a1ice Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -3, D:1) a +0 robe (4, -31, D:1) a +0 spear (6, -3, D:1) a rat corpse (skeletalised by now) (7, -2, D:1) a +0 short sword (12, -33, D:1) a hobgoblin skeleton (12, -17, D:1) a +0 scale mail (13, -22, D:1) a parchment of Summon Ice Beast (13, -19, D:1) a +0 club (14, -15, D:1) a +0 dagger (16, -39, D:1) a +0 club a goblin skeleton a ball python skeleton (16, -35, D:1) a +0 dagger (27, 0, D:1) a +0 robe (33, -13, D:1) a +0 club a goblin skeleton (34, -13, D:1) a +0 dagger (45, -35, D:1) a +0 club (48, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -2, D:2) a bat corpse (skeletalised by now) (3, -3, D:2) a +0 whip 5 stones an adder corpse (skeletalised by now) (5, -29, D:2) 6 poisoned darts (11, -26, D:2) a +0 dagger (11, -25, D:2) a frilled lizard skeleton (13, -1, D:2) a parchment of Grave Claw (14, -20, D:2) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (14, -19, D:2) a +0 short sword (15, -19, D:2) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (17, -25, D:2) a +0 hand axe (17, -4, D:2) a rat corpse (skeletalised by now) (21, 9, D:2) a +0 dagger (22, 8, D:2) a +0 dagger a +0 sling a goblin skeleton (24, -7, D:2) a +0 short sword (27, -29, D:2) a +0 chain mail (28, 21, D:2) a +0 short sword (30, -28, D:2) a +0 club 2 stones (30, -15, D:2) a +0 helmet (30, 6, D:2) a +0 dagger (32, -25, D:2) a ring of see invisible (32, -16, D:2) a frilled lizard corpse (skeletalised by now) (36, -29, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 11, D:2) a +0 club a stone a kobold skeleton (43, -16, D:2) a +0 ring mail (46, -20, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (16, 38, D:3) a frilled lizard corpse (skeletalised by now) (19, 16, D:3) a hobgoblin corpse (skeletalised by now) (25, 29, D:3) a +0 dagger a stone a kobold skeleton (31, 22, D:3) a bat skeleton (38, 2, D:3) a parchment of Call Canine Familiar (41, 5, D:3) a +0 hand axe a +0 hand axe an adder skeleton a frilled lizard skeleton (45, -6, D:3) a frilled lizard corpse (skeletalised by now) (47, 2, D:3) a +0 robe (48, 33, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (4, -11, D:4) a quokka corpse (skeletalised by now) (4, 3, D:4) a +0 hand axe (5, 15, D:4) a +0 plate armour (10, 32, D:4) an adder skeleton (13, 7, D:4) an orb of mesmerism (47, 12, D:4) a +0 dagger a goblin skeleton (52, -10, D:4) a +0 mace a +0 ring mail a +0 hand axe a +0 hand axe a +0 hand axe a +0 chain mail an orc skeleton an orc skeleton (53, -10, D:4) a +3 dagger a +0 robe an orc skeleton Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 dagger "Kuuph" {heavy, Fly rF+ rC+ Str-4} (6330 gold) Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. Str-4: It affects your strength (-4). the hive talisman of the Great Game {rN+ Will++ Str-2} (11370 gold) [hive talisman] rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Str-2: It affects your strength (-2). the +4 sling of Elliliaplu {heavy, +Blink Int+2} (4090 gold) +Blink: It lets you blink. Int+2: It affects your intelligence (+2). the ring "Toira" {Str-5 Int+6 Slay-3 SInv Stlth+} (3600 gold) [ring of intelligence] Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the ring "Jacouk" {rC+ rN+ SInv} (3320 gold) [ring of see invisible] rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. the +2 whip "Ninwoesi" {spect, Will+ Stlth+} (3160 gold) Will+: It increases your willpower. Stlth+: It makes you more stealthy. the +1 sling of Wucloagam {antimagic, +Blink rC++ Dex+3 Stlth-} (4590 gold) +Blink: It lets you blink. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. the alchemy staff "Dazicvof" {rPois Int+6 Alch} (4460 gold) [staff of alchemy] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Alch: It increases the power of your Alchemy spells. the +1 spear of the Reaper {venom, rPois Str+3} (2610 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). the +11 spear of Dob Giar {venom, rC+ rN+} (7680 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. the quill talisman of the Forgotten Spirits {rElec Dex+3 Stlth+} (4300 gold) [quill talisman] rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the scarf of Teba Taa {Harm, Will+} (1960 gold) Will+: It increases your willpower. the orb "Jegupt" {Guile, +Inv rCorr Int-4 Slay-4} (700 gold) +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). the +1 cloak of Hepliaklqana, Gnashing {Rampage Str+2} (2070 gold) Rampage: It bestows one free step when moving towards enemies. Str+2: It affects your strength (+2). the +1 ring mail "Uczer" {rF+ rN+ Dex-5 Stlth+} (1950 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. the air staff "Ronufous" {rElec rC+ Air} (3900 gold) [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. Air: It increases the power of your Air spells. the necromancy staff of the Arctic Tern {*Slow rN+ Will+++ Necro} (5440 gold) [staff of necromancy] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Necro: It increases the power of your Necromancy spells. the +2 robe of Gluttony {Rampage Regen+} (1790 gold) Rampage: It bestows one free step when moving towards enemies. Regen+: It increases your rate of health regeneration. the ring of Limitation {rF+ rC- rN+ Int+3 Stlth+} (3830 gold) [ring of protection from fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the +0 leather armour of Ziyjeff {rElec Int-5 Dex+4} (1390 gold) rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). [Shop] Metup's Magic Scroll Shop a scroll of immolation (48 gold) a scroll of identify (24 gold) 3 scrolls of teleportation (108 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) (2, -24, D:5) a +0 mace (2, -6, D:5) a +0 mace (2, -4, D:5) an adder skeleton (3, -4, D:5) a +0 short sword a +0 leather armour a +1 dagger of protection a +0 robe (3, -3, D:5) a +0 whip an orc skeleton (3, -2, D:5) a +0 hand axe a +0 dagger an orc skeleton (21, 5, D:5) a +0 hand axe (25, 16, D:5) a +2 whip of holy wrath (26, 5, D:5) a hound corpse (skeletalised by now) (28, 8, D:5) a +0 club (30, 18, D:5) a +0 robe (34, -3, D:5) a +0 leather armour (34, 17, D:5) an adder corpse (skeletalised by now) (37, 19, D:5) a +0 leather armour (40, -20, D:5) an adder skeleton (42, -13, D:5) a +0 trident (47, 24, D:5) a +0 short sword (50, 32, D:5) an amulet of the acrobat (56, 1, D:5) a +0 mace (60, -14, D:5) a +0 falchion Level 6 of the Dungeon (3, -15, D:6) a scorpion corpse (4, -9, D:6) a +0 whip (6, -38, D:6) a potion of heal wounds (6, -15, D:6) an iguana corpse (8, -25, D:6) a +0 falchion (15, -6, D:6) a +1 whip of draining