Dungeon Crawl Stone Soup version 0.34-a0-1080-ga38744c2c0 (webtiles) character file. Game seed: 10326906120364499965 46 a1ice the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Nov 4, 2025. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:35 (957 turns). a1ice the Conjurer (Deep Elf Conjurer) Turns: 957, Time: 00:00:36 Health: -2/19 AC: 1 Str: 4 XL: 3 Next: 44% Magic: 8/11 EV: 11 Int: 24 God: Gold: 49 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration, deformed body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.7 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Armour fits poorly on your strangely shaped body. Message History The magic dart hits the gnoll! You kill the gnoll! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Things that are here: a +0 club; a +0 whip You start resting. Magic restored. You start resting. HP restored. There is a stone staircase leading down here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. The dart slug launches a dart at you. The slug dart hits you. The rat closely misses you. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (79% to hit) You focus your ray upon the rat. The searing ray hits the rat! You kill the rat! The searing ray misses the gnoll. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 halberd. The dart slug launches a dart at you. The slug dart hits you. The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd. The gnoll barely misses you. An endoplasm comes into view. You stop channelling your searing ray. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. You die... #= #... #. #..# # .. #..# ##.# w#...##.... # .#........ ####.#......... ......J..j..... #@# #j# #.. #### You could see 2 gnolls, a dart slug and an endoplasm (wandering). Vanquished Creatures 2 gnolls (D:1) 2 dart slugs (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) 4 kobolds (D:1) 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 876 | D:1 | Reached XP level 3. HP: 3/19 MP: 7/11 876 | D:1 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 953 | D:1 | Learned a level 2 spell: Searing Ray 957 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring, minmay_tree_intersection, hangedman_feature_mirror, st_stairs_9, serial_bayou_ford_a D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 54 Searing Ray || 1 Drink: Mutation || 1 Armour: Robe || 14 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 967 | 944 | 23 | 66 | 769 | 2 | 483.5 | Dungeon | 967 | 944 | 23 | 66 | 769 | 2 | 483.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 962 daAuts D:2: 5 daAuts