a1ice Level 1 of the Dungeon [Shop] Yholl's Antique Weapon Shoppe a +0 dagger (46 gold) a +1 heavy trident (305 gold) a +0 short sword (69 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (2362 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +0 whip of venom (115 gold) a +0 whip (57 gold) the +8 short sword of the Ghost {freeze, Will+} (1334 gold) Will+: It increases your willpower. (2, -2, D:1) a +0 robe (5, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 22, D:1) 2 poisoned darts (27, -30, D:1) a bat corpse (skeletalised by now) (41, -30, D:1) a hobgoblin skeleton (42, -10, D:1) a frilled lizard skeleton (43, 0, D:1) a +2 short sword of venom (44, -14, D:1) a +3 short sword (44, 1, D:1) a hobgoblin skeleton (45, -25, D:1) a ball python skeleton (50, -28, D:1) a +0 leather armour Level 2 of the Dungeon (4, -11, D:2) a +0 club (10, -14, D:2) a +0 whip (13, -13, D:2) a +0 dagger a +0 sling (14, -13, D:2) a quokka skeleton (22, 4, D:2) a +0 rapier (22, 20, D:2) a bat skeleton (24, 24, D:2) a +0 ring mail (25, 5, D:2) a ball python skeleton (26, 4, D:2) a +0 dagger (26, 17, D:2) a +0 pair of boots (27, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, 10, D:2) a frilled lizard corpse (skeletalised by now) (27, 11, D:2) a hobgoblin corpse (skeletalised by now) (28, 11, D:2) a hobgoblin corpse (skeletalised by now) (34, -15, D:2) a ball python corpse (skeletalised by now) (34, 9, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (36, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, 14, D:2) a rat skeleton (39, -11, D:2) the felid corpse of Natasha (skeletalised by now) (43, -15, D:2) a quokka corpse (skeletalised by now) (44, -2, D:2) a rat skeleton (46, -9, D:2) a bat corpse (skeletalised by now) (55, -8, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (7, -20, D:3) a +0 leather armour (10, -36, D:3) a +0 glaive (25, -25, D:3) a +0 war axe (34, -31, D:3) a quokka skeleton (36, -34, D:3) a frilled lizard corpse (skeletalised by now) (36, -10, D:3) a +0 plate armour (36, -3, D:3) a rat skeleton (39, -24, D:3) a +0 pair of gloves (39, -3, D:3) a +0 club (48, -11, D:3) a +0 scale mail (51, -31, D:3) a +1 dagger of venom (51, -24, D:3) a +0 robe (54, -35, D:3) a +0 quarterstaff 6 poisoned darts a kobold skeleton (56, -4, D:3) a +0 club a kobold corpse (skeletalised by now) Level 4 of the Dungeon (14, 5, D:4) a +0 trident (15, -1, D:4) a quokka skeleton (26, 2, D:4) a quokka skeleton (28, 26, D:4) a +0 long sword (35, -5, D:4) a +0 club (37, 18, D:4) a +0 dagger 2 stones (48, 10, D:4) a +0 dagger (49, 11, D:4) a +0 dagger (58, 3, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Niuthes's General Store 3 poisoned darts (23 gold) a potion of brilliance (52 gold) 3 poisoned darts (23 gold) a scroll of vulnerability (52 gold) a scroll of blinking (123 gold) a lightning rod (4/4) (520 gold) a scroll of identify (26 gold) a parchment of Summon Small Mammal (70 gold) a lightning rod (4/4) (520 gold) the +7 orcbow of the Twenty Spirits {heavy, Str+7 Dex-5} (694 gold) Str+7: It affects your strength (+7). Dex-5: It affects your dexterity (-5). (2, -57, D:5) a +0 club (3, -57, D:5) a +0 halberd (4, -57, D:5) a +0 whip (4, -56, D:5) a +0 flail (17, -31, D:5) a +0 whip (17, -30, D:5) a +0 club (17, -29, D:5) a +2 mace of holy wrath (18, -31, D:5) a +1 short sword of flaming (19, -30, D:5) a +0 robe a +0 dagger (24, -18, D:5) a parchment of Freeze (42, -9, D:5) a +0 club (46, -35, D:5) a scroll of noise Level 6 of the Dungeon (0, 0, D:6) a parchment of Hoarfrost Cannonade (5, -17, D:6) a parchment of Hoarfrost Cannonade (7, 6, D:6) a +0 long sword (20, -12, D:6) a +0 giant club (23, -22, D:6) a +0 robe a +0 glaive (24, -15, D:6) a +1 pair of boots (34, 12, D:6) a +0 hand axe (42, -25, D:6) a +0 chain mail (42, -1, D:6) 2 boomerangs Level 7 of the Dungeon [Shop] Karosoerph's Jewellery Shoppe a ring of resist corrosion (unknown) (280 gold) a ring of wizardry (unknown) (420 gold) the ring of Poenaoth {rElec rF- rC+ rCorr Dex+4} (644 gold) [ring of protection from cold] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). a sanguine talisman (420 gold) the ring of the Snallygaster {Str+2 Int+8} (719 gold) [ring of intelligence] Str+2: It affects your strength (+2). Int+8: It affects your intelligence (+8). a ring of poison resistance (unknown) (280 gold) a ring of poison resistance (unknown) (280 gold) a ring of see invisible (unknown) (210 gold) (6, 7, D:7) a +0 rapier (7, -2, D:7) a +0 long sword (13, 3, D:7) a +0 ring mail (18, -20, D:7) a +0 ring mail (19, -6, D:7) a parchment of Sublimation of Blood (20, -3, D:7) a +0 club (21, -15, D:7) a +0 helmet (21, -4, D:7) 2 boomerangs a +0 hand axe a +0 dagger (21, -3, D:7) a +0 short sword (22, -4, D:7) a +0 club (37, -14, D:7) a +0 mace Level 8 of the Dungeon [Shop] Tecs's Antique Weapon Shop a +0 shortbow of draining (207 gold) a +0 partisan (196 gold) a +0 demon whip of freezing (1316 gold) a +1 rapier of electrocution (579 gold) a +0 whip (70 gold) a +0 war axe (98 gold) a +2 morningstar of distortion (756 gold) (1, 1, D:8) a +0 trident (5, 3, D:8) 5 gold pieces a +0 dagger a +0 robe (22, 12, D:8) an amulet of magic regeneration (32, 11, D:8) a +0 flail (33, 20, D:8) a +0 trident (39, 24, D:8) a +0 giant club a +0 giant club (40, 5, D:8) a +0 trident a +0 ring mail (40, 6, D:8) a +0 dagger (41, 6, D:8) a +0 dagger a +1 vampiric dagger the Ecumenical Temple