_loops_cross, hellmonk_ecumenical_altar_run_dry, uniq_natasha D:3: layout_loops_ring, nicolae_overflow_hidden_temple, serial_shops, nicolae_shop_rolling_square, shop, shop, nicolae_shop_back_alley_shop, uniq_grinder, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.0 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 120 | 94 || 214 Armour: Leather armour | 5 | 16 || 21 Dodge: Dodged | 4 | 10 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1570 | 1532 | 38 | 128 | 1196 | 3 | 523.3 | Dungeon | 1570 | 1532 | 38 | 128 | 1196 | 3 | 523.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 788 daAuts D:2: 764 daAuts D:3: 17 daAuts