Dungeon Crawl Stone Soup version 0.34-a0-913-gd34000703d (webtiles) character file. Game seed: 4109123995254804337 1869 a1ice the Thaumaturge (level 8, -3/41 HPs) Began as a Deep Elf Conjurer on Oct 7, 2025. Slain by an orc warrior ... wielding a +0 short sword (10 damage) ... on level 6 of the Dungeon. The game lasted 00:06:03 (5347 turns). a1ice the Thaumaturge (Deep Elf Conjurer) Turns: 5347, Time: 00:06:04 Health: -3/41 AC: 5 Str: 4 XL: 8 Next: 90% Magic: 17/26 EV: 11 Int: 29 God: Gold: 300 SH: 0 Dex: 16 Spells: 21/32 levels left rFire . . . (100%) c - staff of necromancy rCold . . . (100%) (no offhand) rNeg + + + (0%) d - +0 robe "Nogowol" {rN++ Int+3} rPois . (100%) a - +0 hat {Will+} rElec . (100%) e - +1 cloak rCorr . (100%) k - +0 pair of gloves SInv + (no boots) Will +.... f - amulet of wildshape Stlth ++ g - ring "Etuxem" {Dex+3 SInv} HPRegen 0.26/turn (no ring) MPRegen 0.40/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 300 gold pieces. Inventory: Hand Weapons h - the +10 sling of Skirmishing {flame, rElec rF++ rCorr Str-5 Stlth-} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Stlth-: It makes you less stealthy. Missiles b - 3 darts of disjunction Armour a - a +0 hat of willpower (worn) d - the +0 robe "Nogowol" (worn) {rN++ Int+3} (You found it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). e - a +1 cloak (worn) j - an orb of guile k - a +0 pair of gloves (worn) m - an orb of mayhem Magical Staves c - a staff of necromancy (weapon) Jewellery f - an amulet of wildshape (worn) g - the ring "Etuxem" (worn) {Dex+3 SInv} (You found it on level 5 of the Dungeon) [ring of see invisible] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. i - a +4 ring of slaying l - a +4 ring of slaying n - a ring of flight Wands b - a wand of quicksilver (6) c - a wand of warping (1) p - a wand of polymorph (6) Scrolls b - 2 scrolls of blinking i - 9 scrolls of identify N - 2 scrolls of noise r - 2 scrolls of revelation V - 2 scrolls of vulnerability a - 2 scrolls of enchant armour f - a scroll of fear c - a scroll of torment {unknown} Potions g - a potion of magic f - 2 potions of enlightenment {unknown} c - 4 potions of curing d - 2 potions of invisibility {unknown} a - a potion of ambrosia Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 12.5 Spellcasting + Level 8.6 Conjurations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 4% 4 d - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d54% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Hailstorm Conj/Ice 43% 3d9 1% 3 Apportation Tloc 36% N/A 3% 1 Sandblast Erth 36% 2d10 3% 1 Slow Hex 72% N/A 3% 1 Soul Splinter Necr 100% N/A 3% 1 Call Imp Summ 36% N/A 4% 2 Grave Claw Necr 54% 2d10 4% 2 Frozen Ramparts Ice 36% 1d6 9% 3 Inner Flame Hex/Fire 18% N/A 9% 3 Maxwell's Portable Pile Tloc 18% (3-9)d3 9% 3 Summon Ice Beast Ice/Summ 18% N/A 9% 3 Summon Seismosaurus Egg Summ/Erth 18% N/A 28% 4 Vhi's Electric Charge Tloc/Air 36% N/A 28% 4 Nazja's Percussive Temp Frge 9% 4d5 63% 5 Permafrost Eruption Ice/Erth 9% 2x4d3 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Ashenzari Hepliaklqana Sif Muna Uskayaw The Shining One Shops: D:1 * Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the orc warrior. The orc warrior is lightly wounded. The magic dart hits the orc warrior. The orc warrior is moderately wounded. An orc wizard comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 short sword and wearing a +0 plate armour (moderately wounded, 83% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is moderately wounded. (Press . to maintain the ray.) The orc wizard shouts! The searing ray misses the orc warrior. x2 The searing ray hits the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you with a +0 short sword. The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. You finish channelling your searing ray. An orc comes into view. It is wielding a +0 club. The orc warrior hits you from afar with a +0 trident! The orc warrior hits you with a +0 short sword. The orc warrior hits you from afar with a +0 trident! The orc warrior hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * A mysterious force pulls you upwards. The hatch slams shut behind you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 short sword and wearing a +0 plate armour (heavily wounded, 83% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior! The orc warrior is severely wounded. (Press . to maintain the ray.) The orc warrior hits you with a +0 short sword! You die... ##.##......................)... #.............................. ##............................. #..####....................... #...# ###.......#....#..##.... ###.## #.......#.......#..... ##....####......#........###... #....###.#....o.##.......###..# #..###........@.##.......#.#... #...............##....).......# ##)....##..#....#...##......### ###.#####.##..............## ### ###.<...#...........# #......##..........## ###.....#......##...## #.##...รท...........### #####..###..##.......# You could see an orc warrior. Vanquished Creatures Prince Ribbit (D:5) Sigmund (D:2) Eustachio (D:6) A steam dragon (D:6) Menkaure (D:4) A black bear (D:6) 2 ogres (D:4) A centaur (D:6) 2 phantoms (D:4) A bullfrog (D:6) A scorpion (D:5) A howler monkey (D:5) 2 jellies 2 orc priests A hound (D:5) A drude (D:5) Jessica (D:3) 2 clockroaches (D:6) 2 iguanas (D:6) Ijyb (D:3) An orc wizard (D:5) 4 adders 2 white imps A dart slug (D:1) 17 orcs 2 ribbon worms 4 endoplasms 10 hobgoblins 10 jackals 3 quokkas 5 ball pythons 4 bats 6 goblins 3 kobolds 6 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 325 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 492 | D:1 | Found Zeont's Information Kiosk. 805 | D:1 | Reached skill level 4 in Spellcasting 975 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 979 | D:2 | Noticed Sigmund 981 | D:2 | Identified the +0 robe "Nogowol" {rN++ Int+3} 1010 | D:2 | Killed Sigmund 1011 | D:2 | Reached skill level 6 in Spellcasting 1011 | D:2 | Reached skill level 5 in Conjurations 1011 | D:2 | Reached XP level 4. HP: 24/24 MP: 11/14 1011 | D:2 | Reached XP level 5. HP: 28/28 MP: 11/15 1745 | D:3 | Learned a level 2 spell: Searing Ray 1750 | D:3 | Learned a level 4 spell: Fulminant Prism 1758 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1773 | D:3 | Reached skill level 7 in Spellcasting 1784 | D:3 | Reached XP level 6. HP: 32/32 MP: 6/18 2072 | D:3 | Found a broken altar of Ashenzari. 2106 | D:3 | Noticed Jessica 2110 | D:3 | Killed Jessica 2125 | D:3 | Noticed Ijyb 2130 | D:3 | Killed Ijyb 2456 | D:4 | Noticed Edmund 2618 | D:4 | Found a shimmering blue altar of Sif Muna. 2626 | D:4 | Reached skill level 8 in Spellcasting 2845 | D:4 | Noticed Menkaure 2849 | D:4 | Killed Menkaure 2850 | D:4 | Reached XP level 7. HP: 36/36 MP: 16/21 2890 | D:4 | Reached skill level 9 in Spellcasting 3268 | D:4 | Found a hazy altar of Hepliaklqana. 3801 | D:4 | Found a hide-covered altar of Uskayaw. 3931 | D:5 | Entered Level 5 of the Dungeon 3963 | D:5 | Identified the ring "Etuxem" {Dex+3 SInv} 3972 | D:5 | Reached skill level 10 in Spellcasting 4149 | D:5 | Reached XP level 8. HP: 41/41 MP: 19/24 4188 | D:5 | Identified the +10 sling of Skirmishing {flame, rElec rF++ | rCorr Str-5 Stlth-} 4262 | D:5 | Noticed Prince Ribbit 4271 | D:5 | Killed Prince Ribbit 4272 | D:5 | Reached skill level 11 in Spellcasting 4729 | D:6 | Noticed Eustachio 4748 | D:6 | Killed Eustachio 4955 | D:6 | Reached skill level 12 in Spellcasting 5087 | D:6 | Found a glowing golden altar of the Shining One. 5347 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_ring, nicolae_shop_information_kiosk, minmay_misc_feat_square D:2: layout_basic, uniq_sigmund D:3: layout_loops_cross, mainiacjoe_overflow_chevrons, uniq_jessica, uniq_ijyb D:4: layout_cave_pools, mainiacjoe_overflow_boulevard, worldfamousw_hep_ancestral_shrine, mainiacjoe_overflow_alcove_2, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_broadway_b, co_window_of_opportunity_b, co_window_corner_ca, co_window_cross_2, co_window_4corner_a, glass_columns_a, glass_columns_b, glass_columns_a, uniq_menkaure, uniq_edmund D:5: layout_rooms, hangedman_decor_slide_cut, uniq_prince_ribbit1 D:6: layout_cave_pools, general_overflow_altar, minivault_19, uniq_eustachio D:7: layout_cave_pods, grunt_temple_overflow_order_and_chaos_1, minmay_temple_entry_mist, serial_shops, nicolae_take_the_stairs, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 6 7 8 10 12 | 12.5 Conjurations | 5 6 7 8 | 8.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | | 2 || 4 Melee: Unarmed | 2 | | || 2 Staff | | | 2 || 2 Cast: Magic Dart | 53 | 94 | 116 || 263 Searing Ray | | 8 | 15 || 23 Drink: Curing | 1 | | 1 || 2 Ambrosia | 1 | | || 1 Read: Identify | | 1 | || 1 Fear | | 1 | || 1 Enchant armour | | 1 | || 1 Blinking | | 1 | || 1 Revelation | | 1 | || 1 Poison | | 1 | || 1 Teleportation | | | 1 || 1 Enchant weapon | | | 1 || 1 Vulnerability | | | 1 || 1 Armour: Robe | 3 | 3 | 37 || 43 None | 1 | | || 1 Dodge: Dodged | 6 | 5 | 18 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5350 | 5158 | 192 | 597 | 3817 | 7 | 764.3 | Dungeon | 5350 | 5158 | 192 | 597 | 3817 | 7 | 764.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1536 daAuts D:3: 1038 daAuts D:1: 863 daAuts D:6: 728 daAuts D:2: 620 daAuts D:5: 538 daAuts D:7: 24 daAuts