Dungeon Crawl Stone Soup version 0.34-a0-1073-g3b4e6100cc (webtiles) character file. Game seed: 12602576958581096736 918 a1ice the Thaumaturge (level 7, -4/36 HPs) Began as a Deep Elf Conjurer on Nov 3, 2025. Was an Initiate of Sif Muna. Slain by an orc warrior ... wielding a +0 scimitar (11 damage) ... on level 6 of the Dungeon. The game lasted 00:03:41 (4274 turns). a1ice the Thaumaturge (Deep Elf Conjurer) Turns: 4274, Time: 00:03:42 Health: -4/36 AC: 4 Str: 2 XL: 7 Next: 83% Magic: 13/22 EV: 11 Int: 25 God: Sif Muna [......] Gold: 286 SH: 0 Dex: 13 Spells: 14/25 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) b - +1 cloak {Will+} rCorr + (50%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of Fouhe {rPois rF+ rC+ rCorr Str-2} HPRegen 0.26/turn (no ring) MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 286 gold pieces. Inventory: Missiles c - a throwing net g - 2 darts of disjunction Armour a - a +0 robe (worn) b - a +1 cloak of willpower (worn) Jewellery d - a ring of positive energy e - an amulet of guardian spirit f - the ring of Fouhe (worn) {rPois rF+ rC+ rCorr Str-2} (You acquired it on level 4 of the Dungeon) [ring of protection from cold] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Wands f - a wand of mindburst (9) Scrolls i - a scroll of identify f - a scroll of fear c - a scroll of enchant armour {unknown} e - a scroll of vulnerability {unknown} t - 2 scrolls of teleportation Potions g - a potion of magic d - a potion of berserk rage {unknown} f - a potion of brilliance {unknown} l - a potion of lignification {unknown} n - a potion of enlightenment {unknown} o - 3 potions of curing {unknown} p - 3 potions of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 9.9 Spellcasting + Level 7.1 Conjurations + Level 1.2 Invocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 12% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 60% 3-6/arc 1% 2 Jinxbite Hex 24% 2d2 8% 2 Gloom Hex/Necr 24% N/A 16% 3 Vampiric Draining Necr 12% 2d6 16% 3 Forge Blazeheart Golem Fire/Frge 12% N/A 45% 4 Leda's Liquefaction Alch/Erth 6% N/A 45% 4 Vhi's Electric Charge Tloc/Air 24% N/A 45% 4 Lee's Rapid Deconstruct Erth 6% 3d6* 80% 5 Nazja's Percussive Temp Frge 6% 4d5 80% 5 Permafrost Eruption Ice/Erth 6% 2x4d2 100% 6 Splinterfrost Shell Ice/Frge 6% 6d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Okawaru Ru Sif Muna Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:4 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (lightly wounded, 81% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is moderately wounded. (Press . to maintain the ray.) The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. The searing ray hits the orc warrior! The orc warrior is heavily wounded. An iguana comes into view. The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits the orc priest. The orc priest is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (severely wounded, 81% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. (Press . to maintain the ray.) The orc warrior hits you with a +0 scimitar. The searing ray hits the orc warrior. The orc warrior is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc warrior hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior but does no damage. The orc warrior is almost dead. The orc priest looks encouraged for a moment. The orc warrior hits you with a +0 scimitar! You die... ..# ### #.# .. #.# # ..#.# #. .#.## .. .o. ..#.#.#.# ......o@# .##.#.#.# # #.# #.# #.# ... ... ... You could see an orc warrior and an orc priest. Vanquished Creatures Duvessa (D:4) A black bear (D:4) An ogre (D:3) 2 phantoms (D:5) A scorpion (D:5) Dowan (D:4) A jelly (D:5) An orc priest (D:3) 2 clockroaches (D:4) 4 iguanas An orc wizard (D:3) 6 adders 3 gnolls (D:2) 4 dart slugs 2 ribbon worms (D:3) 5 orcs 6 endoplasms 6 hobgoblins 4 jackals (D:2) A quokka (D:1) 7 ball pythons 4 bats 5 frilled lizards 5 goblins 8 kobolds 7 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 306 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 770 | D:2 | Reached skill level 4 in Spellcasting 784 | D:2 | Reached XP level 3. HP: 14/19 MP: 2/10 838 | D:1 | Learned a level 2 spell: Searing Ray 1016 | D:2 | Reached skill level 5 in Conjurations 1208 | D:2 | Reached skill level 5 in Spellcasting 1577 | D:3 | Noticed an ogre 1582 | D:3 | Killed an ogre 1583 | D:3 | Reached skill level 6 in Spellcasting 1583 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/14 1583 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/15 1825 | D:3 | Found a faded altar of an unknown god. 2225 | D:4 | Identified a scroll of acquirement 2274 | D:4 | Reached skill level 7 in Spellcasting 2292 | D:3 | Acquired the ring of Fouhe {rPois rF+ rC+ rCorr Str-2} 2409 | D:4 | Reached XP level 6. HP: 21/32 MP: 14/18 2635 | D:4 | Noticed Duvessa 2636 | D:4 | Noticed Dowan 2653 | D:4 | Killed Duvessa 2654 | D:4 | Reached skill level 8 in Spellcasting 2655 | D:4 | Killed Dowan 3026 | D:4 | Reached XP level 7. HP: 36/36 MP: 17/20 3075 | D:4 | Found Gyingetogi's Information Kiosk. 3364 | D:5 | Entered Level 5 of the Dungeon 3392 | D:5 | Found a statue of an orb of winter. 3393 | D:5 | Found a staircase to the Ecumenical Temple. 3394 | D:5 | Found a statue of an orb of winter. 3405 | D:5 | Reached skill level 9 in Spellcasting 3416 | Temple | Entered the Ecumenical Temple 3499 | Temple | Became a worshipper of Sif Muna the Loreminder 3671 | D:5 | Learned a level 4 spell: Fulminant Prism 3676 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4141 | D:5 | Reached skill level 1 in Invocations 4274 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic D:2: layout_basic, serial_bayou_pond_d D:3: cheibrodos_old_hovel, layout_basic, basic_ecumenical_altar D:4: black_bear_nest_2, layout_gridville, nicolae_shop_information_kiosk, minivault_24, uniq_duvessa D:5: layout_loops_ring, minmay_temple_entry_glass D:6: layout_basic, nicolae_ossuary_entry_ruins, serial_demonic, serial_demonic_d, serial_demonic_b, serial_demonic_c, serial_demonic_c, serial_demonic_c, serial_demonic_a, serial_demonic_b, serial_demonic_b, small_statue_intersection Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 6 7 8 9 | 9.9 Conjurations | 5 6 7 | 7.1 Invocations | 1 | 1.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 73 | 70 | 61 || 204 Searing Ray | 1 | 10 | 8 || 19 Read: Identify | | 1 | || 1 Fear | | 1 | || 1 Noise | | 1 | || 1 Enchant weapon | | 1 | || 1 Revelation | | 1 | || 1 Acquirement | | 1 | || 1 Amnesia | | 1 | || 1 Poison | | 1 | || 1 Armour: Robe | 5 | 16 | 21 || 42 Dodge: Dodged | 6 | 14 | 7 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4277 | 4005 | 272 | 80 | 3386 | 7 | 611.0 | Dungeon | 4122 | 3999 | 123 | 80 | 3386 | 6 | 687.0 | Temple | 155 | 6 | 149 | 0 | 0 | 1 | 155.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1149 daAuts D:3: 786 daAuts D:1: 777 daAuts D:5: 745 daAuts D:2: 652 daAuts Temple: 155 daAuts D:6: 9 daAuts