a1ice Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 15, D:1) a +0 spear (2, 2, D:1) a +0 short sword 2 stones (2, 3, D:1) a hobgoblin corpse (skeletalised by now) (9, 23, D:1) a +0 dagger (11, -3, D:1) a +0 club (11, 9, D:1) a +0 dagger (35, 30, D:1) a rat skeleton (36, 30, D:1) a hobgoblin skeleton (37, 16, D:1) a ball python skeleton (38, 17, D:1) a +0 club a jackal skeleton (43, 37, D:1) a +0 dagger (44, 51, D:1) a +0 sling (45, 35, D:1) a bat skeleton (51, 44, D:1) a ball python corpse (skeletalised by now) (55, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 rapier (11, 12, D:2) an adder corpse (18, 6, D:2) a +0 ring mail (18, 35, D:2) a +0 ring mail (19, 14, D:2) a rat skeleton (22, 2, D:2) a staff of cold (22, 5, D:2) a +0 ring mail (22, 20, D:2) a rat corpse (skeletalised by now) (26, 24, D:2) a +0 short sword (33, 32, D:2) a +0 dagger 5 stones a +0 robe (38, 6, D:2) a hobgoblin corpse (skeletalised by now) (41, 1, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a parchment of Maxwell's Portable Piledriver (0, 9, D:3) a +0 ring mail (1, 0, D:3) a +0 short sword 4 poisoned darts (7, -4, D:3) a +3 hand axe of venom a +0 ring mail