Dungeon Crawl Stone Soup version 0.34-a0-913-gd34000703d (webtiles) character file. Game seed: 7565408158344822937 23 a1ice the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Oct 7, 2025. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:27 (771 turns). a1ice the Conjurer (Deep Elf Conjurer) Turns: 771, Time: 00:00:29 Health: -1/15 AC: 3 Str: 4 XL: 2 Next: 75% Magic: 5/9 EV: 11 Int: 22 God: Gold: 109 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Jewellery c - a ring of flight Scrolls c - a scroll of poison {unknown} e - a scroll of enchant armour {unknown} h - a scroll of butterflies {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - 2 potions of mutation {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.2 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 30% 2d7 6% 2 Launch Clockwork Bee Frge 4% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the bat! You kill the bat! Terence the Veteran comes into view. He is wielding a +0 flail. Terence shouts! You hear a loud squeak. The magic dart hits Terence but does no damage. A rat comes into view. There are monsters nearby! The magic dart hits Terence. Terence is lightly wounded. Terence looks irritated. There are monsters nearby! The magic dart hits Terence. Terence is lightly wounded. Found a scroll labelled ICUYRU FEABITS. Okay, then. Okay, then. Unknown command. Okay, then. You start memorising the spell. You continue memorising. x2 The rat barely misses you. You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 85% to hit) You focus your ray upon Terence. The searing ray hits the rat. You kill the rat! The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail! Ouch! That really hurt! The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" #.##.# #. #.##.# #...###.##.# #......#.# #..##..#.# ##.....#.# #+# ####..#.# .....#####....####... ...?...@@............ ....#######.>.....#.. . #######.# .. #. You could see Terence. Vanquished Creatures A dart slug (D:1) 2 endoplasms 5 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats A frilled lizard (D:1) 4 goblins 2 kobolds (D:1) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 245 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 756 | D:2 | Noticed Terence 769 | D:2 | Learned a level 2 spell: Searing Ray 771 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, serial_curves, eino_curves_04, eino_curves_03, dreamdust_wishing_well D:2: layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 42 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 769 | 702 | 67 | 0 | 604 | 2 | 384.5 | Dungeon | 769 | 702 | 67 | 0 | 604 | 2 | 384.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 709 daAuts D:2: 60 daAuts