Dungeon Crawl Stone Soup version 0.34-a0-1065-gdcfe8ede59 (webtiles) character file. Game seed: 6931897340024782484 102 a1ice the Magician (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Nov 2, 2025. Slain by a river rat (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:43 (1879 turns). a1ice the Magician (Deep Elf Conjurer) Turns: 1879, Time: 00:01:44 Health: 0/24 AC: 0 Str: 4 XL: 4 Next: 50% Magic: 3/17 EV: 18 Int: 25 God: Gold: 95 SH: 0 Dex: 13 Spells: 11/14 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg + . . (50%) a - melded +1 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.30/turn b - inkwell talisman of the Thistle {Fly rN+} %: no passive effects @: scroll-form, flying, studying Axes A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Armour a - a +1 robe (melded) e - a +2 cloak Magical Staves d - a staff of alchemy Talismans b - the inkwell talisman of the Thistle (worn) {Fly rN+} (You found it on level 1 of the Dungeon) [inkwell talisman] Fly: It grants you flight. rN+: It protects you from negative energy. c - the rimehorn talisman of Jigsaw {Fly rPois rF+ Dex+2} (You found it on level 1 of the Dungeon) [rimehorn talisman] Fly: It grants you flight. rPois: It protects you from poison. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Scrolls f - a scroll of fear t - 2 scrolls of teleportation Potions g - 2 potions of magic h - 3 potions of haste f - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.6 Spellcasting + Level 5.2(5.7) Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 10% 2 Sigil of Binding Hex 9% N/A 19% 3 Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Martyr's Knell Necr/Summ 9% N/A 54% 4 Olgreb's Toxic Radiance Alch 9% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a rat (wandering, hasn't noticed you, 81% to hit) You focus your ray upon the rat. The searing ray misses the rat. (Press . to maintain the ray.) The searing ray misses the rat. The searing ray hits the rat. The rat is heavily wounded. The searing ray hits the rat! You kill the rat! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (81% to hit) You focus your ray upon the rat. The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) The searing ray misses the river rat. The river rat misses you. The searing ray hits the river rat. The river rat is moderately wounded. The river rat misses you. The searing ray misses the river rat. You finish channelling your searing ray. The river rat bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (moderately wounded, 78% to hit) You focus your ray upon the river rat. The searing ray hits the river rat but does no damage. The river rat is moderately wounded. (Press . to maintain the ray.) The river rat completely misses you. The searing ray hits the river rat. The river rat is almost dead. The river rat bites you. You die... .. #. #. ##. ### .. ##~~### #. ~~~~~~+ ##.#r~~~~~+ #..;## ## .. #.#..####.###..# #.# # ##......)[...# #.# ###.))......# #.# ##.)####### #.# ##)# #.# #.# #.# #.# #.# ######.# #.# You could see a river rat. Vanquished Creatures Robin (D:3) 5 adders (D:2) A dart slug (D:2) 6 endoplasms 7 hobgoblins 2 jackals (D:2) 4 ball pythons 3 bats 2 frilled lizards (D:1) 14 goblins 7 kobolds 3 quokkas 5 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 240 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 278 | D:1 | Identified the rimehorn talisman of Jigsaw {Fly rPois rF+ | Dex+2} 288 | D:1 | Identified the inkwell talisman of the Thistle {Fly rN+} 876 | D:2 | Learned a level 2 spell: Searing Ray 1070 | D:2 | Reached XP level 3. HP: 19/19 MP: 11/14 1203 | D:2 | Reached skill level 5 in Conjurations 1213 | D:2 | Reached skill level 5 in Spellcasting 1256 | D:2 | Reached XP level 4. HP: 24/24 MP: 14/17 1846 | D:3 | Noticed Robin 1858 | D:3 | Killed Robin 1879 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_ring, minivault_26 D:2: layout_basic D:3: layout_loops_ring, serial_shops, shop, gup_sewer_entry_bowl, grunt_decor_mini_mirrors, kennysheep_small_spiral, minmay_ogre_servants, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.6 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | 13 || 85 Searing Ray | | 5 || 5 Read: Identify | | 1 || 1 Teleportation | | 1 || 1 Fear | | 1 || 1 Enchant armour | | 1 || 1 Torment | | 1 || 1 Fog | | 1 || 1 Vulnerability | | 1 || 1 Poison | | 1 || 1 Armour: None | 3 | 9 || 12 Robe | 1 | || 1 Dodge: Dodged | 12 | 8 || 20 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1878 | 1763 | 115 | 34 | 1489 | 3 | 626.0 | Dungeon | 1878 | 1763 | 115 | 34 | 1489 | 3 | 626.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 889 daAuts D:1: 809 daAuts D:3: 179 daAuts