Dungeon Crawl Stone Soup version 0.34-a0-1026-g5afa24a926 (webtiles) character file. Game seed: 9456528083067952812 1825 a1ice the Thaumaturge (level 8, -6/41 HPs) Began as a Deep Elf Conjurer on Oct 27, 2025. Was a Believer of Vehumet. Engulfed by a steam dragon's steam (9 damage) ... on level 7 of the Dungeon. The game lasted 00:06:30 (4879 turns). a1ice the Thaumaturge (Deep Elf Conjurer) Turns: 4879, Time: 00:06:30 Health: -6/41 AC: 0 Str: 4 XL: 8 Next: 86% Magic: 17/30 EV: 18 Int: 32 God: Vehumet [**....] Gold: 264 SH: 0 Dex: 13 Spells: 20/31 levels left rFire . . . (100%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of protection from fire HPRegen 0.26/turn f - +6 ring of intelligence MPRegen 0.44/turn c - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration, (iridescent scales 2) a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You were a walking scroll. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 306 gold pieces. You spent 42 gold pieces at shops. Inventory: Armour a - a +0 robe (melded) d - a +1 cloak Jewellery b - a +6 ring of strength e - a ring of protection from fire (worn) f - a +6 ring of intelligence (worn) Talismans c - an inkwell talisman (worn) Wands f - a wand of mindburst (18) b - a wand of acid (8) p - a wand of polymorph (7) Scrolls f - a scroll of fear x - 2 scrolls of amnesia N - 5 scrolls of noise b - a scroll of blinking t - a scroll of teleportation S - a scroll of silence Potions g - a potion of magic L - 2 potions of lignification w - 2 potions of heal wounds d - a potion of invisibility {unknown} l - a potion of haste {unknown} b - 4 potions of brilliance c - 4 potions of curing f - a potion of ambrosia {unknown} M - a potion of mutation p - a potion of moonshine {unknown} s - a potion of might {unknown} t - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 12.3 Spellcasting + Level 8.5(9.0) Conjurations + Level 1.1(1.6) Fire Magic You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 3% 4 d - Iskenderun's Mystic Conj/Tloc 50% 2d11 (+2d63% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 41% N/A 1% 3 Freeze Ice 88% 1d9 1% 1 Sandblast Erth 44% 2d11 1% 1 Slow Hex 88% N/A 1% 1 Soul Splinter Necr 88% N/A 1% 1 Summon Small Mammal Summ 88% N/A 1% 1 Construct Spike Launche Frge 44% 2d4 3% 2 Gloom Hex/Necr 44% N/A 6% 3 Animate Dead Necr 22% N/A 19% 4 Forge Lightning Spire Air/Frge 22% 3d5 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Fedhas Okawaru Qazlal Vehumet Shops: D:3 * D:4 = Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. (You are mostly covered in iridescent scales. (AC +4)) Message History You focus your ray upon the steam dragon. The searing ray hits the steam dragon! The steam dragon is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (moderately wounded, 83% to hit) You focus your ray upon the steam dragon. The searing ray hits the steam dragon. The steam dragon is moderately wounded. (Press . to maintain the ray.) The steam dragon breathes steam at you. The ball of steam hits you! You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (moderately wounded, catching its breath, 83% to hit) You focus your ray upon the steam dragon. The searing ray misses the steam dragon. (Press . to maintain the ray.) The searing ray hits the steam dragon but does no damage. The steam dragon is moderately wounded. The searing ray hits the steam dragon but does no damage. The steam dragon is moderately wounded. The steam dragon breathes steam at you. The ball of steam hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the steam dragon. The steam dragon is moderately wounded. The steam dragon is knocked back by the mystic blast. You stop channelling your searing ray. You are engulfed in a cloud of scalding steam. You die... *,*,,,,,,,** *,,..>(..,,* *,*..,..,.*** ** *,,....,..,,**** .* *,*.#.#.#.*,,,,* .* *,,D......,,,,,* .* **,§§.....,,,,,* .###################..?....,,,,,* ..........<...§§;.D†.......,,,,,* #......#############.......,,,,,* .............)...##*.....##*,**** ........########..######## *,* ........# #.....##...# *,* ........# #####.###.[[...# *,* ........###PP.......##..<# *,* ........##PPPPP..≈.§.#...# *,* ........##.P_....._§.#...# *,* You could see a steam dragon (catching breath). Vanquished Creatures Grinder (D:5) 2 water moccasins 2 ice beasts (D:6) A black bear (D:4) A sky beast (D:7) A phantom (D:6) 3 scorpions 5 wights (D:7) 3 bombardier beetles 7 hounds A jelly (D:6) A sleepcap (D:7) An iguana (D:6) A clockroach (D:6) 4 adders 3 ufetubi 2 ribbon worms (D:3) 5 dart slugs 9 orcs 9 endoplasms 6 hobgoblins 3 jackals (D:2) 2 quokkas 9 ball pythons 16 bats 7 goblins 6 kobolds 4 rats 115 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 157 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 397 | D:1 | Reached skill level 4 in Spellcasting 557 | D:1 | You fall into a shaft and drop 1 floor! 578 | D:2 | Learned a level 2 spell: Searing Ray 635 | D:2 | Found a radiant altar of Vehumet. 654 | D:2 | Became a worshipper of Vehumet 654 | D:2 | Offered knowledge of Poisonous Vapours by Vehumet. 727 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1373 | D:3 | Found Per Miga's Antique Potions. 1422 | D:3 | Reached skill level 5 in Conjurations 1471 | D:3 | Reached * piety under Vehumet 1472 | D:3 | Reached skill level 5 in Spellcasting 1472 | D:3 | Reached XP level 4. HP: 24/24 MP: 13/17 1481 | D:3 | Learned a level 4 spell: Fulminant Prism 1486 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1488 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1498 | D:3 | Bought a murky sapphire potion for 21 gold pieces 1498 | D:3 | Bought a murky sapphire potion for 21 gold pieces 2205 | D:4 | Noticed a black bear 2211 | D:4 | Killed a black bear 2212 | D:4 | Reached skill level 6 in Spellcasting 2212 | D:4 | Reached XP level 5. HP: 28/28 MP: 12/20 2221 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [hidden potential] 2368 | D:4 | Found Caishroq's Jewellery Shop. 2448 | D:4 | Reached skill level 7 in Spellcasting 2513 | D:4 | Found a statue of an orb of winter. 2515 | D:4 | Found a statue of an orb of winter. 2516 | D:4 | Found a staircase to the Ecumenical Temple. 2649 | D:4 | Reached XP level 6. HP: 32/32 MP: 17/22 2811 | D:4 | Reached ** piety under Vehumet 3088 | D:5 | Entered Level 5 of the Dungeon 3091 | D:5 | Offered knowledge of Scorch by Vehumet. 3111 | D:5 | Found an iron altar of Okawaru. 3228 | D:5 | Noticed a water moccasin 3234 | D:5 | Killed a water moccasin 3235 | D:5 | Reached skill level 8 in Spellcasting 3255 | D:5 | Gained mutation: You are mostly covered in iridescent | scales. (AC +4) [hidden potential] 3255 | D:5 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 3285 | D:5 | Noticed Grinder 3309 | D:5 | Paralysed by Grinder for 4 turns 3317 | D:5 | HP: 1/32 [Grinder (5)] 3322 | D:5 | Killed Grinder 3323 | D:5 | Reached skill level 9 in Spellcasting 3323 | D:5 | Reached XP level 7. HP: 34/36 MP: 19/21 3797 | D:6 | Reached skill level 10 in Spellcasting 3839 | D:6 | Reached XP level 8. HP: 41/41 MP: 16/28 4281 | D:6 | Reached skill level 11 in Spellcasting 4559 | D:7 | Offered knowledge of Mephitic Cloud by Vehumet. 4586 | D:7 | Reached skill level 12 in Spellcasting 4732 | D:7 | Found a stormy altar of Qazlal. 4735 | D:7 | Found a blossoming altar of Fedhas. 4848 | D:7 | Reached skill level 1 in Fire Magic 4879 | D:7 | Engulfed by a steam dragon's steam Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_rooms, basic_altar, chequers_serial_rivers_room_b D:3: minmay_spotlight, layout_loops_cross, nicolae_shop_antique_consumables, minmay_fractal_squares_diagonal_5 D:4: layout_basic, temple_doors_cd, serial_shops, nicolae_shop_getting_attention, nicolae_concentric_dashed_squares_wild, roderic_batcave D:5: layout_rooms, mainiacjoe_overflow_cross_hatched, uniq_grinder D:6: layout_basic D:7: layout_rooms, grunt_temple_overflow_forces_of_nature, st_stairs_4, uniq_prince_ribbit1, uniq_crazy_yiuf_cottage, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 9 10 12 | 12.3 Conjurations | 5 6 7 8 | 8.5 Fire Magic | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 9 | || 9 Melee: Unarmed | | 9 | || 9 Cast: Magic Dart | 73 | 90 | 39 || 202 Searing Ray | | 11 | 33 || 44 Iskenderun's Myst | | | 1 || 1 Drink: Heal wounds | | 2 | || 2 Mutation | | 1 | || 1 Lignification | | 1 | || 1 Read: Identify | | | 3 || 3 Teleportation | | | 1 || 1 Fear | | | 1 || 1 Enchant weapon | | | 1 || 1 Enchant armour | | | 1 || 1 Blinking | | | 1 || 1 Revelation | | | 1 || 1 Silence | | | 1 || 1 Amnesia | | | 1 || 1 Stab: Confused | | 1 | || 1 Armour: None | | 10 | 12 || 22 Dodge: Dodged | 3 | 29 | 17 || 49 Form: Scroll | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4878 | 4610 | 268 | 261 | 3690 | 7 | 696.9 | Dungeon | 4878 | 4610 | 268 | 261 | 3690 | 7 | 696.9 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 981 daAuts D:6: 904 daAuts D:3: 801 daAuts D:1: 799 daAuts D:5: 638 daAuts D:2: 507 daAuts D:7: 245 daAuts