a1ice Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 4, D:1) a +0 club 5 stones (8, -11, D:1) a bat skeleton (9, 13, D:1) a quokka corpse (skeletalised by now) (14, 11, D:1) a +0 helmet (16, -18, D:1) 5 poisoned darts (16, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -18, D:1) a frilled lizard corpse (skeletalised by now) (22, 21, D:1) a ball python corpse (skeletalised by now) (22, 22, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (23, 25, D:1) a hobgoblin corpse (skeletalised by now) (24, 8, D:1) a +0 dagger (26, -11, D:1) a rat skeleton (31, -2, D:1) a hobgoblin skeleton (33, 11, D:1) a +0 mace a +0 leather armour a goblin skeleton (38, -17, D:1) a +0 whip (40, -4, D:1) a rat skeleton (47, -7, D:1) a bat skeleton (47, -2, D:1) a +0 club a kobold skeleton (50, -13, D:1) a +0 dagger (50, -2, D:1) a rat skeleton Level 2 of the Dungeon [Shop] Asisiufa's Antique Weapon Emporium a +0 dagger (54 gold) a +0 whip (67 gold) a +0 flail (94 gold) a +0 dagger (54 gold) a +0 whip (67 gold) a +0 antimagic spear (297 gold) a +0 trident of freezing (224 gold) the +6 short sword of Obiter Dictum {drain, Dex+2 Stlth+} (1333 gold) Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (0, 0, D:2) a rat skeleton (4, 3, D:2) a +0 short sword 4 stones (7, -17, D:2) an adder corpse (skeletalised by now) (8, -14, D:2) a +0 club a kobold skeleton (10, -6, D:2) a +0 club (10, -5, D:2) 4 javelins (11, -16, D:2) a hobgoblin skeleton (12, -26, D:2) a +0 whip a kobold corpse (skeletalised by now) (12, 16, D:2) a +0 leather armour (17, 5, D:2) a +0 flail (19, -2, D:2) a quill talisman (23, -30, D:2) an adder corpse (skeletalised by now) (24, -7, D:2) a bat corpse (skeletalised by now) (27, 8, D:2) a +0 short sword 5 stones a kobold skeleton (34, -1, D:2) the +1 hand axe "Giantbane" {heavy, ^Contam rF- rCorr Dex+4} ^Contam: It causes magical contamination when unequipped. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). (34, 15, D:2) a +0 short sword (36, 10, D:2) a parchment of Magic Dart (36, 12, D:2) a +0 short sword (37, 6, D:2) a +0 ring mail (38, -5, D:2) 3 flux baubles (54, -20, D:2) a rat skeleton (63, -17, D:2) a +0 ring mail (64, -21, D:2) a scarab talisman Level 3 of the Dungeon (4, -34, D:3) a +0 flail (25, -5, D:3) a +0 dagger a goblin skeleton (27, -26, D:3) a +0 leather armour (30, -26, D:3) an adder corpse (skeletalised by now) (37, -30, D:3) a +0 leather armour (39, -19, D:3) a +0 arbalest (39, -14, D:3) 3 javelins (41, -24, D:3) a parchment of Swiftness (44, 2, D:3) a +0 dagger an orc corpse (skeletalised by now) (48, -14, D:3) a parchment of Magic Dart (52, -32, D:3) a +0 leather armour (52, -31, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (53, -12, D:3) a +0 leather armour (61, -10, D:3) a ball python corpse (skeletalised by now) (67, -7, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (13, -6, D:4) a +0 ring mail (14, -4, D:4) an adder skeleton (16, -20, D:4) a +0 club (17, -20, D:4) a +0 club a goblin skeleton (18, -20, D:4) a +0 club (19, -20, D:4) a +0 club (19, 9, D:4) a +0 club 2 poisoned darts (20, -20, D:4) a +0 spear a gnoll skeleton (21, -20, D:4) a +0 club a +0 robe a gnoll skeleton (25, -34, D:4) a quokka corpse (skeletalised by now) (25, -11, D:4) a +0 dagger a +0 robe an orc skeleton (25, -9, D:4) a +0 club a +0 leather armour an orc skeleton (25, 0, D:4) the +0 leather armour "Sesiemyts" {Stlth+} Stlth+: It makes you more stealthy. (26, -6, D:4) a hobgoblin skeleton (31, 1, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (34, -21, D:4) an adder skeleton (37, -9, D:4) a +0 mace (38, -25, D:4) a +0 club (40, -7, D:4) a +0 short sword a kobold skeleton (44, -33, D:4) a +0 leather armour (46, -12, D:4) a +0 whip (54, -12, D:4) a +0 dagger Level 5 of the Dungeon (1, -12, D:5) a +0 hand axe 2 boomerangs an orc corpse (skeletalised by now) (2, 11, D:5) 5 javelins (8, 11, D:5) 2 poisoned darts (11, -1, D:5) a +0 robe a +0 scythe the human skeleton of Sigmund (15, -1, D:5) a +0 flail (16, 0, D:5) a +0 club a gnoll skeleton (17, -13, D:5) 4 javelins (18, -8, D:5) an iguana skeleton (20, -6, D:5) a +0 sling a +0 whip (20, 18, D:5) a +0 quarterstaff (21, -6, D:5) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (22, -6, D:5) a +0 spear a +0 spear (26, -18, D:5) a +0 quarterstaff (30, -7, D:5) a +0 long sword Level 6 of the Dungeon (12, -18, D:6) a +0 halberd a +0 club a gnoll skeleton (12, -17, D:6) a +2 flail of protection a +0 flail a gnoll skeleton a gnoll skeleton (20, -20, D:6) a +0 club a +0 scale mail (21, -18, D:6) a +0 dagger a +0 robe an orc skeleton (22, -17, D:6) a +0 dagger an orc skeleton (33, 16, D:6) a water moccasin corpse (skeletalised by now) (37, 2, D:6) a +4 club of chaos (37, 3, D:6) a +0 chain mail (40, -13, D:6) a +0 robe a +0 orcbow (45, 23, D:6) a +0 hand axe (47, 11, D:6) a +0 hand axe a +0 leather armour (48, 14, D:6) a +0 dagger a +0 robe a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (53, -19, D:6) a +0 leather armour (54, -14, D:6) 4 atropa-tipped darts Level 7 of the Dungeon (3, 17, D:7) a +0 robe (4, -6, D:7) a +0 rapier (4, 13, D:7) a +0 leather armour (7, -6, D:7) a +0 dagger (7, 13, D:7) a +0 mace a +0 leather armour (10, 16, D:7) a +0 hand axe a +0 short sword a +0 plate armour an orc skeleton (11, 15, D:7) a +0 hand axe an orc skeleton (11, 16, D:7) 2 poisoned darts (14, 13, D:7) a bullfrog skeleton (17, -7, D:7) a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) (18, -7, D:7) a +1 flail of holy wrath (19, -6, D:7) a +0 club a +0 robe (38, -9, D:7) a +0 flail (41, -9, D:7) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (41, 20, D:7) a +0 quarterstaff (42, -3, D:7) a +0 whip a gnoll corpse (skeletalised by now) (43, -9, D:7) a +0 mace a +0 halberd (44, -9, D:7) a +0 dagger a +0 chain mail a +0 spear a +0 whip an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (44, -8, D:7) a +0 club (45, -9, D:7) a +0 whip a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (45, 27, D:7) a +0 falchion (46, -10, D:7) a +0 war axe a +0 plate armour Level 8 of the Dungeon (1, 1, D:8) 11 gold pieces (18, -2, D:8) a +2 short sword of electrocution 4 poisoned darts a +0 short sword 3 stones a kobold corpse (skeletalised by now) (18, -1, D:8) a +0 whip 5 stones a kobold corpse (skeletalised by now) the Necropolis (0, 0, Necropolis) 15 gold pieces (0, 1, Necropolis) 18 gold pieces (0, 3, Necropolis) 21 gold pieces (1, 0, Necropolis) 6 gold pieces (1, 2, Necropolis) 6 gold pieces (1, 3, Necropolis) 14 gold pieces (2, 0, Necropolis) 22 gold pieces (2, 3, Necropolis) 21 gold pieces (2, 4, Necropolis) a potion of might (3, 0, Necropolis) 17 gold pieces (3, 1, Necropolis) 24 gold pieces (3, 4, Necropolis) a dragon-coil talisman (4, 0, Necropolis) 17 gold pieces (4, 3, Necropolis) 20 gold pieces (5, 1, Necropolis) 14 gold pieces (5, 2, Necropolis) 19 gold pieces (5, 3, Necropolis) 18 gold pieces (17, 6, Necropolis) a +0 plate armour (17, 15, Necropolis) 19 gold pieces (18, 5, Necropolis) 22 gold pieces (18, 7, Necropolis) 17 gold pieces (18, 14, Necropolis) 18 gold pieces (18, 16, Necropolis) a ring of willpower (19, 4, Necropolis) a +0 robe (19, 17, Necropolis) a +1 hat (unseen) (20, 5, Necropolis) 17 gold pieces (20, 16, Necropolis) 17 gold pieces (27, 5, Necropolis) 9 gold pieces (27, 16, Necropolis) 14 gold pieces (28, 4, Necropolis) a +1 short sword of protection (unseen) (28, 17, Necropolis) 2 silver javelins (29, 7, Necropolis) 14 gold pieces (29, 14, Necropolis) 8 gold pieces (29, 16, Necropolis) a potion of enlightenment (30, 6, Necropolis) the +11 dagger "Poapasma" {speed, ^Drain rElec Will-- Int+2 Dex+5} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Will--: It greatly decreases your willpower. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). (unseen) (30, 15, Necropolis) a ring of protection from fire (48, -1, Necropolis) 2 potions of mutation (48, 1, Necropolis) a +1 broad axe of chaos (unseen) (50, -1, Necropolis) the +7 sling "Tunlas" {chaos, Int+4} Int+4: It affects your intelligence (+4). (unseen) (50, 1, Necropolis) a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} [ring of protection from fire] rF+: It protects you from fire. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). (unseen) (51, 0, Necropolis) the orb of Sukhuk {Glass, Harm} Harm: It increases damage dealt and taken. (unseen) (52, 0, Necropolis) the +10 war axe "Uggucsog" {pain, ^Contam Dex+5} ^Contam: It causes magical contamination when unequipped. Dex+5: It affects your dexterity (+5). (unseen)