Dungeon Crawl Stone Soup version 0.34-a0-1098-g840e72858f (webtiles) character file. Game seed: 16061893270685800287 28 a1ice the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Nov 6, 2025. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 3 of the Dungeon. The game lasted 00:00:36 (1210 turns). a1ice the Conjurer (Deep Elf Conjurer) Turns: 1210, Time: 00:00:36 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 7/9 EV: 11 Int: 22 God: Gold: 64 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: about to teleport A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - 2 scrolls of fear i - a scroll of identify I - a scroll of immolation j - a scroll of noise {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.3 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 16% 1d1 11% 1 Sandblast Erth 8% 2d5 11% 1 Soul Splinter Necr 16% N/A 11% 1 Grave Claw Necr 8% 2d7 16% 2 Vampiric Draining Necr 4% 2d6 32% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc attacks as it pursues you! The orc hits you from afar with a +0 trident. A dart slug and an orc come into view. Found 10 gold pieces. The orc shouts! You hear a shout! x5 As you read the scroll labelled TUKKUI TUNU, it crumbles to dust. You assume a fearsome visage. The orc looks frightened! x2 The dart slug looks frightened! The orc looks frightened! It was a scroll of fear. c -> f - 2 scrolls of fear As you read the scroll labelled SOANGI ZELAEKH, it crumbles to dust. It is a scroll of identify. e -> I - a scroll of immolation; d -> i - a scroll of identify A quokka comes into view. A gnoll comes into view. It is wielding a +0 whip. Found a stone staircase leading up. The orc begs for mercy. The gnoll moves out of view. A kobold comes into view. It is wielding a +0 dagger. Your magical contamination has completely faded away. An orc comes into view. It is wielding a +0 club. The orc shouts! An orc comes into view. It is wielding a +0 falchion. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (71% to hit) You focus your ray upon the quokka. The searing ray hits the quokka. The quokka is moderately wounded. (Press . to maintain the ray.) The quokka bites you. The quokka misses you. An orc priest comes into view. It is wielding a +0 hand axe. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) As you read the scroll labelled KUUG CIGUNNO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You stop channelling your searing ray. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... #..o. .......... ...#.# .o......<.o.....#_ #......... o...#.# #.. $....K .o...#. #.# ..o# .o.... #r# ##o# #...### #@###..#####...... #j#.j..o..$..o.# #o#....j.......# .......#j..#######.o.# ##.#.......# #...# #w........# #...# ###.......# #...# ######### #...# ##### You could see an orc priest, 2 gnolls, 2 orcs and a quokka. Vanquished Creatures 4 endoplasms 7 hobgoblins 2 quokkas (D:1) 3 ball pythons 2 bats (D:1) 3 frilled lizards (D:1) 2 goblins 4 kobolds A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 235 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 326 | D:1 | Learned a level 2 spell: Searing Ray 1188 | D:2 | You fall into a shaft and drop 1 floor! 1191 | D:3 | Found a faded altar of an unknown god. 1210 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_basic D:2: layout_basic D:3: layout_rooms, chequers_ecumenical_altar_simple_redux, serial_shops, shop, minmay_checkerbox Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 52 Searing Ray || 1 Read: Identify || 1 Teleportation || 1 Fear || 1 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1209 | 1195 | 14 | 0 | 1073 | 3 | 403.0 | Dungeon | 1209 | 1195 | 14 | 0 | 1073 | 3 | 403.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 905 daAuts D:2: 282 daAuts D:3: 21 daAuts