Dungeon Crawl Stone Soup version 0.34-a0-920-g8c381c6311 (webtiles) character file. Game seed: 5957822402559418565 135 a1ice the Magician (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Oct 9, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:39 (2053 turns). a1ice the Magician (Deep Elf Conjurer) Turns: 2053, Time: 00:01:40 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 96% Magic: 13/14 EV: 11 Int: 25 God: Gold: 160 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 160 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves Jewellery d - an amulet of regeneration e - a ring of positive energy Talismans c - a talisman of death Wands p - a wand of polymorph (9) Scrolls w - a scroll of enchant weapon c - 2 scrolls of teleportation {unknown} x - a scroll of amnesia Potions d - 2 potions of curing {unknown} f - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 6.0 Spellcasting + Level 5.3 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 28% N/A 8% 1 Hailstorm Conj/Ice 20% 3d7 8% 3 Jinxbite Hex 14% 2d2 11% 2 Frozen Ramparts Ice 14% 1d3 22% 3 Inner Flame Hex/Fire 7% N/A 22% 3 Ozocubu's Armour Ice 7% N/A 22% 3 Summon Ice Beast Ice/Summ 7% N/A 22% 3 Vampiric Draining Necr 7% 2d6 22% 3 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Eringya's Surprising Cr Summ 7% N/A 58% 4 Curse of Agony Necr 7% N/A 90% 5 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Lehudib's Crystal Spear Conj/Erth 10% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) You stop channelling your searing ray. The goblin hits you with a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (strong, 76% to hit) You focus your ray upon the goblin. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray misses the goblin. (Press . to maintain the ray.) The goblin hits you with a +0 dagger. The searing ray misses the goblin. The searing ray hits the goblin. You kill the goblin! Robin throws the goblin at you! The goblin barely misses you. The searing ray hits the goblin! You kill the goblin! The goblin closely misses you. The goblin hits you but does no damage. The searing ray hits Robin. Robin is lightly wounded. You finish channelling your searing ray. The goblin closely misses you. The goblin hits you with a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Okay, then. Magic courses through your body. The goblin closely misses you. Robin throws the goblin at you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 club, wearing a +0 animal skin, wearing a +2 helmet of ice and carrying a wand of flame (lightly wounded, 86% to hit) You focus your ray upon Robin. The searing ray hits Robin! Robin is severely wounded. (Press . to maintain the ray.) The goblin hits you with a +0 club. You die... ####.# #.########### #...........## #######......# #....).# #......# #......# #.)..gg# #....@)# #....g.# #####)## .). ..).. ...)†.+ .g.....# ........# #........# You could see Robin and 2 goblins. Vanquished Creatures Natasha (thrice) (D:2) 3 adders 2 ribbon worms (D:2) A dart slug (D:2) 3 endoplasms 3 hobgoblins 3 ball pythons 6 bats A frilled lizard (D:2) 11 goblins A kobold (D:2) 6 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 761 | D:2 | Reached XP level 2. HP: 8/15 MP: 1/8 801 | D:2 | Learned a level 2 spell: Searing Ray 920 | D:2 | Reached skill level 4 in Spellcasting 1034 | D:2 | Noticed Natasha 1037 | D:2 | Killed Natasha 1038 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/11 1174 | D:2 | Noticed Natasha 1243 | D:2 | Killed Natasha 1244 | D:2 | Reached skill level 5 in Spellcasting 1244 | D:2 | Reached skill level 5 in Conjurations 1244 | D:2 | Reached XP level 4. HP: 12/24 MP: 8/13 1532 | D:2 | Noticed Natasha 1538 | D:2 | Killed Natasha 2041 | D:3 | Noticed Robin 2045 | D:3 | Reached skill level 6 in Spellcasting 2053 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_cross D:2: minmay_razor_zed, layout_basic, minmay_pentomino_s4, uniq_natasha D:3: layout_basic, nicolae_ashenzari_skybound, portal_sewer_entry_f, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 6 | 6.0 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 57 | 26 || 83 Searing Ray | 1 | 5 || 6 Drink: Magic | | 1 || 1 Read: Identify | | 1 || 1 Enchant weapon | | 1 || 1 Blinking | | 1 || 1 Fog | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 5 | 12 || 17 None | 3 | || 3 Dodge: Dodged | 11 | 6 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2036 | 1939 | 97 | 134 | 1538 | 3 | 678.7 | Dungeon | 2036 | 1939 | 97 | 134 | 1538 | 3 | 678.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1081 daAuts D:1: 706 daAuts D:3: 249 daAuts