Dungeon Crawl Stone Soup version 0.34-a0-914-g34d59673ce (webtiles) character file. Game seed: 5213594241562360144 34 a1ice the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Oct 7, 2025. Slain by an orc priest ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:23 (1363 turns). a1ice the Conjurer (Deep Elf Conjurer) Turns: 1363, Time: 00:00:24 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 14% Magic: 4/10 EV: 11 Int: 24 God: Gold: 75 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of reflection Scrolls c - 2 scrolls of poison {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.4 Spellcasting + Level 4.8 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Inner Flame Hex/Fire 5% N/A 28% 3 Swiftness Air 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the orc! You kill the orc! The magic dart hits the orc! You kill the orc! The magic dart hits the orc priest. The orc priest is lightly wounded. The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You hear a shout! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) An orc comes into view. It is wielding a +0 falchion. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the orc priest! The orc priest is severely wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you with a +0 flail! You die... #######.%..####.##[# # ####.# #.#### # #.# #.# # #.####.# # #.#....# ## #...##### .# ###.....).# .## ##....####.# ..#####..#### #@# .....)#.########o# ##.##...........o)..o).. ...##.>.########.#.#..o. .####..## #.#... ## . #..# #.# ### #..# #.. .... ### ..... You could see an orc priest and an orc. Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 orcs (D:2) 4 endoplasms (D:1) 5 ball pythons (D:1) 3 bats 3 goblins 2 kobolds 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 390 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1354 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1363 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 46 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1362 | 1340 | 22 | 0 | 1241 | 2 | 681.0 | Dungeon | 1362 | 1340 | 22 | 0 | 1241 | 2 | 681.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 978 daAuts D:2: 384 daAuts