Dungeon Crawl Stone Soup version 0.34-a0-1146-g8bcb7b9790 (webtiles) character file. Game seed: 14759657346614405416 105 a1ice the Magician (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Nov 11, 2025. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:40 (1262 turns). a1ice the Magician (Deep Elf Conjurer) Turns: 1262, Time: 00:00:40 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 54% Magic: 0/13 EV: 5 Int: 25 God: Gold: 95 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Missiles b - a throwing net Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of teleportation {unknown} e - a scroll of enchant armour {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.6 Spellcasting + Level 5.2 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 40% 3d9 4% 2 Freeze Ice 28% 1d5 8% 1 Blink Tloc 14% N/A 12% 2 Lesser Beckoning Tloc 14% N/A 12% 2 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The searing ray misses the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the gnoll. The searing ray hits Terence. Terence is lightly wounded. The gnoll hits you from afar with a +0 spear! The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits Terence. Terence is lightly wounded. The searing ray hits the dart slug! The dart slug is almost dead. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits Terence. Terence is moderately wounded. The searing ray hits the dart slug! You kill the dart slug! (Press . to maintain the ray.) The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. Terence hits you with a +0 short sword. You die... Terence says, "Finally, peace and quiet." .........# #.# ##...##### #.# #...# #.# #.<.# #.# #...# #.# ##### #.# ##. #.# .....########.# ..w....)))@@..# .......######## ....@.. ....j.. ....j## ..... .... ...? You could see Terence. Vanquished Creatures Natasha (D:2) 5 gnolls An adder (D:2) A dart slug (D:2) 4 endoplasms (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 2 goblins 2 kobolds (D:1) 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 49 | D:1 | Found Pigatrau's Vocational Training. 195 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 525 | D:1 | Learned a level 2 spell: Searing Ray 801 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 933 | D:2 | Noticed Natasha 938 | D:2 | Killed Natasha 1018 | D:2 | Reached skill level 5 in Spellcasting 1018 | D:2 | Reached skill level 5 in Conjurations 1244 | D:2 | Noticed Terence 1253 | D:2 | Reached XP level 4. HP: 19/24 MP: 9/13 1262 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring, nicolae_shop_vocational D:2: layout_basic, nicolae_elevator_lobby_plus, uniq_sigmund, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.6 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 51 | || 51 Searing Ray | 1 | 2 || 3 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1265 | 1209 | 56 | 0 | 1085 | 2 | 632.5 | Dungeon | 1265 | 1209 | 56 | 0 | 1085 | 2 | 632.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 899 daAuts D:2: 366 daAuts