Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 15934802595357468057 7 a1ice the Shooter (level 2, 0/22 HPs) Began as a Coglin Hunter on Oct 30, 2025. Slain by a gnoll bouda ... wielding a +0 club (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:16 (286 turns). a1ice the Shooter (Coglin Hunter) Turns: 286, Time: 00:00:16 Health: 0/22 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 29 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . (100%) a - +2 sling {Lisbeth} rCold + + . (33%) c - +0 sling {Jaspreet} rNeg . . . (100%) d - +1 robe of Hide-and-Seek {rC++ SInv} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: weakened, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Lisbeth} c - a +0 sling (offhand) {Jaspreet} Armour b - a +0 leather armour d - the +1 robe of Hide-and-Seek (worn) {rC++ SInv} (You found it on level 2 of the Dungeon) rC++: It greatly protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. Scrolls s - a scroll of butterflies c - a scroll of enchant weapon {unknown} Potions d - 2 potions of moonshine {unknown} Skills: - Level 2.0 Fighting + Level 4.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 41% 1 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda hits you with a +0 club! The gnoll bouda hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: c) +0 sling {Jaspreet} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (almost dead, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is almost dead. You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is almost dead. The gnoll bouda mumbles some strange prayers to its god. The gnoll bouda is healed somewhat. Fire: c) +0 sling {Jaspreet} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll bouda. The sling bullet completely misses the quokka. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda barely misses you. Fire: c) +0 sling {Jaspreet} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (almost dead, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll bouda. The sling bullet hits the quokka! You kill the quokka! You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is almost dead. The gnoll bouda hits you with a +0 club! You die... #. #... #. ... # # #....#. ). #.#...#.## #...#..#.# #.......#. #..j.....# #.@#.##### #........### ##.......#..# ##.^..#..#.### #...#...#.### ##......#....# #..######..#......###.# #........##..#.....### #######...#.....#.#.#### You could see a gnoll bouda. Vanquished Creatures 2 quokkas (D:2) A frilled lizard (D:2) 3 goblins (D:2) A kobold (D:1) 3 rats 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 204 | D:1 | You fall into a shaft and drop 1 floor! 212 | D:2 | Identified the +1 robe of Hide-and-Seek {rC++ SInv} 272 | D:2 | Noticed a gnoll bouda 275 | D:2 | Reached skill level 4 in Ranged Weapons 275 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 286 | D:2 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: layout_basic, minmay_increasing_density Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.0 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 52 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 290 | 290 | 0 | 0 | 230 | 2 | 145.0 | Dungeon | 290 | 290 | 0 | 0 | 230 | 2 | 145.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 205 daAuts D:2: 85 daAuts