Dungeon Crawl Stone Soup version 0.34-a0-1085-g4c144b85d4 (webtiles) character file. Game seed: 6105230495313155646 0 a1ice the Covered (level 1, 15/15 HPs) Began as a Formicid Wanderer on Nov 5, 2025. Got out of the dungeon alive. The game lasted 00:00:53 (34 turns). a1ice the Covered (Formicid Wanderer) Turns: 34, Time: 00:00:54 Health: 15/15 AC: 9 Str: 17 XL: 1 Next: 0% Magic: 2/2 EV: 6 Int: 12 God: Gold: 9 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 chain mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 chain mail (worn) Wands a - a wand of flame (5) Potions c - a potion of curing Skills: + Level 1.1 Fighting + Level 3.2 Armour + Level 1.0 Dodging + Level 1.2 Stealth + Level 1.1 Spellcasting + Level 1.2 Translocations + Level 2.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 6% N/A 88% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, a1ice the Formicid Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 chain mail, a wand of flame (5), a potion of curing; and the following spell memorised: Apportation; and the following spells available to memorise: Volatile Blastmotes. Casting: Apportation (safe; 88% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You open the door. There is an open door here. Found a robe. You now have 9 gold pieces. You sense a monster nearby. A quokka comes into view. A quokka is nearby! A quokka is nearby! There is an open door here. There is a staircase leading out of the dungeon here. Alright, then stay! Unknown command. Unknown command. Unknown command. You can't go down here! Unknown command. Unknown command. Unknown command. You have escaped! ... #### ... . #...# ... .###...##.##.# ..##..... #..# ++++++.#....####.## +....+.#....#....# +....+.#....#.#### +..@.'r#......# +....+........# ++++++.......## { ...[........... ...............# #.#...........#... . ##....#...#.###.. .............. . ......##.....# You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Formicid Wanderer began the quest for the Orb. 0 | D:1 | a1ice set off with the following items: a +0 club, a +0 | chain mail, a wand of flame (5), a potion of curing; and | the following spell memorised: Apportation; and the | following spells available to memorise: Volatile | Blastmotes. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 34 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34 | 29 | 5 | 0 | 16 | 1 | 34.0 | Dungeon | 34 | 29 | 5 | 0 | 16 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 34 daAuts