Dungeon Crawl Stone Soup version 0.34-a0-925-g2c4840ae45 (webtiles) character file. Game seed: 3597521603169276703 28 a1ice the Slasher (level 3, -8/27 HPs) Began as a Coglin Gladiator on Oct 10, 2025. Mangled by Sigmund ... wielding a +0 scythe of venom (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (988 turns). a1ice the Slasher (Coglin Gladiator) Turns: 988, Time: 00:01:33 Health: -8/27 AC: 4 Str: 14 XL: 3 Next: 12% Magic: 3/3 EV: 6 Int: 7 God: Gold: 33 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword {Charoen} rCold . . . (100%) f - +0 dagger {Ishpreet} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-8 -> -15), vertiginous, enlightened, flying, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Charoen} f - a +0 dagger (offhand) {Ishpreet} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls i - a scroll of identify r - a scroll of revelation c - a scroll of teleportation {unknown} Skills: - Level 2.0 Fighting + Level 4.2 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 67% 1 Grave Claw Necr 0% 2d7 78% 2 Momentum Strike Conj/Tloc 0% 3d8 78% 2 Sublimation of Blood Necr 0% N/A 78% 2 Vampiric Draining Necr 0% 2d6 94% 3 Animate Dead Necr 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Malign Gateway Summ/Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are poisoned. It was a potion of heal wounds. You feel much better. d -> w - a potion of heal wounds You feel very sick. You closely miss Sigmund with your +0 long sword. You closely miss Sigmund with your +0 dagger. You feel sick. Sigmund points at you and mumbles some strange words. You are confused. You feel sick. Sigmund hits you with a +0 scythe of venom! You bump into the rock wall. You feel sick. Sigmund hits you with a +0 scythe of venom. You are lethally poisoned! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. You feel much better. You feel sick. Sigmund hits you but does no damage. Okay, then. You feel sick. Sigmund hits you with a +0 scythe of venom! You are lethally poisoned! It was a potion of moonshine. You feel tipsy. You feel less confused. * * * LOW HITPOINT WARNING * * * You feel very sick. You barely miss Sigmund with your +0 dagger. You completely miss Sigmund with your +0 long sword. * * * LOW HITPOINT WARNING * * * You feel very sick. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something with your +0 long sword. You closely miss something with your +0 dagger. * * * LOW HITPOINT WARNING * * * You feel sick. Something hits you! You die... #..........# #.########.# #.# #.########## #.# ######.#......... #.# #......#.#.....# #.# #......#.#.....# ##.###......#.#.....# ###...####....#.#.....### ................@{....... ......####....#.#.....#. ###...# #....#.#....[# #...# ####.#.#.....# #...# #.#.####### #...# #.#.. #.... #.... #..... ##### # There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 2 endoplasms (D:2) 6 hobgoblins 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards 3 goblins (D:1) A kobold (D:1) 7 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 203 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 571 | D:1 | Found Leytepn's Weapon Boutique. 814 | D:2 | Reached skill level 4 in Long Blades 889 | D:2 | Reached XP level 3. HP: 26/27 MP: 3/3 973 | D:2 | Noticed Sigmund 988 | D:2 | HP: 1/27 [poisoned by Sigmund] 988 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, serial_shops, nicolae_shop_bimaterial_pillars D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.2 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 63 Melee: Dagger || 55 Long sword || 54 Drink: Heal wounds || 2 Enlightenment || 1 Moonshine || 1 Read: Identify || 1 Noise || 1 Fog || 1 Armour: Leather armour || 39 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 992 | 941 | 51 | 10 | 756 | 2 | 496.0 | Dungeon | 992 | 941 | 51 | 10 | 756 | 2 | 496.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 778 daAuts D:2: 213 daAuts