Dungeon Crawl Stone Soup version 0.34-a0-1080-ga38744c2c0 (webtiles) character file. Game seed: 17486340690103700147 78 a1ice the Magician (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Nov 4, 2025. Slain by Pargi (1 damage) ... on level 3 of the Dungeon. The game lasted 00:00:51 (1580 turns). a1ice the Magician (Deep Elf Conjurer) Turns: 1580, Time: 00:00:52 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 15% Magic: 5/13 EV: 11 Int: 25 God: Gold: 138 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of brand weapon {unknown} e - a scroll of noise {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of haste {unknown} k - a potion of invisibility {unknown} l - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.2 Spellcasting + Level 5.1 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 9% 1 Summon Small Mammal Summ 24% N/A 9% 1 Blink Tloc 12% N/A 12% 2 Jinxbite Hex 12% 2d2 12% 2 Gloom Hex/Necr 12% N/A 24% 3 Sigil of Binding Hex 6% N/A 24% 3 Summon Ice Beast Ice/Summ 6% N/A 24% 3 Swiftness Air 6% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dispel Undead Necr 6% 3d8 63% 4 Alistair's Intoxication Alch 4% N/A 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Annotations: D:3 Pargi Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An adder comes into view. The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (lightly wounded, 76% to hit) You focus your ray upon Pargi. The searing ray hits Pargi. Pargi is moderately wounded. (Press . to maintain the ray.) The searing ray hits Pargi. Pargi is moderately wounded. Pargi closely misses you. Pargi claws you. Pargi misses you. The searing ray hits Pargi. Pargi is heavily wounded. Pargi bites you but does no damage. Pargi claws you but does no damage. Pargi closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (heavily wounded, 76% to hit) You focus your ray upon Pargi. The searing ray misses Pargi. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) Pargi bites you. Pargi misses you. Pargi claws you. The searing ray misses Pargi. The adder bites you. The adder closely misses you. Pargi bites you. Pargi claws you but does no damage. Pargi claws you. * * * LOW HITPOINT WARNING * * * The searing ray hits Pargi. Pargi is heavily wounded. The adder closely misses you. Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi claws you. You die... ##.†........^^... .... ##.....>.............. #..............#..... . #........[.#.#.#....... #............#.#... .# #.^........#....###..# ##.........#........# ##......#.#....S..## ##.#.###.##..@T..# #...# #.##...#....# ##..###......# ..... #.......#....)..... #.....###...####....:.. ###..........# ....... ......###...# #.... . #...... ###.# #... ....... ### ### You could see Pargi and an adder. Vanquished Creatures A jelly (D:2) An adder (D:2) A clockroach zombie (D:2) A ribbon worm (D:3) 4 endoplasms 6 hobgoblins 3 jackals (D:1) A quokka (D:1) 5 ball pythons (D:2) 2 bats 2 frilled lizards (D:2) A goblin (D:2) 5 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 168 | D:1 | Reached XP level 2. HP: 10/15 MP: 1/8 172 | D:1 | Learned a level 2 spell: Searing Ray 249 | D:1 | Found Maidu's General Store. 522 | D:1 | Found a faded altar of an unknown god. 1020 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1347 | D:2 | Reached skill level 5 in Spellcasting 1347 | D:2 | Reached skill level 5 in Conjurations 1347 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/13 1568 | D:3 | Noticed Pargi 1580 | D:3 | HP: 1/24 [Pargi (6)] 1580 | D:3 | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, chequers_ecumenical_altar_twisty, serial_shops, shop D:2: layout_loops_ring, serial_undead, serial_undead_b, serial_undead_b, serial_undead_b, minmay_heptomino_l4 D:3: layout_rooms, tso_metal_star, mainiacjoe_overflow_small_starburst, grunt_qazlal_sundering, uniq_pargi Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 60 | 14 || 74 Searing Ray | 1 | 2 || 3 Armour: Robe | 12 | 11 || 23 Dodge: Dodged | 18 | 6 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1579 | 1556 | 23 | 0 | 1372 | 3 | 526.3 | Dungeon | 1579 | 1556 | 23 | 0 | 1372 | 3 | 526.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 741 daAuts D:1: 692 daAuts D:3: 145 daAuts